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6。39dota 82英雄详细资料/技能介绍 附图第4页 双语版

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发表于 25-11-2006 12:58 AM | 显示全部楼层 |阅读模式
近卫军团(sentinel)

晨之酒馆(Morning Tavern)

Shandelzare Silkwood - 复仇之魂
Shandelzare Silkwood - Vengeful Spirit

  英雄介绍 (Hero Introduction):

Shandelzare也出身于典狱长一族。在被她信任的Mortred背叛和杀害以后,她祈求月神Elune给她一次复仇的机会。现在,她的躯体已经死亡,但是她无情的灵魂却留了下来。她的存在是盟友的榜样,而她复仇的决心则带给敌人恐慌。通过运用灵界的力量,她能够使用纯净的能量击晕对手,同时能和其他英雄交换位置。

Shandelzare was a Warden, betrayed and killed by Mortred who she trusted in. With her dying breath, she prayed Elune to grant her a chance to avenge her death. Though her body died, her relentless spirit lived on. Her very presence is an example for her allies, while her enemies fear her determination. Using powers of the spirit world, she can blast her enemies with pure magical energy and reverse positions with others.

初始射程 (Base Range):  400   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  295   |   初始防御 (Base Armor):  3.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  34 - 48
初始力量值 (Base Strength): 16   |   初始敏捷值 (Base Agility): 22   |   初始智力值 (Base Intelligence): 15
力量增长系数 (Strength Growth): 1.80   |   敏捷增长系数 (Agility Growth): 2.35   |   智力增长系数 (Intelligence Growth): 1.75

查看完整数据  
  
  
魔法箭 (Magic Missile) [C]

向一个敌方单位发射魔法箭,造成伤害,并晕眩1.75秒。
施法距离500,冷却时间10秒。
A magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds.

一级 - 向一个敌方单位发射魔法箭,造成100点的伤害,并晕眩1.75秒。
二级 - 向一个敌方单位发射魔法箭,造成175点的伤害,并晕眩1.75秒。
三级 - 向一个敌方单位发射魔法箭,造成250点的伤害,并晕眩1.75秒。
四级 - 向一个敌方单位发射魔法箭,造成325点的伤害,并晕眩1.75秒。
Level 1 - A magic missile is thrown at an enemy unit, dealing 100 damage. Stuns for 1.75 seconds.
Level 2 - A magic missile is thrown at an enemy unit, dealing 175 damage. Stuns for 1.75 seconds.
Level 3 - A magic missile is thrown at an enemy unit, dealing 250 damage. Stuns for 1.75 seconds.
Level 4 - A magic missile is thrown at an enemy unit, dealing 325 damage. Stuns for 1.75 seconds.
  
恐怖 (Terror) [T]

复仇之魂发出恶毒的吼叫,唤起周围敌方单位深深的恐惧。减少他们的护甲和攻击力。
范围700,持续20秒。
消耗40点的魔法,冷却时间15秒。
Shendelzare lets loose a wicked cry, terrorizing nearby enemy units. Their armor and damage is reduced.

一级 - 复仇之魂发出恶毒的吼叫,唤起700范围内的敌方单位深深的恐惧。减少他们2点的护甲和5%的攻击力,持续20秒。
二级 - 复仇之魂发出恶毒的吼叫,唤起700范围内的敌方单位深深的恐惧。减少他们3点的护甲和10%的攻击力,持续20秒。
三级 - 复仇之魂发出恶毒的吼叫,唤起700范围内的敌方单位深深的恐惧。减少他们4点的护甲和15%的攻击力,持续20秒。
四级 - 复仇之魂发出恶毒的吼叫,唤起700范围内的敌方单位深深的恐惧。减少他们5点的护甲和20%的攻击力,持续20秒。
Level 1 - Shendelzare releases an aura of sheer terror. Nearby enemies have their damage reduced by 5% and armor reduced by 2 for 20 seconds.
Level 2 - Shendelzare releases an aura of sheer terror. Nearby enemies have their damage reduced by 10% and armor reduced by 3 for 20 seconds.
Level 3 - Shendelzare releases an aura of sheer terror. Nearby enemies have their damage reduced by 15% and armor reduced by 4 for 20 seconds.
Level 4 - Shendelzare releases an aura of sheer terror. Nearby enemies have their damage reduced by 20% and armor reduced by 5 for 20 seconds.
  
命令光环 (Command Aura) [D]

增加周围友方英雄的基础攻击力,范围300。
Increases nearby heroes' damage.

一级 - 增加300范围内友方英雄12%的基础攻击力。
二级 - 增加300范围内友方英雄20%的基础攻击力。
三级 - 增加300范围内友方英雄28%的基础攻击力。
四级 - 增加300范围内友方英雄36%的基础攻击力。
Level 1 - Gives 12% bonus damage to nearby friendly heroes.
Level 2 - Gives 20% bonus damage to nearby friendly heroes.
Level 3 - Gives 28% bonus damage to nearby friendly heroes.
Level 4 - Gives 36% bonus damage to nearby friendly heroes.
  
移形换位 (Nether Swap) [W]

瞬间和一个英雄交换位置。
冷却时间45秒。
Instantaneously swaps positions with a target hero.

一级 - 瞬间和一个英雄交换位置,施法距离600。
无视魔法免疫
二级 - 瞬间和一个英雄交换位置,施法距离900。
无视魔法免疫
三级 - 瞬间和一个英雄交换位置,施法距离1200。
无视魔法免疫
Level 1 - Instantly switches positions with a target hero.
Level 2 - Instantly switches positions with a target hero.
Level 3 - Instantly switches positions with a target hero.
  
  
版本历史 (Change Log):
6.17
·4级的恐怖由降低6点护甲改为降低5点护甲
·移动速度由290上升至290,敏捷成长由2.65下降至2.35
6.20
·移形换位现在只能对英雄使用
6.27
·如果一个单位被移形换位至树林,周围的树木会自动被摧毁
6.29
·不能在无法通过的区域使用移形换位

[ 本帖最后由 xtricky 于 8-1-2007 11:32 PM 编辑 ]

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 楼主| 发表于 25-11-2006 01:01 AM | 显示全部楼层
Zeus - 众神之王
Zeus - Lord of Olympia

英雄介绍 (Hero Introduction):

由于参与到近卫军团和天灾军团的世俗争斗中,宙斯(Zeus)被众神流放到人间。虽然他的力量因此被大幅削弱,但你仍然不能小看他对于闪电的运用。同时擅长杀伤单一和多个目标,非常强大的伤害性法师英雄。
Punished for assisting the Sentinel in their mortal struggle, Zeus was exiled by the Gods and stripped of much of his power. Even in his weakened form, his lightning attacks are nothing to trifle with. He has spells that damage both single and multiple units, making him a very specialized caster.

初始射程 (Base Range):  350   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  290   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 智力 / Intelligence   |   初始攻击力 (Base Damage):  41 - 49
初始力量值 (Base Strength): 19   |   初始敏捷值 (Base Agility): 15   |   初始智力值 (Base Intelligence): 20
力量增长系数 (Strength Growth): 1.80   |   敏捷增长系数 (Agility Growth): 1.70   |   智力增长系数 (Intelligence Growth): 2.70
查看完整数据  
  
  
弧形闪电 (Arc Lightning) [C]
释放一道会连续跳跃的闪电,造成伤害。最大跳跃距离500,伤害不随跳跃递减。

施法距离:700
冷却时间:2秒
魔法消耗:65/72/79/86点

Hurls a bolt of arcing energy that laces through many nearby enemy units.

一级 - 造成85点的伤害,跳跃5次。
二级 - 造成100点的伤害,跳跃7次。
三级 - 造成115点的伤害,跳跃9次。
四级 - 造成130点的伤害,跳跃15次。
Level 1 - Creates an arc of lightning that hits up to 5 enemy units, dealing 85 damage to each.
Level 2 - Creates an arc of lightning that hits up to 7 enemy units, dealing 100 damage to each.
Level 3 - Creates an arc of lightning that hits up to 9 enemy units, dealing 115 damage to each.
Level 4 - Creates an arc of lightning that hits up to 15 enemy units, dealing 130 damage to each.
  
雷击 (Lightning Bolt) [G]
从天空召唤一道闪电对目标造成伤害,并晕眩0.01秒。

施法距离:700
冷却时间:7秒
魔法消耗:75/95/115/135点

Summons a bolt of lightning from the heavens to strike a target enemy.

一级 - 造成100点的伤害。
二级 - 造成175点的伤害。
三级 - 造成275点的伤害。
四级 - 造成350点的伤害。
Level 1 - Summons a bolt of lightning from the heavens to strike an enemy for 100 damage.
Level 2 - Summons a bolt of lightning from the heavens to strike an enemy for 175 damage.
Level 3 - Summons a bolt of lightning from the heavens to strike an enemy for 275 damage.
Level 4 - Summons a bolt of lightning from the heavens to strike an enemy for 350 damage.
  
静电场 (Static Field) [F]
每次宙斯使用任何技能或物品,他都能通过瞬间的电击减少周围1000范围内敌方英雄当前生命值一定百分比的生命。

无视魔法免疫

Instantly shocks all nearby heros for a percentage of their current hit points as damage.
Affects an area of effect of 1000.

一级 - 减少5%当前生命值的生命。
二级 - 减少7%当前生命值的生命。
三级 - 减少9%当前生命值的生命。
四级 - 减少11%当前生命值的生命。
Level 1 - Shocks all heros within 1000 AOE for 5% of their current hit points.
Level 2 - Shocks all heros within 1000 AOE for 7% of their current hit points.
Level 3 - Shocks all heros within 1000 AOE for 9% of their current hit points.
Level 4 - Shocks all heros within 1000 AOE for 11% of their current hit points.
  
雷神之怒 (Thundergod's Wrath) [W]
用闪电同时打击所有的敌方(不包括处于隐身状态的)英雄。(括号内为拥有Aghanim的神杖时的数值)

冷却时间:120秒
魔法消耗:225/325/450点

Strike down all enemy heroes with a bolt of lightning.

一级 - 造成210点(335点)的伤害。
二级 - 造成335点(460点)的伤害。
三级 - 造成460点(570点)的伤害。
Level 1 - Calls a bolt of lightning to damage all enemy heroes for 210 (335) damage.
Level 2 - Calls a bolt of lightning to damage all enemy heroes for 335 (460) damage.
Level 3 - Calls a bolt of lightning to damage all enemy heroes for 460 (570) damage.
  
  
版本历史 (Change Log):
6.17
·雷击的施法距离由600上升至700,冷却时间由8秒下降至7秒,第4级的魔法消耗由160下降至135
6.28
·静电力场(StaticField)做了修改调整为被动技能,每次施放其他法术发生作用
6.35
·静电场的作用范围由600上升至1000
·力量成长由1.4上升至1.7,智力成长由2.5上升至2.7
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 楼主| 发表于 25-11-2006 01:03 AM | 显示全部楼层
Aiushtha - 魅惑魔女
Aiushtha - Enchantress

  英雄介绍 (Hero Introduction):

虽然所有森林女神都是赛那留斯的女儿,但Aiushtha却是赛那留斯的第一个女儿,也是他最疼爱的一个。因为这层关系,Aiushtha能从赛那留斯那里借取更多的力量。之所以这么说,一是因为她能控制那些害羞的小精灵去医治自己的盟军,二是因为她能够让一个敌人服从近卫军团的意愿。相对于肉搏来说,她更喜欢射击,所以她亲手打造了一把长矛,能对越远的敌人造成越大的伤害。她不可侵犯,那些企图杀死她的敌人将会发现她会非常轻松地从他们的面前跳开,真的非常轻松。
Although all Dryads are Cenarius' daughters, Aiushtha is said to be his first and favorite. Because of her direct relation to him, she has borrowed much of his powers. This is demonstrated by her control over the shy Wisps which she uses to heal her allies, and her ability to bring an opponent under the will of the Sentinel. Preferring ranged combat to melee, she fashioned a spear that strikes with more force the further her target is away. Her agility is unmatched, and any opponent attempting to kill her will find she skips ahead of them with surprising ease.

初始射程 (Base Range):  550   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  295   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 智力 / Intelligence   |   初始攻击力 (Base Damage):  37 - 47
初始力量值 (Base Strength): 16   |   初始敏捷值 (Base Agility): 19   |   初始智力值 (Base Intelligence): 16
力量增长系数 (Strength Growth): 2.00   |   敏捷增长系数 (Agility Growth): 1.80   |   智力增长系数 (Intelligence Growth): 2.00
查看完整数据  
  
  
推进 (Impetus) [T]
提升Aiushtha在攻击中的威力,目标距离越远造成的伤害越大。
法球效果
Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is.

一级 - 提升Aiushtha在攻击中的威力,目标距离越远造成的伤害越大。
造成相隔距离4%的额外伤害。
冷却时间6秒。
二级 - 提升Aiushtha在攻击中的威力,目标距离越远造成的伤害越大。
造成相隔距离8%的额外伤害。
冷却时间5秒。
三级 - 提升Aiushtha在攻击中的威力,目标距离越远造成的伤害越大。
造成相隔距离12%的额外伤害。
冷却时间4秒。
四级 - 提升Aiushtha在攻击中的威力,目标距离越远造成的伤害越大。
造成相隔距离16%的额外伤害。
冷却时间0秒。
Level 1 - Causes Aiushtha's attacks to deal more damage the further away the target is. Deals 4% of the distance in damage.
Level 2 - Causes Aiushtha's attacks to deal more damage the further away the target is. Deals 8% of the distance in damage.
Level 3 - Causes Aiushtha's attacks to deal more damage the further away the target is. Deals 12% of the distance in damage.
Level 4 - Causes Aiushtha's attacks to deal more damage the further away the target is. Deals 16% of the distance in damage.
  
魅诱 (Enchant) [C]
将目标生物的操控权转移给Aiushtha,持续120秒。如果目标不能控制,则降低移动速度,持续7秒。
施法距离700,消耗65点的魔法。
Brings target unit under control of Aiushtha. If the unit cannot be converted, it will instead by slowed.

一级 - 将目标生物的操控权转移给Aiushtha,持续120秒。如果目标不能控制,则降低10%移动速度,持续7秒。
冷却时间30秒。
二级 - 将目标生物的操控权转移给Aiushtha,持续120秒。如果目标不能控制,则降低20%移动速度,持续7秒。
冷却时间25秒。
三级 - 将目标生物的操控权转移给Aiushtha,持续120秒。如果目标不能控制,则降低30%移动速度,持续7秒。
冷却时间20秒。
四级 - 将目标生物的操控权转移给Aiushtha,持续120秒。如果目标不能控制,则降低40%移动速度,持续7秒。
冷却时间15秒。
Level 1 - Converts target unit to serve the Enchantress. If the unit cannot be converted it will be slowed by 10% for 7 seconds. 30 second cooldown.
Level 2 - Converts target unit to serve the Enchantress. If the unit cannot be converted it will be slowed by 20% for 7 seconds. 25 second cooldown.
Level 3 - Converts target unit to serve the Enchantress. If the unit cannot be converted it will be slowed by 30% for 7 seconds. 20 second cooldown.
Level 4 - Converts target unit to serve the Enchantress. If the unit cannot be converted it will be slowed by 40% for 7 seconds. 15 second cooldown.
  
自然之助 (Nature's Attendants) [R]
释放出小精灵来治疗Aiushtha附近300范围内的友方单位。每个小精灵持续10秒,并回复10点/秒的生命。
冷却时间30秒。
Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec.

一级 - 释放出3个小精灵来治疗Aiushtha附近300范围内的友方单位。每个小精灵持续10秒,并回复10点/秒的生命。
消耗125点的魔法。
二级 - 释放出5个小精灵来治疗Aiushtha附近300范围内的友方单位。每个小精灵持续10秒,并回复10点/秒的生命。
消耗140点的魔法。
三级 - 释放出7个小精灵来治疗Aiushtha附近300范围内的友方单位。每个小精灵持续10秒,并回复10点/秒的生命。
消耗155点的魔法。
四级 - 释放出9个小精灵来治疗Aiushtha附近300范围内的友方单位。每个小精灵持续10秒,并回复10点/秒的生命。
消耗170点的魔法。
Level 1 - Releases 3 curative wisps into the area around Aiushtha. These wisps heal for 10 health each second.
Level 2 - Releases 5 curative wisps into the area around Aiushtha. These wisps heal for 10 health each second.
Level 3 - Releases 7 curative wisps into the area around Aiushtha. These wisps heal for 10 health each second.
Level 4 - Releases 9 curative wisps into the area around Aiushtha. These wisps heal for 10 health each second.
  
不可侵犯 (Untouchable) [U]
当Aiushtha受到攻击时,她会迷惑该单位以降低其攻击速度。
Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack.

一级 - 当Aiushtha受到攻击时,她会迷惑该单位,降低其50%的攻击速度。
二级 - 当Aiushtha受到攻击时,她会迷惑该单位,降低其70%的攻击速度。
三级 - 当Aiushtha受到攻击时,她会迷惑该单位,降低其90%的攻击速度。
Level 1 - Whenever Aiushtha is attacked she beguiles the attacking unit into slowing its attack by 50%.
Level 2 - Whenever Aiushtha is attacked she beguiles the attacking unit into slowing its attack by 70%.
Level 3 - Whenever Aiushtha is attacked she beguiles the attacking unit into slowing its attack by 90%.
  
  
版本历史 (Change Log):
6.13
·初始力量由17上升至19,力量成长由1.8上升至2.4
6.16
·给与推进一个伤害上限(400),以免在使用回城的情况下造成难以置信的伤害
6.17
·力量成长由2.4降至1.8(回到6.12b的水平)
·不可侵犯降低的攻击速度由30%/50%/70%上升至30%/60%/90%
·移动速度由292上升至300,射程由500上升至600
6.19
·不可侵犯降低的攻击速度由30%/60%/90%上升至50%/70%/90%
6.20
·移动速度由300下降至285
6.24
·攻击距离由600下降至550
6.33
·魅惑对于可控制生物的持续时间由30秒上升至120秒
·力量成长由1.3上升至2.0
移动速度由285上升至295
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 楼主| 发表于 25-11-2006 01:07 AM | 显示全部楼层
Morphling - 变体精灵
Morphling - Morphling

  英雄介绍 (Hero Introduction):

Morphling,大自然的杰作,进化的巅峰,能将他液态的身体化作巨大的波浪,一边移动一边对流经的敌人造成伤害。他可以改变自身的组成,使自己变得更有力又或是更灵活。通过调整力量和敏捷的平衡,他可以选择震晕又或是伤害敌人。而真正让他如此非比寻常的地方在于他可以克隆一个选定的单位,在敌人不得不面对自身力量而惊慌失措时碾碎他们。
The Morphling, nature's magnum opus, the pinnacle of evolution, can force his liquid body to flow over opponents in a massive wave, forcibly moving himself as well as injuring his enemies. At a whim he may change the composition of his body, trading strength for agility and vice versa. Capable of manipulating his energy into either disable or damage based on his strongest attribute, the Morphling's most disturbing ability creates a literal clone of a chosen target, forcing them to face their own reflection as he crushes them in their confusion.

初始射程 (Base Range):  350   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  285   |   初始防御 (Base Armor):  3.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  34 - 43
初始力量值 (Base Strength): 19   |   初始敏捷值 (Base Agility): 19   |   初始智力值 (Base Intelligence): 17
力量增长系数 (Strength Growth): 2.00   |   敏捷增长系数 (Agility Growth): 3.00   |   智力增长系数 (Intelligence Growth): 1.50
查看完整数据  
  
  
波浪形态 (Waveform) [W]
Morphling将自己分解为元素,向前流动并对经过的敌方单位造成伤害。
施法距离1000 消耗魔法:140/155/160/165
冷却时间:11秒
Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.

一级 - Morphling将自己分解为元素,向前流动并对经过的敌方单位造成100点的伤害。
二级 - Morphling将自己分解为元素,向前流动并对经过的敌方单位造成175点的伤害。
三级 - Morphling将自己分解为元素,向前流动并对经过的敌方单位造成250点的伤害。
四级 - Morphling将自己分解为元素,向前流动并对经过的敌方单位造成325点的伤害。
Level 1 - Morphling dissolves into his components and surges forward, dealing 100 damage to everything in his wake.
Level 2 - Morphling dissolves into his components and surges forward, dealing 175 damage to everything in his wake.
Level 3 - Morphling dissolves into his components and surges forward, dealing 250 damage to everything in his wake.
Level 4 - Morphling dissolves into his components and surges forward, dealing 325 damage to everything in his wake.
  
变体攻击 (Adaptive Strike) [E]
Morphling投掷能量打击对手,在属性构成由敏捷/力量为主时,造成伤害/晕眩并击退。
冷却时间:20秒 消耗魔法:100
施法距离:600/700/800/900
Blasts a target with magical energy, dealing damage or disabling the target based on the Morphling's dominant attribute between Agility and Strength.

一级 - Morphling投掷能量打击对手。当属性构成由敏捷为主时,造成30+1.4*敏捷的伤害;当属性构成由力量为主时,造成1.4秒的晕眩并击退。
二级 - Morphling投掷能量打击对手。当属性构成由敏捷为主时,造成60+1.8*敏捷的伤害;当属性构成由力量为主时,造成1.8秒的晕眩并击退。
三级 - Morphling投掷能量打击对手。当属性构成由敏捷为主时,造成90+2.2*敏捷的伤害;当属性构成由力量为主时,造成2.2秒的晕眩并击退。
四级 - Morphling投掷能量打击对手。当属性构成由敏捷为主时,造成120+2.6*敏捷的伤害;当属性构成由力量为主时,造成2.6秒的晕眩并击退。
Level 1 - Blasts a target with the Morphling's energy, dealing 30 + 1.4x Agility in damage if his Agility attribute is dominant, or stunning the target 1.4 seconds if his Strength attribute is dominant.
Level 2 - Blasts a target with the Morphling's energy, dealing 60 + 1.8x Agility in damage if his Agility attribute is dominant, or stunning the target 1.8 seconds if his Strength attribute is dominant.
Level 3 - Blasts a target with the Morphling's energy, dealing 90 + 2.2x Agility in damage if his Agility attribute is dominant, or stunning the target 2.2 seconds if his Strength attribute is dominant.
Level 4 - Blasts a target with the Morphling's energy, dealing 120 + 2.6x Agility in damage if his Agility attribute is dominant, or stunning the target 2.6 seconds if his Strength attribute is dominant.
  
变形 (Morph) [M]
Morphling的物理形态能随环境自由变化。他可以牺牲一定量的力量转化为敏捷,反之亦然。
消耗20点/秒的魔法。
The Morphling edits his physical being to fit the circumstances. He can, at will, lose some strength and gain agility, or vice versa. The process is reversable.

一级 - 开启时,Morphling每秒失去2点力量/敏捷转化为2点敏捷/力量。
二级 - 开启时,Morphling每秒失去4点力量/敏捷转化为4点敏捷/力量。
三级 - 开启时,Morphling每秒失去6点力量/敏捷转化为6点敏捷/力量。
四级 - 开启时,Morphling每秒失去8点力量/敏捷转化为8点敏捷/力量。
Level 1 - When activated turns 2 Strength/Agility a second into Agility/Strength.
Level 2 - When activated turns 4 Strength/Agility a second into Agility/Strength.
Level 3 - When activated turns 6 Strength/Agility a second into Agility/Strength.
Level 4 - When activated turns 8 Strength/Agility a second into Agility/Strength.
  
复制 (Replicate) [R]
Morphling近乎完美地复制一个友方或者敌方的英雄。镜像拥有本体50%的攻击力,受到100%的伤害。Morphling可以瞬间将镜像替换为自己。
消耗魔法:200 冷却时间:120秒
施法距离:1500
The Morphling has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can morph into his replication, instantly taking its position.

一级 - Morphling近乎完美地复制一个友方或者敌方的英雄。镜像拥有本体50%的攻击力,受到100%的伤害,持续30秒。
二级 - Morphling近乎完美地复制一个友方或者敌方的英雄。镜像拥有本体50%的攻击力,受到100%的伤害,持续45秒。
三级 - Morphling近乎完美地复制一个友方或者敌方的英雄。镜像拥有本体50%的攻击力,受到100%的伤害,持续60秒。
Level 1 - The Morphling creates a near-perfect replication of a friendly or enemy hero, dealing 50% of the original's damage. Lasts 30 seconds.
Level 2 - The Morphling creates a near-perfect replication of a friendly or enemy hero, dealing 50% of the original's damage. Lasts 45 seconds.
Level 3 - The Morphling creates a near-perfect replication of a friendly or enemy hero, dealing 50% of the original's damage. Lasts 60 seconds.
  
  
版本历史 (Change Log):
6.13
·变形技能现在又消耗魔法了
6.20
·学习属性附加时不再得到2点的智力提升
·变形的魔法消耗由10点/秒上升至20点/秒
·粉碎波的伤害上升50
·波浪形态的最大距离由700/750/800/850固定至700,魔法消耗由110/120/130/140固定至175
6.24
·粉碎波的魔法消耗由95/100/105/110下降至75
6.31
·重写了除变形以外的所有技能
6.32
·波浪形态的魔法消耗由140下降至120,最大施法距离由900上升至1000,动画效果变快
·变体攻击的基础伤害由30上升至30/60/90/120,魔法消耗由120下降至100,冷却时间由25下降至20,施法距离由700调整为600/700/800/900
·复制产生的镜像保持和目标英雄相同的颜色
·移动速度由275上升至285
6.34
·波浪形态的魔法消耗由120上升至140/155/160/165点
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 楼主| 发表于 25-11-2006 01:09 AM | 显示全部楼层
Rylai Crestfall - 水晶室女
Rylai Crestfall - Crystal Maiden

英雄介绍 (Hero Introduction):

经过寒冰泉巨魔冰冻魔法师Raishali的长年训练,Rylai善于运用令人叹为观止的禁制魔法,她的绝技是异常强大的范围杀伤技能。Rylai称得上是近卫军团所拥有的最为强大的法师之一。
Rylai trained in Winterspring for years under Raishali, the ancient troll frost mage. Wielding an impressive display of inhibiting magics and a powerful area of effect ultimate spell, Rylai is one of the most powerful casters enlisted by the Sentinel.

初始射程 (Base Range):  600   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  280   |   初始防御 (Base Armor):  1.0
基本属性 (Primary Attribute): 智力 / Intelligence   |   初始攻击力 (Base Damage):  38 - 44
初始力量值 (Base Strength): 16   |   初始敏捷值 (Base Agility): 16   |   初始智力值 (Base Intelligence): 21
力量增长系数 (Strength Growth): 1.70   |   敏捷增长系数 (Agility Growth): 1.60   |   智力增长系数 (Intelligence Growth): 2.90
查看完整数据  
  
  
霜冻新星 (Frost Nova) [V]
冷冻爆炸打击目标及其周围的单位,冰冻效果减慢敌人的移动和攻击速度,持续4秒。
施法距离600,冷却时间11秒。
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds.

一级 - 冷冻爆炸打击目标及其周围的单位,造成75点的伤害,并对目标造成额外的50点的伤害。冰冻效果减慢敌人的移动和攻击速度,持续4秒。
消耗100点的魔法。
二级 - 冷冻爆炸打击目标及其周围的单位,造成100点的伤害,并对目标造成额外的100点的伤害。冰冻效果减慢敌人的移动和攻击速度,持续4秒。
消耗130点的魔法。
三级 - 冷冻爆炸打击目标及其周围的单位,造成125点的伤害,并对目标造成额外的125点的伤害。冰冻效果减慢敌人的移动和攻击速度,持续4秒。
消耗155点的魔法。
四级 - 冷冻爆炸打击目标及其周围的单位,造成125点的伤害,并对目标造成额外的175点的伤害。冰冻效果减慢敌人的移动和攻击速度,持续4秒。
消耗185点的魔法。
Level 1 - Blasts enemy units with a wave of frost that deals 50 target damage and 75 nova damage. Cold damage slows movement and attack rates for 4 seconds.
Level 2 - Blasts enemy units with a wave of frost that deals 100 target damage and 100 nova damage. Cold damage slows movement and attack rates for 4 seconds.
Level 3 - Blasts enemy units with a wave of frost that deals 125 target damage and 125 nova damage. Cold damage slows movement and attack rates for 4 seconds.
Level 4 - Blasts enemy units with a wave of frost that deals 175 target damage and 125 nova damage. Cold damage slows movement and attack rates for 4 seconds.
  
冰封禁制 (Frost Bite) [E]
将目标锁在冰块之中,目标不能移动和攻击(可以使用技能)。造成70点/秒的伤害。
施法距离500,冷却时间10秒。
对普通单位持续10秒。
Freezes the target in a case of ice, prohibiting movement and attacking. Deals 70 damage per second.

一级 - 将目标锁在冰块之中,目标不能移动和攻击(可以使用技能)。造成70点/秒的伤害,持续1.5秒。
消耗115点的魔法。
二级 - 将目标锁在冰块之中,目标不能移动和攻击(可以使用技能)。造成70点/秒的伤害,持续2秒。
消耗125点的魔法。
三级 - 将目标锁在冰块之中,目标不能移动和攻击(可以使用技能)。造成70点/秒的伤害,持续2.5秒。
消耗140点的魔法。
四级 - 将目标锁在冰块之中,目标不能移动和攻击(可以使用技能)。造成70点/秒的伤害,持续3秒。
消耗150点的魔法。
Level 1 - Encases an enemy's legs in blocks of ice, dealing 70 damage per second for 1.5 seconds.
Level 2 - Encases an enemy's legs in blocks of ice, dealing 70 damage per second for 2 seconds.
Level 3 - Encases an enemy's legs in blocks of ice, dealing 70 damage per second for 2.5 seconds.
Level 4 - Encases an enemy's legs in blocks of ice, dealing 70 damage per second for 3 seconds.
  
辉煌光环 (Brilliance Aura) [R]
提升周围友方单位的魔法回复速度,范围300。
Gives additional mana regeneration to nearby friendly units.

一级 - 提升300范围内的友方单位33%的魔法回复速度。
二级 - 提升300范围内的友方单位67%的魔法回复速度。
三级 - 提升300范围内的友方单位100%的魔法回复速度。
四级 - 提升300范围内的友方单位133%的魔法回复速度。
Level 1 - Gives 33% bonus mana regeneration to nearby units.
Level 2 - Gives 67% bonus mana regeneration to nearby units.
Level 3 - Gives 100% bonus mana regeneration to nearby units.
Level 4 - Gives 133% bonus mana regeneration to nearby units.
  
极寒领域 (Freezing Field) [Z]
在Rylai四周造成随机的冰爆,持续3秒。(括号内为拥有Aghanim的神杖时的数值)
需要持续施法
Causes many random icy explosions in an area surrounding Rylai. Lasts 3 seconds.

一级 - 在Rylai四周造成随机的冰爆,持续3秒。每次冰爆造成105点(170点)的伤害。
冷却时间150秒。
需要持续施法
二级 - 在Rylai四周造成随机的冰爆,持续3秒。每次冰爆造成170点(250点)的伤害。
冷却时间120秒。
需要持续施法
三级 - 在Rylai四周造成随机的冰爆,持续3秒。每次冰爆造成250点(310点)的伤害。
冷却时间90秒。
需要持续施法
Level 1 - Summons many random icy explosions per second in an area around Rylai for 3 seconds. Each explosion deals 105 (170) damage.
Channeling
Level 2 - Summons many random icy explosions per second in an area around Rylai for 3 seconds. Each explosion deals 170 (250) damage.
Channeling
Level 3 - Summons many random icy explosions per second in an area around Rylai for 3 seconds. Each explosion deals 250 (310) damage.
Channeling
  
  
版本历史 (Change Log):
6.20
·冰封禁制的持续时间由2/2.5/3/3.5下降至1.5/2/2.5/3秒,总伤害值不变
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 楼主| 发表于 25-11-2006 01:10 AM | 显示全部楼层
Sven - 流浪剑客
Sven - Rogueknight

英雄介绍 (Hero Introduction):

伟大的秩序之神的信徒,圣骑士Sven发誓要维护芸芸众生的权力。作为骑士和暗夜精灵的后代,Sven一出生就被放逐,从此在独处中冥想和训练自己。在流浪的过程中他决定了要保护无辜的人免受邪恶的侵犯。带着受祝福的大剑“正义”,以神之力量击倒对手,任何Sven所看到的不公正都将感受到他的愤怒。
A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil. Armed with his blessed cleaving blade Justice, and harnessing the power to strike down his enemies with the might of God's Strength, Sven's wrath toward the unjust is a sight to behold.

初始射程 (Base Range):  125   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  295   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 力量 / Strength   |   初始攻击力 (Base Damage):  54 - 56
初始力量值 (Base Strength): 23   |   初始敏捷值 (Base Agility): 16   |   跏贾橇χ?/b> (Base Intelligence): 14
力量增长系数 (Strength Growth): 2.70   |   敏捷增长系数 (Agility Growth): 2.20   |   智力增长系数 (Intelligence Growth): 1.30
查看完整数据  
  
  
风暴之锤 (Storm Bolt) [T]
向目标投掷魔法之锤,造成伤害,并晕眩2秒。
施法距离525,消耗140点的魔法,冷却时间8秒。
A magical hammer is thrown at an enemy unit, causing damage and stunning the target for 2 seconds.

一级 - 向目标投掷魔法之锤,造成100点的伤害,并晕眩2秒。
二级 - 向目标投掷魔法之锤,造成150点的伤害,并晕眩2秒。
三级 - 向目标投掷魔法之锤,造成200点的伤害,并晕眩2秒。
四级 - 向目标投掷魔法之锤,造成250点的伤害,并晕眩2秒。
Level 1 - Throws a hammer at an enemy unit, dealing 100 damage and stunning for 2 seconds.
Level 2 - Throws a hammer at an enemy unit, dealing 150 damage and stunning for 2 seconds.
Level 3 - Throws a hammer at an enemy unit, dealing 200 damage and stunning for 2 seconds.
Level 4 - Throws a hammer at an enemy unit, dealing 250 damage and stunning for 2 seconds.
  
巨力挥舞 (Great Cleave) [C]
Sven在攻击中倾尽全力,对175范围内的所有敌方地面单位造成伤害。第一攻击目标受到全额伤害,其余目标受到较少伤害。
Sven strikes with such force that all nearby enemies take damage.

一级 - Sven在攻击中倾尽全力,对175范围内的所有的目标造成10%的溅射伤害。
二级 - Sven在攻击中倾尽全力,对175范围内的所有的目标造成20%的溅射伤害。
三级 - Sven在攻击中倾尽全力,对175范围内的所有的目标造成30%的溅射伤害。
四级 - Sven在攻击中倾尽全力,对175范围内的所有的目标造成40%的溅射伤害。
Level 1 - Sven attacks with such strength that 10% of his damage is dealt to nearby enemies.
Level 2 - Sven attacks with such strength that 20% of his damage is dealt to nearby enemies.
Level 3 - Sven attacks with such strength that 30% of his damage is dealte to nearby enemies.
Level 4 - Sven attacks with such strength that 40% of his damage is dealt to nearby enemies.
  
坚韧光环 (Toughness Aura) [G]
有Sven在什么都不用怕了!范围300,增加周围友方单位的护甲。
Sven is here to pump you up!

一级 - 增加周围友方单位1点的护甲。
二级 - 增加周围友方单位2点的护甲。
三级 - 增加周围友方单位4点的护甲。
四级 - 增加周围友方单位5点的护甲。
Level 1 - Gives 1 additional armor to nearby friendly units.
Level 2 - Gives 2 additional armor to nearby friendly units.
Level 3 - Gives 4 additional armor to nearby friendly units.
Level 4 - Gives 5 additional armor to nearby friendly units.
  
神之力量 (God's Strength) [R]
Sven这下牛b了,增加额外的攻击力。
持续25秒,冷却时间120秒。
Sven gets pumped up! Adds bonus damage for 25 seconds.

一级 - Sven这下牛b了,额外增加100%的基础攻击力。持续25秒,冷却时间120秒。
消耗100点的魔法。
二级 - Sven这下牛b了,额外增加125%的基础攻击力。持续25秒,冷却时间120秒。
消耗150点的魔法。
三级 - Sven这下牛b了,额外增加150%的基础攻击力。持续25秒,冷却时间120秒。
消耗200点的魔法。
Level 1 - Sven gets pumped up! Adds 100% damage for 25 seconds.
Level 2 - Sven gets pumped up! Adds 125% damage for 25 seconds.
Level 3 - Sven gets pumped up! Adds 150% damage for 25 seconds.
  
  
版本历史 (Change Log):
6.17
·神之力量的持续时间由40秒下降至30秒,冷却时间由120/90/80下降至100/90/80,消耗的魔法由150/200/250下降至100/150/200,增加的基础攻击由75%/125%/175%改为100%/125%/150%
·巨力挥舞的范围由150/155/160/165固定为每级175,溅射伤害由12%/25%/37%/50%下降为10%/20%/30%/40%
6.20
·神之力量的冷却时间由100/90/80秒上升至120秒,持续时间由30秒下降至25秒
·风暴之锤的伤害由125/175/250/300下降至100/150/200/250
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 楼主| 发表于 25-11-2006 01:16 AM | 显示全部楼层
Slithice - 娜迦海妖
Slithice - Naga Siren

  英雄介绍 (Hero Introduction):

Slithice喜欢跨出大海的边界,找寻新的事物,作为娜迦族的一员,她永远过着流浪的生活。在旅途中她遇见了一个想成为剑圣的年轻半兽人并同他共坠爱河。即使年轻的半兽人自己也没有什么实战经验,他还是教授了Slithice许多半兽人故老相传的战斗技巧。在他们一起度过的甜蜜时光中,她还从当地的骑兵那里学会了如何设置陷阱。然而一切的幸福都随着天灾军团的到来化为泡影,她的爱人在她面前被杀害,她使用娜迦族的沉睡魔法得以逃脱。现在,她把她的一切投入到对抗天灾军团的战斗中,为了她心中永不会磨灭的爱!
Slithice was always a vagabond among the Naga, roaming beyond the boundaries of the sea in search of new things. During her adventures she met and fell in love with a young Orc training to be a Blademaster. Though he was inexperienced he taught her many Orcish fighting tactics employed by seasoned warriors. During their courtship as she was learning how to make traps from a local raider, a swarm of Scourge came and invaded, her love was killed before her very eyes. She used her Naga magics to put the evil to sleep and fled, and now gives her all to the Sentinel, in the name of her love.

初始射程 (Base Range):  100   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  320   |   初始防御 (Base Armor):  3.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  51 - 53
初始力量值 (Base Strength): 21   |   初始敏捷值 (Base Agility): 21   |   初始智力值 (Base Intelligence): 18
力量增长系数 (Strength Growth): 2.30   |   敏捷增长系数 (Agility Growth): 2.75   |   智力增长系数 (Intelligence Growth): 1.65
查看完整数据  
  
  
镜像 (Mirror Image) [R]
创造具有攻击力的Slithice的镜像来迷惑敌人。镜像受到300%的伤害,4级镜像受到350%的伤害。
持续30秒,冷却时间60秒。
Confuses the enemy by summoning copies of Slithice, which can deal damage. Images take triple damage.
Lasts 30 seconds.

一级 - 创造1个具有攻击力的Slithice的镜像来迷惑敌人。镜像拥有本体15%的攻击力,受到300%的伤害。
持续30秒。
消耗85点的魔法。
二级 - 创造2个具有攻击力的Slithice的镜像来迷惑敌人。镜像拥有本体30%的攻击力,受到300%的伤害。
持续30秒。
消耗105点的魔法。
三级 - 创造3个具有攻击力的Slithice的镜像来迷惑敌人。镜像拥有本体30%的攻击力,受到300%的伤害。
持续30秒。
消耗130点的魔法。
四级 - 创造3个具有攻击力的Slithice的镜像来迷惑敌人。镜像拥有本体45%的攻击力,受到350%的伤害。
持续30秒。
消耗150点的魔法。
Level 1 - Confuses the enemy by creating 1 illusion of the Naga Siren, which deals 15% normal damage.
Lasts 30 seconds.
Level 2 - Confuses the enemy by creating 2 illusions of the Naga Siren, which deal 30% normal damage.
Lasts 30 seconds.
Level 3 - Confuses the enemy by creating 3 illusions of the Naga Siren, which deal 30% normal damage.
Lasts 30 seconds.
Level 4 - Confuses the enemy by creating 3 illusions of the Naga Siren, which deal 45% normal damage.
Lasts 30 seconds.
  
诱捕 (Ensnare) [E]
用一道网捕捉住目标,使其不能移动。
射程620/630/640/650,冷却时间14秒。
无视魔法免疫
Entraps an enemy unit in a net, rendering the unit unable to move.

一级 - 用一道网捕捉住目标,使其不能移动。持续2秒。
二级 - 用一道网捕捉住目标,使其不能移动。持续3秒。
三级 - 用一道网捕捉住目标,使其不能移动。持续4秒。
四级 - 用一道网捕捉住目标,使其不能移动。持续5秒。
Level 1 - Causes a target enemy unit to be bound to the ground so that it cannot move for 2 seconds. Air units that are ensnared can be attacked as though they were land units.
Level 2 - Causes a target enemy unit to be bound to the ground so that it cannot move for 3 seconds. Air units that are ensnared can be attacked as though they were land units.
Level 3 - Causes a target enemy unit to be bound to the ground so that it cannot move for 4 seconds. Air units that are ensnared can be attacked as though they were land units.
Level 4 - Causes a target enemy unit to be bound to the ground so that it cannot move for 5 seconds. Air units that are ensnared can be attacked as though they were land units.
  
致命一击 (Critical Strike) [C]
有一定的几率造成1.5倍伤害的致命一击。
Gives a chance to do deal 1.5 times damage on an attack.

一级 - 15%的几率造成1.5倍伤害的致命一击。
二级 - 25%的几率造成1.5倍伤害的致命一击。
三级 - 35%的几率造成1.5倍伤害的致命一击。
四级 - 45%的几率造成1.5倍伤害的致命一击。
Level 1 - Gives a 15% chance to do 1.5 times normal damage on an attack.
Level 2 - Gives a 25% chance to do 1.5 times normal damage on an attack.
Level 3 - Gives a 35% chance to do 1.5 times normal damage on an attack.
Level 4 - Gives a 45% chance to do 1.5 times normal damage on an attack.
  
Siren之歌 (Song of the Siren) [G]
Slithice迷人的歌声使附近的敌方单位进入深沉的睡眠。他们在睡眠中处于无敌状态,歌声不能影响视野以外的单位。
冷却时间120秒。
Slithice sings a tempting song. Enemy units near her are put to sleep.

一级 - Slithice迷人的歌声使附近的敌方单位进入深沉的睡眠,持续6秒。
消耗200点的魔法。
二级 - Slithice迷人的歌声使附近的敌方单位进入深沉的睡眠,持续7秒。
消耗275点的魔法。
三级 - Slithice迷人的歌声使附近的敌方单位进入深沉的睡眠,持续8秒。
消耗360点的魔法。
Level 1 - Sings a powerful song, putting all nearby enemy units to sleep for 6 seconds.
Level 2 - Sings a powerful song, putting many enemy units to sleep for 7 seconds.
Level 3 - Sings a powerful song, putting all nearby enemy units to sleep for 8 seconds.
  
  
版本历史 (Change Log):
6.20
·Siren之歌的持续时间由6/8/10秒下降至6/7/8秒,并且现在睡眠中的单位在持续时间中一直保持无敌
6.35
·诱捕的施法距离由620上升至620/630/640/650
力量由19+1.9上升至21+2.3,智力由15上升至18
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 楼主| 发表于 25-11-2006 01:17 AM | 显示全部楼层
Raigor Stonehoof - 撼地神牛
Raigor Stonehoof - Earthshake

  英雄介绍 (Hero Introduction):

为了保护世界之树----自然界所有生命的源泉,Raigor加入到近卫军团中。凭借对大地的熟悉,Raigor能够熟练运用许多相关法术,他运用图腾进行攻击造成的伤害也非常惊人。
Raigor joined the Sentinel to defend the World Tree, the source of all things natural in the world. An Earth adept, Raigor specializes in casting short-ranged spells that hit hard in an area. He also hits pretty hard with his totem.

初始射程 (Base Range):  128   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  290   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 力量 / Strength   |   初始攻击力 (Base Damage):  46 - 56
初始力量值 (Base Strength): 22   |   初始敏捷值 (Base Agility): 12   |   初始智力值 (Base Intelligence): 16
力量增长系数 (Strength Growth): 2.50   |   敏捷增长系数 (Agility Growth): 1.40   |   智力增长系数 (Intelligence Growth): 1.80
查看完整数据  
  
  
沟壑 (Fissure) [F]
Raigor用图腾撕裂地表,形成巨大的沟壑,8秒内不得通过,并造成伤害和晕眩。
施法距离1200,冷却时间15秒。
Slams the ground with the Raigor's mighty totem, causing the ground to crack in half in front of him, damaging opponents and leaving an impassible trail for a period of time.

一级 - Raigor用图腾撕裂地表,形成巨大的沟壑,8秒内不得通过,造成125点伤害,晕眩1秒。
消耗125秒的魔法。
二级 - Raigor用图腾撕裂地表,形成巨大的沟壑,8秒内不得通过,造成175点伤害,晕眩1.25秒。
消耗140秒的魔法。
三级 - Raigor用图腾撕裂地表,形成巨大的沟壑,8秒内不得通过,造成225点伤害,晕眩1.5秒。
消耗155秒的魔法。
四级 - Raigor用图腾撕裂地表,形成巨大的沟壑,8秒内不得通过,造成275点伤害,晕眩1.75秒。
消耗170秒的魔法。
Level 1 - Slams the ground with Raigor's mighty totem, dealing 125 damage in a line and stunning for 1 seconds.Leaves an impassible crevasse in the ground for 8 seconds.
Level 2 - Slams the ground with Raigor's mighty totem, dealing 175 damage in a line and stunning for 1.25 seconds.Leaves an impassible crevasse in the ground for 8 seconds.
Level 3 - Slams the ground with Raigor's mighty totem, dealing 225 damage in a line and stunning for 1.5 seconds.Leaves an impassible crevasse in the ground for 8 seconds.
Level 4 - Slams the ground with Raigor's mighty totem, dealing 275 damage in a line and stunning for 1.75 seconds.Leaves an impassible crevasse in the ground for 8 seconds.
  
强化图腾 (Enchant Totem) [E]
在Raigor背上的图腾中注入力量,使Raigor的下一次攻击能造成额外的伤害。
如果没有击中任何单位,效果持续14秒。
消耗50点的魔法,冷却时间7秒。
Empowers the totem resting on Raigor's back, causing it to deal extra damage on the next attack.

一级 - 为Raigor下一次攻击增加50%的基础攻击力。
二级 - 为Raigor下一次攻击增加100%的基础攻击力。
三级 - 为Raigor下一次攻击增加150%的基础攻击力。
四级 - 为Raigor下一次攻击增加200%的基础攻击力。
Level 1 - Gives 50% bonus damage on Raigor's next attack. Lasts 15 seconds.
Level 2 - Gives 100% bonus damage on Raigor's next attack. Lasts 15 seconds.
Level 3 - Gives 150% bonus damage on Raigor's next attack. Lasts 15 seconds.
Level 4 - Gives 200% bonus damage on Raigor's next attack. Lasts 15 seconds.
  
余震 (Aftershock) [A]
每当Raigor施放魔法时,都会使周围250范围内的地面震动,造成额外的伤害并晕眩。
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning.

一级 - 每当Raigor施放魔法时,都会使周围250范围内的地面震动,造成25点的额外伤害,晕眩0.3(0.6)秒。
二级 - 每当Raigor施放魔法时,都会使周围250范围内的地面震动,造成45点的额外伤害,晕眩0.7(1.4)秒。
三级 - 每当Raigor施放魔法时,都会使周围250范围内的地面震动,造成75点的额外伤害,晕眩1.2(2.4)秒。
四级 - 每当Raigor施放魔法时,都会使周围250范围内的地面震动,造成115点的额外伤害,晕眩1.5(3)秒。
Level 1 - Whenever Raigor casts a spell, it deals 25 damage and stuns for .3 seconds in an area around him.
Level 2 - Whenever Raigor casts a spell, it deals 45 damage and stuns for .7 seconds in an area around him.
Level 3 - Whenever Raigor casts a spell, it deals 75 damage and stuns for 1.2 seconds in an area around him.
Level 4 - Whenever Raigor casts a spell, it deals 115 damage and stuns for 1.5 seconds in an area around him.
  
回音击 (Echo Slam) [C]
Raigor重击地面发出震波,对周围500范围内的敌方单位造成伤害,震波相互弹射会造成更大伤害!
Raigor sends shockwaves shooting through the ground, dealing damage ricocheting to nearby targets for additional damage.

一级 - 重击地面发出震波,对周围500范围内的敌方单位造成200点的伤害,震波每次弹射造成额外的35点的伤害。
消耗145点的魔法,冷却时间150秒。
二级 - 重击地面发出震波,对周围500范围内的敌方单位造成275点的伤害,震波每次弹射造成额外的45点的伤害。
消耗205点的魔法,冷却时间130秒。
三级 - 重击地面发出震波,对周围500范围内的敌方单位造成350点的伤害,震波每次弹射造成额外的65点的伤害。
消耗265点的魔法,冷却时间110秒。
Level 1 - Smashes the ground, sending shockwaves to every nearby opponent dealing 200 damage. Each opponent that is hit will then emit an additional wave to each nearby enemy that will deal a further 35 damage.
Level 2 - Smashes the ground, sending shockwaves to every nearby opponent dealing 275 damage. Each opponent that is hit will then emit an additional wave to each nearby enemy that will deal a further 45 damage.
Level 3 - Smashes the ground, sending shockwaves to every nearby opponent dealing 350 damage. Each opponent that is hit will then emit an additional wave to each nearby enemy that will deal a further 65 damage.
  
  
版本历史 (Change Log):
6.13
·强化图腾的冷却时间由20秒下降至15秒,魔法消耗由60/65/70/75下降至每级50
6.20
·沟壑的伤害由75/145/210/320调整为125/175/225/275,晕眩时间由1/1.5/2/2下降至1/1.25/1.5/1.75秒
·强化图腾的冷却时间由15秒下降至7秒,持续时间由15秒下降至14秒
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 楼主| 发表于 25-11-2006 01:19 AM | 显示全部楼层
Rikimaru - 隐形刺客
Rikimaru - Stealth Assassin

英雄介绍 (Hero Introduction):

作为塞特斯一族的继承人,Rikimaru接受了族内最强勇士的严格训练。然而,燃烧军团的力量腐蚀了他许多族人的心智,使他们成为森林中的行尸走肉。他苦练技艺,发誓要向天灾军团复仇。他运用身材小巧的优势隐匿自己的行踪,从背后发动突袭。通过烟雾的掩护,敌人根本连他的衣角都沾不到。
Born as the heir to the satyr dominion, Rikimaru was trained by the mightiest warriors of his race. However, the power of the Burning Legion managed to corrupt many of his kind, leaving them as mindless beasts in the forest. Vowing revenge against the Scourge, he sharpened his skills for battle. Using his small size to his advantage, he can render himself invisible, enabling him to stab his enemies in the back. And by using thick smoke as cover he becomes nearly untouchable.

初始射程 (Base Range):  125   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  300   |   初始防御 (Base Armor):  5.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  48 - 52
初始力量值 (Base Strength): 17   |   初始敏捷值 (Base Agility): 24   |   初始智力值 (Base Intelligence): 14
力量增长系数 (Strength Growth): 2.00   |   敏捷增长系数 (Agility Growth): 2.90   |   智力增长系数 (Intelligence Growth): 1.30
查看完整数据  
  
  
烟幕 (Smoke Screen) [C]
丢出一个烟雾弹,烟雾区域内的敌方单位不能使用法术,攻击有一定几率落空,并降低25%的移动速度。
烟雾持续6秒。
施法距离350,冷却时间15秒。
Throws a smoke bomb down in the area, silencing opponents and causing them to miss on most of their attacks. Also slows by 25% at all levels. |nLasts 6 seconds.

一级 - 丢出一个烟雾弹,烟雾区域扩大至250,其中的敌方单位不能使用法术,攻击有40%的几率落空,并降低25%的移动速度。
消耗75点的魔法,烟雾持续6秒。
二级 - 丢出一个烟雾弹,烟雾区域扩大至275,其中的敌方单位不能使用法术,攻击有50%的几率落空,并降低25%的移动速度。
消耗80点的魔法,烟雾持续6秒。
三级 - 丢出一个烟雾弹,烟雾区域扩大至300,其中的敌方单位不能使用法术,攻击有60%的几率落空,并降低25%的移动速度。
消耗85点的魔法,烟雾持续6秒。
四级 - 丢出一个烟雾弹,烟雾区域扩大至325,其中的敌方单位不能使用法术,攻击有70%的几率落空,并降低25%的移动速度。
消耗90点的魔法,烟雾持续6秒。
Level 1 - Throws down a smoke bomb in an area, silencing opponents and causing them to miss on 40% of their attacks. Slows all enemies caught in it by 25%. Lasts 7 seconds.
Level 2 - Throws down a smoke bomb in an area, silencing opponents and causing them to miss on 50% of their attacks. Slows all enemies caught in it by 25%. Lasts 7 seconds.
Level 3 - Throws down a smoke bomb in an area, silencing opponents and causing them to miss on 60% of their attacks. Slows all enemies caught in it by 25%. Lasts 7 seconds.
Level 4 - Throws down a smoke bomb in an area, silencing opponents and causing them to miss on 70% of their attacks. Slows all enemies caught in it by 25%. Lasts 7 seconds.
  
闪烁突袭 (Blink Strike) [B]
瞬间移动到敌方单位身边对他进行攻击,造成额外的伤害。
施法距离700,消耗50点的魔法。
也可以对友方单位使用
Teleports to an enemy and strikes at it, dealing bonus damage.
Costs 40 mana.

一级 - 瞬间移动到敌方单位身边对他进行攻击,造成30点额外伤害,冷却时间30秒。
二级 - 瞬间移动到敌方单位身边对他进行攻击,造成60点额外伤害,冷却时间20秒。
三级 - 瞬间移动到敌方单位身边对他进行攻击,造成90点额外伤害,冷却时间10秒。
四级 - 瞬间移动到敌方单位身边对他进行攻击,造成120点额外伤害,冷却时间5秒。
Level 1 - Teleports near a target unit and attacks it, dealing 30 bonus damage.
Level 2 - Teleports near a target unit and attacks it, dealing 60 bonus damage.
Level 3 - Teleports near a target unit and attacks it, dealing 90 bonus damage.
Level 4 - Teleports near a target unit and attacks it, dealing 120 bonus damage.
  
背刺 (Backstab) [K]
Rikimaru并不避讳这种肮脏的手段,事实上,他正精于此道。当他在背后攻击敌人时,会造成额外的伤害。
The Stealth Assassin isn't afraid to fight dirty, and specializes in attacking his opponents from behind.

一级 - 当Rikimaru从背后攻击敌人时,会附加0.25*敏捷的额外伤害。
二级 - 当Rikimaru从背后攻击敌人时,会附加0.5*敏捷的额外伤害。
三级 - 当Rikimaru从背后攻击敌人时,会附加0.75*敏捷的额外伤害。
四级 - 当Rikimaru从背后攻击敌人时,会附加1.0*敏捷的额外伤害。
Level 1 - Whenever the Stealth Assassin attacks from behind he gets bonus damage on his target equal to .25x his agility.
Level 2 - Whenever the Stealth Assassin attacks from behind he gets bonus damage on his target equal to .50x his agility.
Level 3 - Whenever the Stealth Assassin attacks from behind he gets bonus damage on his target equal to .75x his agility.
Level 4 - Whenever the Stealth Assassin attacks from behind he gets bonus damage on his target equal to 1x his agility.
  
永久隐身 (Permanent Invisibility) [E]
英雄在不攻击或使用技能及物品的情况下会一直保持隐身的状态。
Hero becomes permanently invisible when not attacking.

一级 - Rikimaru在不攻击或使用技能及物品的情况下会一直保持隐身的状态,恢复时间3秒。
二级 - Rikimaru在不攻击或使用技能及物品的情况下会一直保持隐身的状态,恢复时间2.25秒。
三级 - Rikimaru在不攻击或使用技能及物品的情况下会一直保持隐身的状态,恢复时间1.5秒。
Level 1 - Rikimaru becomes permanently invisible when not attacking. Takes 3 seconds to re-cloak.
Level 2 - Rikimaru becomes permanently invisible when not attacking. Takes 2.25 seconds to re-cloak.
Level 3 - Rikimaru becomes permanently invisible when not attacking. Takes 1.5 seconds to re-cloak.
  
  
版本历史 (Change Log):
6.17
·永久隐身的恢复时间由3.5/2.5/1.5下降至3/2.25/1.5
·烟雾的施法距离由250上升至350,冷却时间由17秒下降至15秒,范围由300/350/400/450下降至300/325/350/400,烟雾中的移动速度下降由20%上升至25%,攻击落空几率由50%/60%/70%/80%下降至40%/50%/60%/70%
6.24
·烟雾范围下降25
6.31
·烟雾弹的持续时间由7秒下降至6秒
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 楼主| 发表于 25-11-2006 01:21 AM | 显示全部楼层
Lina Inverse - 秀逗魔导师
Lina Inverse - Slayer

英雄介绍 (Hero Introduction):

Lina Inverse是一位非常强大的法师,她以打击盗贼(其实是为了他们的财宝)和屠龙(一不小心毁灭了边上的城市)而著称。她能够非常熟练地投掷火球打击对手,当然她还掌握了诸如龙破斩、神灭斩等更具破坏力的法术。Lina承诺帮助近卫军团摧毁冰封王座,当然最主要是为了之后巨额的报酬----强力的武器和非常多的钱。
Lina Inverse is a powerful sorceress who is famous for killing bandits (to take their loot) and slaying dragons (accidentally destroying the occasional city in the process). She is quite adept at shooting fireballs at her enemies, and has also mastered more powerful spells like the Dragon Slave and the Laguna Blade. Concerned primarily with acquiring gold and powerful weapons, Lina fights for the Sentinel in exchange for a huge promised reward should she help destroy the Frozen Throne.

初始射程 (Base Range):  600   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  300   |   初始防御 (Base Armor):  1.0
基本属性 (Primary Attribute): 智力 / Intelligence   |   初始攻击力 (Base Damage):  37 - 55
初始力量值 (Base Strength): 18   |   初始敏捷值 (Base Agility): 16   |   初始智力值 (Base Intelligence): 19
力量增长系数 (Strength Growth): 1.50   |   敏捷增长系数 (Agility Growth): 1.50   |   智力增长系数 (Intelligence Growth): 3.20
查看完整数据  
  
  
龙破斩 (Dragon Slave) [D]
释放一道火焰,对一条直线上的敌方单位造成伤害。
冷却时间8.5秒。
A wave of fire that ripples out from the Hero, causing damage to land units in a line.

一级 - 释放一道火焰,对一条直线上的敌方单位造成100点的伤害。
消耗90点的魔法。
二级 - 释放一道火焰,对一条直线上的敌方单位造成170点的伤害。
消耗105点的魔法。
三级 - 释放一道火焰,对一条直线上的敌方单位造成230点的伤害。
消耗125点的魔法。
四级 - 释放一道火焰,对一条直线上的敌方单位造成280点的伤害。
消耗140点的魔法。
Level 1 - A wave of fire that ripples out from the Hero, causing 100 damage to units in a line.
Level 2 - A wave of fire that ripples out from the Hero, causing 170 damage to units in a line.
Level 3 - A wave of fire that ripples out from the Hero, causing 230 damage to units in a line.
Level 4 - A wave of fire that ripples out from the Hero, causing 280 damage to units in a line.
  
光之箭 (Lightning Strike Array) [T]
召唤一道火柱对区域内的目标造成伤害,并晕眩1.6秒。
施法距离600,冷却时间10秒。
法术延迟0.5秒。
Summons a column of flame that damages and stuns enemies for 1.6 seconds.

一级 - 召唤一道火柱对区域内的目标造成90点的伤害,并晕眩1.6秒。
消耗90点的魔法。
二级 - 召唤一道火柱对区域内的目标造成150点的伤害,并晕眩1.6秒。
消耗100点的魔法。
三级 - 召唤一道火柱对区域内的目标造成210点的伤害,并晕眩1.6秒。
消耗110点的魔法。
四级 - 召唤一道火柱对区域内的目标造成280点的伤害,并晕眩1.6秒。
消耗125点的魔法。
Level 1 - Summons a column of flame that deals 90 damage and stuns for 1.6 seconds.
Level 2 - Summons a column of flame that deals 150 damage and stuns for 1.6 seconds.
Level 3 - Summons a column of flame that deals 210 damage and stuns for 1.6 seconds.
Level 4 - Summons a column of flame that deals 280 damage and stuns for 1.6 seconds.
  
极限速度 (Ultimate) [E]
提升Lina的攻击速度。
消耗60点的魔法,冷却时间30秒。
Increases Lina's attack speed.

一级 - 提升Lina10%的攻击速度,持续20秒。
二级 - 提升Lina20%的攻击速度,持续25秒。
三级 - 提升Lina30%的攻击速度,持续30秒。
四级 - 提升Lina50%的攻击速度,持续30秒。
Level 1 - Causes this unit to attack 10% faster for 20 seconds.
Level 2 - Causes this unit to attack 20% faster for 25 seconds.
Level 3 - Causes this unit to attack 30% faster for 30 seconds.
Level 4 - Causes this unit to attack 50% faster for 30 seconds.
  
神灭斩 (Laguna Blade) [G]
向一个目标射出闪电,造成致命的伤害。(括号内为拥有Aghanim的神杖时的数值)
施法距离600。
Fires of bolt of lightning at a single target, dealing critical damage.

一级 - 向一个目标射出闪电,造成450点(600点)的伤害。
消耗280点的魔法,冷却时间150秒。
二级 - 向一个目标射出闪电,造成600点(875点)的伤害。
消耗420点的魔法,冷却时间90秒。
三级 - 向一个目标射出闪电,造成950点(1250点)的伤害。
消耗680(640)点的魔法,冷却时间55秒。
Level 1 - Fires of bolt of lightning at a single target, dealing 450 (600) damage.
Level 2 - Fires of bolt of lightning at a single target, dealing 675 (875) damage.
Level 3 - Fires of bolt of lightning at a single target, dealing 950 (1250) damage.
  
  
版本历史 (Change Log):
6.28
·移动速度由280提升至290
·龙破斩AOE范围稍许增加
6.32
·移动速度由290上升至300
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 楼主| 发表于 25-11-2006 01:23 AM | 显示全部楼层
Syllabear - 德鲁伊
Syllabear - Lone Druid

英雄介绍 (Hero Introduction):

在那次剧烈的冲突中,Syllabear是他的部族中仅存的一个。当感觉到居住的地方面临着毁灭的时候,他的族人们将他们的孩子变成一头熊,并放至山林。Syllabear渐渐成长,并且变得和森林里那些栖息在他家的熊一样强壮,凶猛。他能通过德鲁依的力量进入一个狂热的状态,甚至能呼唤强大的熊伙伴来援助他。被先知Furion唤醒他的精灵血统后,Syllabear重新变回精灵形态,并将他的野性灵魂带到战场中去。
Syllabear was spared a time of great strife due to the deeds of his people. Sensing their settlement’s impending destruction they turned their child into a bear and sent him into the wild. Syllabear grew up strong and savage, like the bears that inhabited the forests of his home. Using druidic powers, he can enter a state of almost rabid frenzy, and even call powerful bear companions to aid him. Awakened into his elven heritage by Furion the Prophet, Syllabear has regained his true elven form, and brings the bestial spirit of the bear to the battlefield.

初始射程 (Base Range):  550   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  290   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  46 - 50
初始力量值 (Base Strength): 17   |   初始敏捷值 (Base Agility): 24   |   初始智力值 (Base Intelligence): 13
力量增长系数 (Strength Growth): 2.10   |   敏捷增长系数 (Agility Growth): 2.70   |   智力增长系数 (Intelligence Growth): 1.40
查看完整数据  
  
  
召唤熊灵 (Summon Spirit Bear) [B]
召唤一个熊灵伙伴为自己作战。熊灵在攻击时有一定的几率缠绕目标,被缠绕的目标不能移动和攻击,持续3秒。
消耗125点的魔法,冷却时间180秒。
Summons a powerful Spirit Bear companion. It randomly Entangles enemies that it attacks.

一级 - 召唤一个熊灵伙伴,拥有1400点的生命。它会随你死去而死去,当它单独死去时,你将失去75点的生命。熊灵在攻击时有4%的几率缠绕目标,被缠绕的目标受到40点/秒的伤害,不能移动和攻击,持续3秒。不过当它离你很远并尝试攻击的时候,它会自动传送回你身边。
二级 - 召唤一个熊灵伙伴,拥有1800点的生命。它会随你死去而死去,当它单独死去时,你将失去120点的生命。熊灵在攻击时有8%的几率缠绕目标,被缠绕的目标受到40点/秒的伤害,不能移动和攻击,持续3秒。它有回归能力,可以随时回到你的身边。不过当它离你很远并尝试攻击的时候,它会自动传送回你身边。
三级 - 召唤一个熊灵伙伴,拥有2100点的生命。它会随你死去而死去,当它单独死去时,你将失去175点的生命。熊灵在攻击时有12%的几率缠绕目标,被缠绕的目标受到40点/秒的伤害,不能移动和攻击,持续3秒。它有回归能力,可以随时回到你的身边;同时有粉碎击能力,对建筑造成133%的伤害。不过当它离你很远并尝试攻击的时候,它会自动传送回你身边。
四级 - 召唤一个熊灵伙伴,拥有2700点的生命。可以携带和使用物品。它会随你死去而死去,当它单独死去时,你将失去235点的生命。熊灵在攻击时有16%的几率缠绕目标,被缠绕的目标受到40点/秒的伤害,不能移动和攻击,持续3秒。它有回归能力,可以随时回到你的身边;同时有粉碎击能力,对建筑造成133%的伤害。提升33%的魔法抗性。不过当它离你很远并尝试攻击的时候,它会自动传送回你身边。
Level 1 - Summons a powerful 1400 hit point Spirit Bear companion. He stays with you permenantly, but if he dies, you lose 100 health. He will Entangle enemies he attacks 4% of the time, dealing 40 damage per second over 3 seconds and forbidding movement. If he tries to attack while too far from Syllabear, he will be teleported back.
Level 2 - Summons a powerful 1800 hit point Spirit Bear companion. He stays with you permenantly, but if he dies, you lose 200 health. He will Entangle enemies he attacks 8% of the time, dealing 40 damage per second over 3 seconds and forbidding movement. He has Return, allowing him to teleport to the Lone Druid at any time. If he tries to attack while too far from Syllabear, he will be teleported back.
Level 3 - Summons a powerful 2100 hit point Spirit Bear companion. He stays with you permenantly, but if he dies, you lose 300 health. He will Entangle enemies he attacks 2% of the time, dealing 40 damage per second over 3 seconds and forbidding movement. He has Demolish, dealing 1.33 times damage against buildings. If he tries to attack while too far from Syllabear, he will be teleported back. He can also Return to Yggrasil's position at any time.
Level 4 - Summons a powerful 2700 hit point Spirit Bear companion. He stays with you permenantly, but if he dies, you lose 400 health. He will Entangle enemies he attacks 16% of the time, dealing 40 damage per second over 3 seconds and forbidding movement. He has Demolish, dealing 1.33 times damage against buildings. If he tries to attack while too far from Syllabear, he will be teleported back. He can also Return to Yggrasil's position at any time, and he can carry items. Takes 33% less damage from spells.
  
狂猛 (Rabid) [R]
Syllabear可以通过战斗的怒意暂时提升他或者他的熊灵伙伴的攻击速度和移动速度。
持续10秒。消耗50点的魔法,冷却时间30秒。
Syllabear can create an intense combative fury in either himself or his Spirit Bear Companion.
Lasts 10 seconds.

一级 - 提升Syllabear或者他的熊灵伙伴10%的攻击速度和5%的移动速度。
持续10秒。
二级 - 提升Syllabear或者他的熊灵伙伴20%的攻击速度和10%的移动速度。
持续10秒。
三级 - 提升Syllabear或者他的熊灵伙伴30%的攻击速度和15%的移动速度。
持续10秒。
四级 - 提升Syllabear或者他的熊灵伙伴40%的攻击速度和20%的移动速度。
持续10秒。
Level 1 - Increases either Syllabear's or his Spirit Bear companion's attack speed by 10% and movement speed by 5%.
Lasts 10 seconds.
Level 2 - Increases either Syllabear's or his Spirit Bear companion's attack speed by 20% and movement speed by 10%.
Lasts 10 seconds.
Level 3 - Increases either Syllabear's or his Spirit Bear companion's attack speed by 30% and movement speed by 15%.
Lasts 10 seconds.
Level 4 - Increases either Syllabear's or his Spirit Bear companion's attack speed by 40% and movement speed by 20%.
Lasts 10 seconds.
  
协同 (Synergy) [Y]
每一等级提升德鲁伊和他的熊灵伙伴的默契:
熊灵伙伴Spirit Bear - 增加熊灵10点的攻击力和10的移动速度。
狂猛Rabid - 增加10秒的持续时间。
变形术True Form - 增加巨熊形态时的生命值。
Increases the Lone Druid's synergy with his Spirit Bear with each level:
Spirit Bear - Adds 10 damage and 10 movement points.
Rabid - Increases the duration by 10 seconds.
True Form - Adds extra hit points.

一级 - 提升德鲁伊和他的熊灵伙伴的默契:增加熊灵10点的攻击力和10的移动速度;增加狂猛10秒的持续时间;巨熊形态得到额外的100点的生命。
二级 - 提升德鲁伊和他的熊灵伙伴的默契:增加熊灵20点的攻击力和20的移动速度;增加狂猛20秒的持续时间;巨熊形态得到额外的200点的生命。
三级 - 提升德鲁伊和他的熊灵伙伴的默契:增加熊灵30点的攻击力和30的移动速度;增加狂猛30秒的持续时间;巨熊形态得到额外的300点的生命。
四级 - 提升德鲁伊和他的熊灵伙伴的默契:增加熊灵40点的攻击力和40的移动速度;增加狂猛40秒的持续时间;巨熊形态得到额外的400点的生命。
Level 1 - Improves Syllabear's synergies with his Spirit Bear companion and himself: The bear gets 10 bonus damage and 10 bonus movement speed, Rabid lasts 10 seconds longer, and True Form gains 100 bonus hit points.
Level 2 - Improves Syllabear's synergies with his Spirit Bear companion and himself: The bear gets 20 bonus damage and 20 bonus movement speed, Rabid lasts 20 seconds longer, and True Form gains 200 bonus hit points.
Level 3 - Improves Syllabear's synergies with his Spirit Bear companion and himself: The bear gets 30 bonus damage and 30 bonus movement speed, Rabid lasts 30 seconds longer, and True Form gains 300 bonus hit points.
Level 4 - Improves Syllabear's synergies with his Spirit Bear companion and himself: The bear gets 40 bonus damage and 40 bonus movement speed, Rabid lasts 40 seconds longer, and True Form gains 400 bonus hit points.
  
变形术 (True Form) [F]
Syllabear可以变形为一只棕色大熊,熊是近身攻击单位。他能够自由切换熊和人类的形态。
消耗25点的魔法。
Syllabear learns to morph himself into a brown bear. He can morph freely between human and bear form.

一级 - Syllabear变身为熊,成为近身攻击单位,增加250点的生命。
二级 - Syllabear变身为熊,成为近身攻击单位,增加400点的生命。熊具有战斗嚎叫(Battel Cry)的能力。
三级 - Syllabear变身为熊,成为近身攻击单位,增加600点的生命。熊具有战斗嚎叫(Battel Cry)和合二为一(One)的能力。
Level 1 - Transforms the Lone Druid into a bear, making him a melee fighter with 250 bonus health.
Level 2 - Transforms the Lone Druid into a bear, making him a melee fighter with 400 bonus health and gaining Battle Cry.
Level 3 - Transforms the Lone Druid into a bear, making him a melee fighter with 600 bonus health and gaining Battle Cry and One.
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 楼主| 发表于 25-11-2006 01:25 AM | 显示全部楼层
Yurnero - 剑圣
Yurnero - Juggernaut
  英雄介绍 (Hero Introduction):

他可以随手切开厚实的护甲,他出剑好似僧侣的舞蹈,他只是手腕微展就能重创对手,他的行动如诗般优雅,只是一弹指他已经制服了对手。是的,Yurnero追求完美,追求人剑合一的至高境界。他的宿命就是要成为那无人能敌的剑圣。
Slicing through armor with the greatest of ease. Whirling, dancing like a dervish, swiping foes with a flick of the wrist. Poetry in motion, slashing enemy upon enemy in the blink of an eye. Yurnero seeks perfection. Seeks to become one with his blade. All to fulfill his destiny as the unstoppable Juggernaut.

初始射程 (Base Range):  100   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  290   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  44 - 48
初始力量值 (Base Strength): 17   |   初始敏捷值 (Base Agility): 20   |   初始智力值 (Base Intelligence): 14
力量增长系数 (Strength Growth): 1.90   |   敏捷增长系数 (Agility Growth): 2.85   |   智力龀は凳?/b> (Intelligence Growth): 1.40
查看完整数据  
  
  
剑刃风暴 (Blade Fury) [F]
Yurnero舞起剑刃风暴,对周围的敌方单位造成伤害,Yurnero此时对魔法免疫。
范围250,持续5秒。
消耗110点的魔法,冷却时间30秒。
Causes a bladestorm of destructive force around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units.
Lasts 5 seconds.

一级 - Yurnero舞起剑刃风暴,对250范围内的敌方单位造成80点/秒的伤害。Yurnero此时对魔法免疫。
持续5秒。
二级 - Yurnero舞起剑刃风暴,对250范围内的敌方单位造成100点/秒的伤害。Yurnero此时对魔法免疫。
持续5秒。
三级 - Yurnero舞起剑刃风暴,对250范围内的敌方单位造成120点/秒的伤害。Yurnero此时对魔法免疫。
持续5秒。
四级 - Yurnero舞起剑刃风暴,对250范围内的敌方单位造成140点/秒的伤害。Yurnero此时对魔法免疫。
持续5秒。
Level 1 - Creates a whirlwind of destruction around Yurnero. Take no damage from spells and deal 80 damage per second to nearby enemy ground units.
Lasts 5 seconds.
Level 2 - Creates a whirlwind of destruction around Yurnero. Take no damage from spells and deal 100 damage per second to nearby enemy ground units.
Lasts 5 seconds.
Level 3 - Creates a whirlwind of destruction around Yurnero. Take no damage from spells and deal 120 damage per second to nearby enemy ground units.
Lasts 5 seconds.
Level 4 - Creates a whirlwind of destruction around Yurnero. Take no damage from spells and deal 140 damage per second to nearby enemy ground units.
Lasts 5 seconds.
  
治疗守卫 (Healing Ward) [G]
创造一个可以移动的治疗守卫,回复500范围内友方单位的生命。
持续25秒。
消耗140点魔法,冷却时间75秒。
Summons a Healing Ward that heals a nearby units' life.
Lasts 25 seconds.

一级 - 创造一个可以移动的治疗守卫,回复500范围内友方非机械单位1%/秒的生命。
持续25秒。
二级 - 创造一个可以移动的治疗守卫,回复500范围内友方非机械单位2%/秒的生命。
持续25秒。
三级 - 创造一个可以移动的治疗守卫,回复500范围内友方非机械单位3%/秒的生命。
持续25秒。
四级 - 创造一个可以移动的治疗守卫,回复500范围内友方非机械单位4%/秒的生命。
持续25秒。
Level 1 - Summons a ward that heals 1% of a nearby friendly non-mechanical unit's hit points per second.
Lasts 25 seconds.
Level 2 - Summons a ward that heals 2% of a nearby friendly non-mechanical unit's hit points per second.
Lasts 25 seconds.
Level 3 - Summons a ward that heals 3% of a nearby friendly non-mechanical unit's hit points per second.
Lasts 25 seconds.
Level 4 - Summons a ward that heals 4% of a nearby friendly non-mechanical unit's hit points per second.
Lasts 25 seconds.
  
剑舞 (Blade Dance) [C]
Yurnero高超的剑术使他在攻击时有一定的几率造成2倍伤害的致命一击。
Yurnero's cunning blade gives him a chance to deal double damage on each attack.

一级 - Yurnero高超的剑术使他在攻击时有10%的几率造成2倍伤害的致命一击。
二级 - Yurnero高超的剑术使他在攻击时有18%的几率造成2倍伤害的致命一击。
三级 - Yurnero高超的剑术使他在攻击时有26%的几率造成2倍伤害的致命一击。
四级 - Yurnero高超的剑术使他在攻击时有36%的几率造成2倍伤害的致命一击。
Level 1 - Yurnero's cunning blade gives him a 10% chance to deal double damage with every attack.
Level 2 - Yurnero's cunning blade gives him an 18% chance to deal double damage with every attack.
Level 3 - Yurnero's cunning blade gives him a 26% chance to deal double damage with every attack.
Level 4 - Yurnero's cunning blade gives him a 36% chance to deal double damage with every attack.
  
无敌斩 (Omnislash) [N]
快速地在战场上移动,随机攻击附近可见的敌方单位,每次出剑造成150-250点的伤害,同时造成0.01秒的晕眩。顾名思义,在使用无敌斩的时候是无敌的。
施法距离400。
物理伤害
Yurnero moves around the battlefield, slashing many enemies. Yurnero becomes invulnerable while Omnislashing.

一级 - 快速地在战场上移动,瞬间出剑3次,随机攻击附近可见的敌方单位,每剑造成150-250点的伤害,同时造成0.01秒的晕眩。此时你是无敌的。
冷却时间130秒。
二级 - 快速地在战场上移动,瞬间出剑5次,随机攻击附近可见的敌方单位,每剑造成150-250点的伤害,同时造成0.01秒的晕眩。此时你是无敌的。
冷却时间120秒。
三级 - 快速地在战场上移动,瞬间出剑8次,随机攻击附近可见的敌方单位,每剑造成150-250点的伤害,同时造成0.01秒的晕眩。此时你是无敌的。
冷却时间120秒。
Level 1 - Yurnero moves around the battlefield, slashing 3 enemies. Yurnero becomes invulnerable.
Level 2 - Yurnero moves around the battlefield, slashing 5 enemies. Yurnero becomes invulnerable.
Level 3 - Yurnero moves around the battlefield, slashing 8 enemies. Yurnero becomes invulnerable.
  
  
版本历史 (Change Log):
6.17
·初始力量由19下降至17,力量成长由2.2下降至1.9,初始敏捷由22下降至20
6.20
·治疗守卫的冷却时间由50秒上升至75秒,魔法消耗由125上升至140
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 楼主| 发表于 25-11-2006 01:27 AM | 显示全部楼层
无名酒馆(Tavern)

Luna Moonfang - 月之骑士
Luna Moonfang - Moon Rider

英雄介绍 (Hero Introduction):

Luna是月神坚定而又虔诚的信徒。在无尽的战争中,她加入近卫军团竭尽全力净化被邪恶的天灾军团所污染的土地。由于她的忠诚和勇敢,月神赐予了她一小部分神秘的力量。这份恩赐使得她能轻易打败敌人。据说Luna能够召唤最纯净的月光,而且永远被灼炽的光环所围绕,就好像身处在月光的照耀下。Luna是近卫军团最明亮的灯塔和永不懈怠的守卫。
Luna Moonfang is a stalwart and devout follower of the Moon Goddess, Elune. She fights alongside the Sentinel in the neverending battle to cleanse the land of the unholy Scourge. Through her valiant efforts, she has been granted small portions of Elune's mystical power. Luna uses this gift to cut swaths through her enemies. It has been said that Luna is able to call down the very light of the moon, and is always surrounded by a glowing aura, as though in moonlight herself. Luna is a shining beacon for the Sentinel, an ever vigilant protector.

初始射程 (Base Range):  300   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  320   |   初始防御 (Base Armor):  3.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  33 - 39
初始力量值 (Base Strength): 15   |   初始敏捷值 (Base Agility): 22   |   初始智力值 (Base Intelligence): 16
力量增长系数 (Strength Growth): 1.75   |   敏捷增长系数 (Agility Growth): 2.80   |   智力增长系数 (Intelligence Growth): 1.85
查看完整数据  
  
  
月光 (Lucent Beam) [C]
月之骑士聚集月亮的能量将它导向地面,对一个敌方单位造成伤害,并晕眩0.01秒。

施法距离:600
冷却时间:6秒
魔法消耗:95/110/125/140点

Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit.

一级 - 造成75点伤害。
二级 - 造成150点伤害。
三级 - 造成225点伤害。
四级 - 造成300点伤害。
Level 1 - Luna channels the moon's energy in the form of a Lucent Beam, dealing 75 damage to an enemy.
Level 2 - Luna channels the moon's energy in the form of a Lucent Beam, dealing 150 damage to an enemy.
Level 3 - Luna channels the moon's energy in the form of a Lucent Beam, dealing 225 damage to an enemy.
Level 4 - Luna channels the moon's energy in the form of a Lucent Beam, dealing 300 damage to an enemy.
  
月刃 (Moon Glaive) [G]
使月之骑士通过弹射可以攻击多个目标,从第二个开始,每次弹射,目标所受伤害衰减40%。
Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 40% damage loss, per unit.

一级 - 月之骑士的攻击弹射2个目标。
二级 - 月之骑士的攻击弹射3个目标。
三级 - 月之骑士的攻击弹射4个目标。
四级 - 月之骑士的攻击弹射5个目标。
Level 1 - Gives Luna the ability to strike 2 units with each attack. Each enemy beyond the first incurs a 40% damage loss, per unit.
Level 2 - Gives Luna the ability to strike 3 units with each attack. Each enemy beyond the first incurs a 40% damage loss, per unit.
Level 3 - Gives Luna the ability to strike 4 units with each attack. Each enemy beyond the first incurs a 40% damage loss, per unit.
Level 4 - Gives Luna the ability to strike 5 units with each attack. Each enemy beyond the first incurs a 40% damage loss, per unit.
  
月之祝福 (Luna Blessing) [L]
周围300范围内的友方单位因为受到了月之祝福而增加了基础远程攻击力。
Nearby ranged units gain the power of the moon.

一级 - 增加6%的基础远程攻击力。
二级 - 增加13%的基础远程攻击力。
三级 - 增加20%的基础远程攻击力。
四级 - 增加27%的基础远程攻击力。
Level 1 - An aura that gives friendly nearby units a 6% bonus damage to their ranged attacks.
Level 2 - An aura that gives friendly nearby units a 13% bonus damage to their ranged attacks.
Level 3 - An aura that gives friendly nearby units a 20% bonus damage to their ranged attacks.
Level 4 - An aura that gives friendly nearby units a 27% bonus damage to their ranged attacks.
  
月蚀 (Eclipse) [E]
以月亮之名,召唤月光,随机选择周围的目标造成伤害。(括号内为拥有Aghanim的神杖时的数值。)
伤害取决于月光(Lucent Beam)的等级。

冷却时间:140(130)/120(110)/100(90)秒
魔法消耗:250(225)/350(325)/450(425)点

Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.

一级 - 召唤4(5)道月光。
二级 - 召唤7(8)道月光。任何单一目标不会受到多于4(5)道月光的打击。
三级 - 召唤10(12)道月光。任何单一目标不会受到多于4(5)道月光的打击。
Level 1 - The moon's magic is summoned, casting 4(5) Lucent Beams around Luna.
Level 2 - The moon's magic is summoned, casting 7(8) Lucent Beams around Luna. No unit may be hit more than 4(5) times by this Eclipse.
Level 3 - The moon's magic is summoned, casting 10(12) Lucent Beams around Luna. No unit may be hit more than 4(5) times by this Eclipse.
  
  
版本历史 (Change Log):
6.20
·月蚀单一目标最大月光数量由5下降至4(有Aghanim的神杖时由6下降至5)
·射程由225上升至300
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 楼主| 发表于 25-11-2006 01:29 AM | 显示全部楼层
Kardel Sharpeye - 矮人狙击手
Kardel Sharpeye - Dwarven Sniper

  英雄介绍 (Hero Introduction):
Kardel是近卫军团的狙击专家。由于他超远的射程,总能在很安全的位置给敌人造成十分巨大的伤害。
Kardel is the Sentinel's sniping specialist. With the longest ranged attacks available, Kardel is the best at dealing large damage and staying out of harm's way.

初始射程 (Base Range):  550   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  290   |   初始防御 (Base Armor):  3.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  43 - 49
初始力量值 (Base Strength): 16   |   初始敏捷值 (Base Agility): 28   |   初始智力值 (Base Intelligence): 12
力量增长系数 (Strength Growth): 1.70   |   敏捷增长系数 (Agility Growth): 2.40   |   智力增长系数 (Intelligence Growth): 2.60
查看完整数据  
  
  
散弹 (Scattershot) [C]
往空中发射一发榴弹,随机向目标区域撒播爆炸性的弹片,每个弹片造成10-35点的穿刺物理伤害。

对建筑有效

施法距离:900
冷却时间:13秒
魔法消耗:120点

Fires a ball full of shrapnel into the air. which promptly explodes, showering the target area in explosive pellets, each doing 10-35 physical damage in a 200 area of effect.

一级 - 撒播8个弹片。
二级 - 撒播12个弹片。
三级 - 撒播16个弹片。
四级 - 撒播20个弹片。
Level 1 - Fires a ball of shrapnel into the air above the sniper, which promptly explodes into 8 pellets which shower random points in the target area for 10-35 physical damage in a 200 area of effect.
Level 2 - Fires a ball of shrapnel into the air above the sniper, which promptly explodes into 12 pellets which shower random points in the target area for 10-35 physical damage in a 200 area of effect.
Level 3 - Fires a ball of shrapnel into the air above the sniper, which promptly explodes into 16 pellets which shower random points in the target area for 10-35 physical damage in a 200 area of effect.
Level 4 - Fires a ball of shrapnel into the air above the sniper, which promptly explodes into 20 pellets which shower random points in the target area for 10-35 physical damage in a 200 area of effect.
  
爆头 (Headshot) [O]
一枪爆头造成额外的伤害,并晕眩很短的一段时间。
A shot to the head deals bonus damage and stuns for a short duration.

一级 - 25%的几率爆头,造成30点额外的伤害,晕眩0.01秒。
二级 - 30%的几率爆头,造成30点额外的伤害,晕眩0.1秒。
三级 - 35%的几率爆头,造成40点额外的伤害,晕眩0.2秒。
四级 - 40%的几率爆头,造成50点额外的伤害,晕眩0.2秒。
Level 1 - 25% of the time, the Rifleman deals 30 bonus damage.
Level 2 - 30% of the time, the Rifleman deals 30 bonus damage and stuns for .1 seconds.
Level 3 - 35% of the time, the Rifleman deals 40 bonus damage and stuns for .2 seconds.
Level 4 - 40% of the time, the Rifleman deals 50 bonus damage and stuns for .2 seconds.
  
瞄准 (Take Aim) [E]
被动地增加狙击手的步枪的射程。
Passively enhances the range of Kardel's rifle.

一级 - 增加55的射程。
二级 - 增加110的射程。
三级 - 被动地增加狙击手的步枪165的射程。
四级 - 增加220的射程。
Level 1 - Passively increases Kardel's range by 55.
Level 2 - Passively increases Kardel's range by 110.
Level 3 - 增加165的射程。
Level 4 - Passively increases Kardel's range by 220.
  
暗杀 (Assassinate) [T]
花一定的时间瞄准,在极远的距离对目标造成非常大的伤害。
暂时获得被瞄准单位的视野,造成0.01秒的晕眩。

视野和晕眩效果无视魔法免疫

施法距离:1500/2000/2500
施法时间:1.7/1.65/1.5秒
冷却时间:30/20/10秒
魔法消耗:175/275/375点

Take time to draw a bead, and then deal a large amount of damage to the target at a huge range.

一级 - 造成355点的伤害。
二级 - 造成505点的伤害。
三级 - 造成655点的伤害。
Level 1 - After taking time to draw a bead, deals 355 damage at 1500 range.
Level 2 - After taking time to draw a bead, deals 505 damage at 2000 range.
Level 3 - After taking time to draw a bead, deals 655 damage at 2500 range.
  
  
版本历史 (Change Log):
6.17
·初始敏捷由21上升至26,初始智力由16下降至12
·爆头的晕眩时间由0.01/0.05/0.07/0.1上升至0.01/0.1/0.2/0.25秒
6.20
·敏捷由26+1.9上升至28+2.4
·散弹每个弹壳的伤害由14-40下降至10-35
6.28
·初始敏捷由28下降至21
·4级爆头(Headshot)的晕眩持续时间由0.25下降至0.2秒
6.31
·爆头不再对友方单位有效
·第3级暗杀的冷却时间由5秒上升至10秒
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 楼主| 发表于 25-11-2006 01:30 AM | 显示全部楼层
Jah`rakal - 巨魔战将
Jah'rakal - Troll Warlord

  英雄介绍 (Hero Introduction):

在近卫军团第一次集结时,那些巨魔战士们曾经是被大家认为是不开化并且很不可靠的。他们的自尊心因此受到伤害,很多人拒绝加入,有些甚至考虑加入天灾军团。只有一个叫做Jak`Rakal的年轻热血的巨魔战将加入了近卫军团。他之所以被巨魔们称做“眩目之斧”,是因为他挥舞斧头的速度令人眩目,并且具有让敌人失明的招牌技能。他那不可阻挡的狂暴力量早已在他的盟友中成为一个传说。但是,Jah`Rakal不是为了近卫军团而战斗,甚至不是为了守护世界之树,而仅仅是为了向精灵,人类,兽族以及其他一切种族证明,巨魔一族才是世界上最强的战士。
When the Sentinal first gathered their forces, The Troll Warriors were considered primitive and unreliable. Their pride wounded, many refused to join, some even considering siding with the Scourge. Only a hotheaded young Warlord know as Jah'Rakal joined the Sentinal. Known as "Blinding Axe" in troll tounge, both for the blinding speed of his axes and his trademark blind techniuqe, his unstoppable rampages have already made him a legend among his Allies. However Jah'Rakal fights not for the Sentinal, or even to defend the Ancient, but to show Elves, Men, Orcs and anyone else that trolls are the best fighters in the world.

初始射程 (Base Range):  500   |   初始攻击间隔 (Base Attack Time):  1.8
初始移动速度 (Base Move Speed):  280   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  27 - 50
初始力量值 (Base Strength): 17   |   初始敏捷值 (Base Agility): 21   |   初始智力值 (Base Intelligence): 13
力量增长系数 (Strength Growth): 2.20   |   敏捷增长系数 (Agility Growth): 2.75   |   智力增长系数 (Intelligence Growth): 1.00
查看完整数据  
  
  
狂战士之怒 (Berserker Rage) [G]
巨魔战将化身为狂战士,不再丢掷斧头而将它们作为近战武器。他获得基础攻击、基础护甲、基础生命(150<--->250)、基础攻击速度(1.8<--->1.6)和基础移动速度(280<--->300)的提成,有一定几率通过重击造成额外伤害,但只能进行近身攻击。

魔法消耗:50点

近身形态的详细情况点击这里
Jah'rakal goes berserk, using his throwing axes as a melee weapon. He gains bonus damage, hit points, armor, and the Bash ability, but can only attack at melee range.

一级 - 5%的几率造成额外的25点的伤害,晕眩2秒。
二级 - 5%的几率造成额外的50点的伤害,晕眩2秒。
三级 - 10%的几率造成额外的25点的伤害,晕眩2秒。
四级 - 10%的几率造成额外的50点的伤害,晕眩2秒。
Level 1 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds.
Level 2 - Bash has a 5% chance to deal 50 bonus damage and stun for 2 seconds.
Level 3 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds.
Level 4 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds.
  
致盲 (Blind) [D]
一道灼热的光束对目标致盲,使其有一定的几率攻击落空。

施法距离:700
持续时间:15秒
冷却时间:8秒
魔法消耗:20点

A searing light blinds the vision of a target enemy unit, making it miss on some attacks.

一级 - 造成15%的几率攻击落空。
二级 - 造成24%的几率攻击落空。
三级 - 造成33%的几率攻击落空。
四级 - 造成42%的几率攻击落空。
Level 1 - Misses on 15% of attacks.
Level 2 - Misses on 24% of attacks.
Level 3 - Misses on 33% of attacks.
Level 4 - Misses on 42% of attacks.
  
狂热光环 (Fervor) [F]
被动地提升周围友方单位的攻击速度,范围300。
Passively increases the attack speed of all nearby friendly units.

一级 - 提升5%的攻击速度。
二级 - 提升15%的攻击速度。
三级 - 提升20%的攻击速度。
四级 - 提升30%的攻击速度。
Level 1 - Passively increases nearby friendly units' attack speed by 5%.
Level 2 - Passively increases nearby friendly units' attack speed by 15%.
Level 3 - Passively increases nearby friendly units' attack speed by 20%.
Level 4 - Passively increases nearby friendly units' attack speed by 30%.
  
暴走 (Rampage) [R]
巨魔战将变得蛮横狂暴,提升他的攻击速度和移动速度,持续30秒。

冷却时间:90/80/70秒
魔法消耗:100/150/205点

Jah'rakal goes into a feral rampage, increasing his attack and movement speeds.

一级 - 提升40%的攻击速度和7%的移动速度。
二级 - 提升80%的攻击速度和9%的移动速度。
三级 - 提升120%的攻击速度和11%的移动速度。
Level 1 - Increases attack speed by 40% and movement speed by 7%.
Level 2 - Increases attack speed by 80% and movement speed by 9%.
Level 3 - Increases attack speed by 120% and movement speed by 11%.
  
  
版本历史 (Change Log):
6.17
·初始力量由19下降至17
6.20
·暴走的移动速度提升由7%/14%/21%下降至7%/9%/11%
6.34
·狂战士状态的基础移动速度由280上升至300,基础攻击间隔由1.8下降至1.6
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 楼主| 发表于 25-11-2006 01:32 AM | 显示全部楼层
Rhasta - 暗影萨满
Rhasta - Shadow Shaman

  英雄介绍 (Hero Introduction):

作为巨魔中天赋异秉的巫师,年轻的Rhasta精通各种巫术的奥义。战争爆发以后,他化身为影子猎手向近卫军团效忠并投入战斗,并决心让天灾军团万劫不复。身为一个巫师,他精通召唤群蛇守卫,束缚敌人,又或者通过使用闪电打击多个目标。他的实力已经全面超越了他的师傅,无愧于“天才般的影子猎手”这个称号。
Once a gifted troll witch doctor, young Rhasta was well versed with the secrets of voodoo magic. When the war between the Sentinels and the Scourge began, Rhasta, then a Shadow Hunter, offered his allegiance to the Sentinels to vanquish the Scourge once and for all. While he was a gifted as a witch doctor, Rhasta is a genius as a shadow hunter, exceeding his master by mastering the art of summoning multiple serpent wards, binding enemies for a short time and casting elemental lightning to several units.

初始射程 (Base Range):  500   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  275   |   初始防御 (Base Armor):  1.0
基本属性 (Primary Attribute): 智力 / Intelligence   |   初始攻击力 (Base Damage):  42 - 49
初始力量值 (Base Strength): 16   |   初始敏捷值 (Base Agility): 16   |   初始智力值 (Base Intelligence): 21
力量增长系数 (Strength Growth): 1.60   |   敏捷增长系数 (Agility Growth): 1.60   |   智力增长系数 (Intelligence Growth): 3.00
查看完整数据  
  
  
叉形闪电 (Forked Lightning) [R]
对前方锥面上(第一目标200范围内)的多个目标施放闪电,造成伤害。

施法距离:600
冷却时间:10秒
魔法消耗:95/105/135/160点

Calls forth a cone of lightning, hitting multiple enemy units for damage.

一级 - 最多攻击3个目标,造成75点的伤害。
二级 - 最多攻击4个目标,造成150点的伤害。
三级 - 最多攻击6个目标,造成225点的伤害。
四级 - 最多攻击7个目标,造成300点的伤害。
Level 1 - Calls forth a cone of lightning on a target enemy unit, hitting up to 3 enemy units for 75 damage.
Level 2 - Calls forth a cone of lightning on a target enemy unit, hitting up to 4 enemy units for 150 damage.
Level 3 - Calls forth a cone of lightning on a target enemy unit, hitting up to 5 enemy units for 225 damage.
Level 4 - Calls forth a cone of lightning on a target enemy unit, hitting up to 7 enemy units for 300 damage.
  
妖术 (Voodoo) [D]
将敌方单位变成小动物,他将不能攻击、使用技能或物品,只拥有基础护甲、部分被动技能以及缓慢的移动速度。

施法距离:500
冷却时间:13秒
魔法消耗:110/140/170/200点

Transforms an enemy unit into a random critter, disabling special abilities.

一级 - 持续1秒。
二级 - 持续2秒。
三级 - 持续3秒。
四级 - 持续4秒。
Level 1 - Transforms an enemy unit into a random critter for 1 seconds.
Level 2 - Transforms an enemy unit into a random critter for 2 seconds.
Level 3 - Transforms an enemy unit into a random critter for 3 seconds.
Level 4 - Transforms an enemy unit into a random critter for 4 seconds.
  
枷锁 (Shackle) [E]
使用魔法绑住一个敌方单位,造成40点/秒的伤害,目标不能移动、攻击、使用技能和物品。

需要持续施法

施法距离:400
冷却时间:16秒
魔法消耗:110/130/155/185点

Magically binds a target enemy, so that it cannot move or attack. Deals 40 damage per second.

一级 - 持续2.5秒。
二级 - 持续3.25秒。
三级 - 持续4秒。
四级 - 持续4.75秒。
Level 1 - Magically binds a target enemy unit, so that it cannot move or attack for 2.5 seconds dealing 40 damage per second.
Level 2 - Magically binds a target enemy unit, so that it cannot move or attack for 3.25 seconds dealing 40 damage per second.
Level 3 - Magically binds a target enemy unit, so that it cannot move or attack for 4 seconds dealing 40 damage per second.
Level 4 - Magically binds a target enemy unit, so that it cannot move or attack for 4.75 seconds dealing 40 damage per second.
  
群蛇守卫 (Mass Serpent Ward) [W]
(括号内为拥有Aghanim的神杖时的数值。)召唤8(12)支固定的蛇形守卫来攻击攻击周围的敌方单位与建筑。守卫对魔法免疫,持续40秒。

施法距离:350(400)
冷却时间:120秒
魔法消耗:200/350/610点

Summons 8(12) immobile serpentine ward to attack enemies. The wards are immune to magic.

一级 - 每支守卫拥有39-43点的攻击力。
二级 - 每支守卫拥有54-58点的攻击力。
三级 - 每支守卫拥有69-73点的攻击力。
Level 1 - Summons 8(12) immobile serpentine wards to attack enemies. Each ward deals 43 max damage and is magic immune.
Level 2 - Summons 8(12) immobile serpentine wards to attack enemies. Each ward deals 58 max damage and is magic immune.
Level 3 - Summons 8(12) immobile serpentine wards to attack enemies. Each ward deals 73 max damage and is magic immune.
  
  
版本历史 (Change Log):
6.17
·移动速度由280下降至275,攻击距离由550下降至500
6.20
·枷锁的持续时间由3/4/5/6秒下降至2.5/3.25/4/4.75秒,不过能造成40点/秒的伤害
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 楼主| 发表于 25-11-2006 01:34 AM | 显示全部楼层
Rigwarl - 刚背兽
Rigwarl - Bristleback

  英雄介绍 (Hero Introduction):

Rigwarl是部族中久经考验的真正的斗士。他带领部族保卫家园,然而面对天灾军团潮水般的猛攻下不幸失败。随着战况日下,他已经无力阻止天灾军团的集结,最后只得答应加入近卫军团。凭借他得天独厚的素质以及经过大自然净化的力量,Rigwarl的战斗方式非常残忍,使之成为战争中最不拘形式和最特立独行的一员。
A tried and true champion of his race, Rigwarl has unsuccessfully led the fight to defend his land against the onslaught of the scourge. With his diminishing ranks and inability to hold the Scourge throng, he capitulated to the offer to join the Sentinel. With his bestial fighting style reliant on his natural attributes and ritualistic purges of natural accretions, he has become an unconventional ally in the fight.

初始射程 (Base Range):  100   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  305   |   初始防御 (Base Armor):  3.0
基本属性 (Primary Attribute): 力量 / Strength   |   初始攻击力 (Base Damage):  52 - 62
初始力量值 (Base Strength): 22   |   初始敏捷值 (Base Agility): 17   |   初始智力值 (Base Intelligence): 14
力量增长系数 (Strength Growth): 2.70   |   敏捷增长系数 (Agility Growth): 1.80   |   智力增长系数 (Intelligence Growth): 2.20
查看完整数据  
  
  
粘稠鼻液 (Viscous Nasal Goo) [G]
用鼻涕包裹一个敌方单位,降低他的移动速度,减少他的护甲。
效果可累积4次,持续5秒。

施法距离:600
冷却时间:1.5秒
魔法消耗:30点

Covers a target in snot, causing it to have reduced armor and move speed. Casts on the same target are cumulative.

一级 - 减少1点的护甲,降低20%的移动速度。每次施法,累积减少1点的护甲,降低3%的移动速度。
二级 - 减少1点的护甲,降低20%的移动速度。每次施法,累积减少1点的护甲,降低6%的移动速度。
三级 - 减少2点的护甲,降低20%的移动速度。每次施法,累积减少2点的护甲,降低9%的移动速度。
四级 - 减少2点的护甲,降低20%的移动速度。每次施法,累积减少2点的护甲,降低12%的移动速度。
Level 1 - Reduces the armor by 1 and the speed by 20% + 3% per cast.
Level 2 - Reduces the armor by 1 and the speed by 20% + 6% per cast.
Level 3 - Reduces the armor by 2 and the speed by 20% + 9% per cast.
Level 4 - Reduces the armor by 2 and the speed by 20% + 12% per cast.
  
刺针扫射 (Quill Spray) [R]
将身上的尖刺发射出去,对650范围内的地方单位造成伤害。最近10秒内每次受到刺针扫射的打击会受到30点额外的伤害,可以叠加。

无视魔法免疫
英雄攻击 普通伤害

作用范围:650
冷却时间:3秒
魔法消耗:30/35/40/45点

Resays enemy units with quills dealing damage in a 650 AoE. Deals 30 extra damage everytime a unit is struck by a quill in the last 10 seconds. Damage type is physical.

一级 - 20点的直接伤害,30点的叠加伤害。
二级 - 40点的直接伤害,30点的叠加伤害。
三级 - 60点的直接伤害,30点的叠加伤害。
四级 - 80点的直接伤害,30点的叠加伤害。
Level 1 - 20 direct damage. 30 stacking damage.
Level 2 - 40 direct damage. 30 stacking damage.
Level 3 - 60 direct damage. 30 stacking damage.
Level 4 - 80 direct damage. 30 stacking damage.
  
刚毛后背 (Bristleback) [K]
刚背兽的后背有刚毛覆盖,减少他所受到的伤害。
刚毛后背每吸收300点伤害会自动释放一次刺针扫射。
不能减少来自建筑的伤害。
Rigwal covers his back in spines, causing him to take reduced damage. Automatically releases a quill spray whenever his rear receives 300 damage.
Does not reduce damage from structures.

一级 - 减少10%来自背后的伤害,5%来自侧面的伤害。
二级 - 减少20%来自背后的伤害,10%来自侧面的伤害。
三级 - 减少30%来自背后的伤害,15%来自侧面的伤害。
四级 - 减少40%来自背后的伤害,20%来自侧面的伤害。
Level 1 - 10% reduced from rear, 5% from sides.
Level 2 - 20% reduced from rear, 10% from sides.
Level 3 - 30% reduced from rear, 15% from sides.
Level 4 - 40% reduced from rear, 20% from sides.
  
战意 (Warpath) [W]
刚背兽在使用技能的时候会进入狂暴的状态,大幅提升攻击速度和移动速度,持续10秒,效果最多可以叠加4次。
Everytime Rigwarl casts a spell, he works himself into a fury. Movement and Attack speeds increase on repeated spell casts. Lasts 10 seconds. Stacks up to 4 times.

一级 - 战意提升30%的攻击速度和5%的移动速度,每次叠加提升5%的攻击速度和1%的移动速度。
二级 - 战意提升40%的攻击速度和7%的移动速度,每次叠加提升10%的攻击速度和2%的移动速度。
三级 - 战意提升50%的攻击速度和10%的移动速度,每次叠加提升15%的攻击速度和3%的移动速度。
Level 1 - Gains 30% attack speed and 5% movement speed when Rigwarl casts a spell. If he casts another spell, his attack and movement speeds increases by 5% and 1% for each successive cast in 10 seconds. 4 stacks maximum.
Level 2 - Gains 40% attack speed and 7% movement speed when Rigwarl casts a spell. If he casts another spell, his attack and movement speeds increases by 10% and 2% for each successive cast in 10 seconds. 4 stacks maximum.
Level 3 - Gains 50% attack speed and 10% movement speed when Rigwarl casts a spell. If he casts another spell, his attack and movement speeds increases by 15% and 3% for each successive cast in 10 seconds. 4 stacks maximum.
  
  
版本历史 (Change Log):
6.17
·刚毛后背现在只减少来自后方的伤害,且减少的伤害由30%/40%/50%/60%改为15%/30%/45%/60%
6.19
·粘稠鼻液的魔法消耗由10/15/20/25上升为30任意等级
6.20
·刚毛后背背部判定角度减小
·粘稠鼻液降低的移动速度由20+4/8/12/16下降至20+3/6/9/12
6.33
·力量成长由2.0上升至2.7;智力成长由1.4上升至2.2;移动速度由290上升至305;初始攻击由43-53上升至52-62
·刺针扫射和战意的作用机制改变,刚毛后背增加了自动释放刺针扫射的能力
6.34
·刚毛后背能够减少来自侧面的伤害,不过数值有所下降
·刺针扫射的范围由700下降至650,直接伤害由30/50/70/90下降至20/40/60/80
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 楼主| 发表于 25-11-2006 01:35 AM | 显示全部楼层
Mangix - 熊猫酒仙
Mangix - Pandaren Battlemaster

英雄介绍 (Hero Introduction):

拥有着常人无法企及的反射神经,Mangix有效地挥舞他的橡木棍打击对手。他是最难以杀死的英雄之一,他的攻击迅捷而有力。他已经实在无法计算到底有多少人倒在了他的脚下。
A Pandaren with quicker than usual instincts, Mangix wields his oaken staff with great efficiency. He's one of the toughest heroes to kill, and he hits hard and fast. He doesn't even count his kills anymore.

初始射程 (Base Range):  100   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  300   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 力量 / Strength   |   初始攻击力 (Base Damage):  52 - 59
初始力量值 (Base Strength): 23   |   初始敏捷值 (Base Agility): 16   |   初始智力值 (Base Intelligence): 14
力量增长系数 (Strength Growth): 2.90   |   敏捷增长系数 (Agility Growth): 1.95   |   智力增长系数 (Intelligence Growth): 1.25
查看完整数据  
  
  
雷霆一击 (Thunder Clap) [C]
重击地面,对周围的敌方地面单位造成伤害,降低他们的攻击速度和移动速度,持续4。25(8)秒。

作用范围:250/300/350/400
冷却时间:12秒
魔法消耗:90/105/130/150点

Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.

一级 - 造成100点的伤害,降低25%的攻击速度和移动速度。
二级 - 造成175点的伤害,降低35%的攻击速度和移动速度。
三级 - 造成250点的伤害,降低45%的攻击速度和移动速度。
四级 - 造成300点的伤害,降低55%的攻击速度和移动速度。
Level 1 - Slams the ground, dealing 100 damage to nearby enemy land units and slowing their movement and attack speeds by 25%.
Level 2 - Slams the ground, dealing 175 damage to nearby enemy land units and slowing their movement and attack speeds by 35%.
Level 3 - Slams the ground, dealing 250 damage to nearby enemy land units and slowing their movement and attack speeds by 45%.
Level 4 - Slams the ground, dealing 300 damage to nearby enemy land units and slowing their movement and attack speeds by 55%.
  
醉酒云雾 (Drunken Haze) [D]
用酒精迷醉敌方单位,降低其移动速度,并使攻击有一定几率落空,持续5秒。

施法距离:550
冷却时间:12秒
魔法消耗:75点

Drenches enemy units in alcohol, causing his movement speed to be reduced, and have a chance to miss on attacks.
Lasts 5 seconds.

一级 - 降低10%的移动速度,造成45%的几率攻击落空。
二级 - 降低12%的移动速度,造成55%的几率攻击落空。
三级 - 降低15%的移动速度,造成65%的几率攻击落空。
四级 - 降低17%的移动速度,造成75%的几率攻击落空。
Level 1 - Drenches enemy units in alcohol, causing their movement speed to be reduced by 10%, and have a 45% chance to miss on attacks.
Lasts 5 seconds.
Level 2 - Drenches enemy units in alcohol, causing their movement speed to be reduced by 12%, and have a 55% chance to miss on attacks.
Lasts 5 seconds.
Level 3 - Drenches enemy units in alcohol, causing their movement speed to be reduced by 15%, and have a 65% chance to miss on attacks.
Lasts 5 seconds.
Level 4 - Drenches enemy units in alcohol, causing their movement speed to be reduced by 17%, and have a 75% chance to miss on attacks.
Lasts 5 seconds.
  
醉拳 (Battlemastery) [B]
以一定的几率闪避攻击,同时也能以一定的几率造成1.8倍伤害的致命一击。
Gives a percent chance to avoid attacks and a percent chance to deal 1.8 critical damage.

一级 - 有6%的几率闪避攻击,5%的几率造成1.8倍伤害的致命一击。
二级 - 有12%的几率闪避攻击,10%的几率造成1.8倍伤害的致命一击。
三级 - 有18%的几率闪避攻击,15%的几率造成1.8倍伤害的致命一击。
四级 - 有24%的几率闪避攻击,20%的几率造成1.8倍伤害的致命一击。
Level 1 - Gives a 6% chance to dodge an attack and a 5% chance to deal 1.8 times normal damage.
Level 2 - Gives a 12% chance to dodge an attack and a 10% chance to deal 1.8 times normal damage.
Level 3 - Gives a 18% chance to dodge an attack and a 15% chance to deal 1.8 times normal damage.
Level 4 - Gives a 24% chance to dodge an attack and a 20% chance to deal 1.8 times normal damage.
  
元素分离 (Primal Split) [R]
熊猫酒仙分身为3个具有特殊能力的元素战士,持续15秒。在分身期间,只要任意一个元素战士还存活,熊猫酒仙就能从中复生(复生顺序:土--->风--->火)。

冷却时间:180秒
魔法消耗:150/225/320点

Splits the Pandaren Battlemaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Battlemaster is reborn.

一级 - 召唤3个较强的元素战士。
二级 - 召唤3个更强的元素战士。
三级 - 召唤3个非常强的元素战士。
Level 1 - Splits the Pandaren Battlemaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Battlemaster is reborn.
Level 2 - Splits the Pandaren Battlemaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Battlemaster is reborn.
Level 3 - Splits the Pandaren Battlemaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Battlemaster is reborn.
  
  
版本历史 (Change Log):
6.20
·元素分离的熊猫战士的攻击类型由普通改为穿刺(削弱了对建筑的伤害)
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 楼主| 发表于 25-11-2006 01:35 AM | 显示全部楼层
Bradwarden - 半人马酋长
Bradwarden - Centaur Warchief


  英雄介绍 (Hero Introduction):

族长Bradwarden的身材仍然称得上是“远古巨兽”。即使他的同胞们都已被天灾军团腐化而变节但Bradwarden却依然谨守着他的尊严不为所动。不得不依靠打倒自己的同胞才能逃出生天,这使得他变得愤怒而无情,他矢志要向天灾军团复仇。现在,他就像一座不可击倒的山那样屹立着,而他的敌人随着他手中挥舞着的巨大战斧纷纷倒地。
A behemoth even by centaur standards, Bradwarden was the warchief of a centaur tribe. Most of his people were subverted by the Scourge, but Bradwarden was too honourable to fall under their influence. He had to fight his way through his own kin to escape and now, angry and relentless, he seeks vengeance against the Scourge. Smiting enemies with his axe, he is strong as a mountain, and equally hard to bring down.

初始射程 (Base Range):  100   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  300   |   初始防御 (Base Armor):  2.0
基本属性 (Primary Attribute): 力量 / Strength   |   初始攻击力 (Base Damage):  52 - 57
初始力量值 (Base Strength): 23   |   初始敏捷值 (Base Agility): 15   |   初始智力值 (Base Intelligence): 15
力量增长系数 (Strength Growth): 2.60   |   敏捷增长系数 (Agility Growth): 2.00   |   智力增长系数 (Intelligence Growth): 1.60
查看完整数据  
  
  
马蹄践踏 (Hoof Stomp) [F]
猛击地面,对敌方地面单位造成伤害,并使他们晕眩。

作用范围:315
冷却时间:15秒
魔法消耗:80/100/115/130点

Slams the ground, stunning and damaging nearby enemy land units.

一级 - 造成100点的伤害,晕眩1.25秒。
二级 - 造成150点的伤害,晕眩1.75秒。
三级 - 造成200点的伤害,晕眩2.25秒。
四级 - 造成250点的伤害,晕眩2.75秒。
Level 1 - 100 damage, 1.25 second stun.
Level 2 - 150 damage, 1.75 second stun.
Level 3 - 200 damage, 2.25 second stun.
Level 4 - 250 damage, 2.75 second stun.
  
双刃剑 (Double Edge) [D]
半人马酋长聚集起内在的力量进行一次威力巨大的攻击,同时对自己和目标造成伤害,并造成目标0.01秒的晕眩。

施法距离:150
冷却时间:25秒
魔法消耗:75/90/105/120点

The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both the Warchief and the enemy unit.

一级 - 对双方造成175点的伤害。
二级 - 对双方造成250点的伤害。
三级 - 对双方造成325点的伤害。
四级 - 对双方造成400点的伤害。
Level 1 - Deals 175 damage.
Level 2 - Deals 250 damage.
Level 3 - Deals 325 damage.
Level 4 - Deals 400 damage.
  
反击 (Return) [R]
半人马酋长能迅速回敬任何攻击他的敌人。
The Centaur Warchief immediately counters every attack against him with a swift strike.

一级 - 对近身/远程攻击者造成15/5点的反馈伤害。
二级 - 对近身/远程攻击者造成30/10点的反馈伤害。
三级 - 对近身/远程攻击者造成45/15点的反馈伤害。
四级 - 对近身/远程攻击者造成60/20点的反馈伤害。
Level 1 - dealing 15 damage against melee units or 5 damage to ranged attackers.
Level 2 - dealing 30 damage against melee units or 10 damage to ranged attackers.
Level 3 - dealing 45 damage against melee units or 15 damage to ranged attackers.
Level 4 - dealing 60 damage against melee units or 20 damage to ranged attackers.
  
刚毅不屈 (Great Fortitude) [G]
半人马酋长硕大的身躯可以承受相当大的打击。
The Centaur Warchief's mammoth body is capable of absorbing great amounts of punishment.

一级 - 永久增加他12点的力量。
二级 - 永久增加他24点的力量。
三级 - 永久增加他36点的力量。
Level 1 - gains +12 Strength.
Level 2 - gains +24 Strength.
Level 3 - gains +36 Strength.
  
  
版本历史 (Change Log):
6.20
·马蹄践踏(Hoofstomp)的持续时间由0.75/1.5/2.25/3调整为1.25/1.75/2.25/2.75,伤害由50/100/150/200上升至100/150/200/250,冷却时间由10.5上升至15秒
6.34
·马蹄践踏的范围由275上升至315
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 楼主| 发表于 25-11-2006 01:36 AM | 显示全部楼层
Gondar - 赏金猎人
Gondar - Bounty Hunter

  
英雄介绍 (Hero Introduction)

说到精湛的技艺,人们经常会想起Gondar这个名字。关于他的过去人们所知甚少,不过他的能力的确非比寻常。有人说他师从一个忍者组织,也有人说他的能力完全来自他的天赋。他的飞镖非常的精准,他锋利的双刀击倒任何敌人,他的敏捷无人能比,他隐形能力也数一数二。他只对赏金感兴趣,并已被近卫军团许以重金。
Gondar is a Draenei that is often called upon for his superior skills. Not much is known about his past, but his capabilities are extraordinary. Some believe he learned from a ninja clan while others say he was born with his amazing abilities. He is able to throw shurikens with extreme accuracy and has the strength to strike down any foe with his two swift blades. His agility is matched by none, and his stealth is inferior only to few. He is interested in the tournament for money alone, and is promised a large reward.

初始射程 (Base Range):  128   |   初始攻击间隔 (Base Attack Time):  1.7
初始移动速度 (Base Move Speed):  310   |   初始防御 (Base Armor):  3.0
基本属性 (Primary Attribute): 敏捷 / Agility   |   初始攻击力 (Base Damage):  45 - 59
初始力量值 (Base Strength): 17   |   初始敏捷值 (Base Agility): 21   |   初始智力值 (Base Intelligence): 14
力量增长系数 (Strength Growth): 1.80   |   敏捷增长系数 (Agility Growth): 3.00   |   智力增长系数 (Intelligence Growth): 1.40
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投掷飞镖 (Shuriken Toss) [T]
赏金猎人向目标投掷一个飞镖,造成伤害以及0.01秒的晕眩。

施法距离:300
冷却时间:10秒
魔法消耗:90/115/135/155点

The Bounty Hunter throws a shuriken at a target unit, dealing damage.

一级 - 造成100点的伤害。
二级 - 造成200点的伤害。
三级 - 造成250点的伤害。
四级 - 造成325点的伤害。
Level 1 - Tosses a Shuriken at a target enemy, dealing 100 damage.
Level 2 - Tosses a Shuriken at a target enemy, dealing 200 damage.
Level 3 - Tosses a Shuriken at a target enemy, dealing 250 damage.
Level 4 - Tosses a Shuriken at a target enemy, dealing 325 damage.
  
忍术 (Jinada) [J]
有一定的几率闪避攻击,并且有15%的几率造成额外的伤害。
Gives a % chance to evade attacks and 15% chance to deal extra damage.

一级 - 有5%几率的闪避攻击,15%的几率造成1.25倍伤害的致命一击。
二级 - 有10%几率的闪避攻击,15%的几率造成1.5倍伤害的致命一击。
三级 - 有15%几率的闪避攻击,15%的几率造成1.75倍伤害的致命一击。
四级 - 有20%几率的闪避攻击,15%的几率造成2倍伤害的致命一击。
Level 1 - Gives a 5% chance to dodge an attack and a 15% chance to deal 1.25 times normal damage.
Level 2 - Gives a 10% chance to dodge an attack and a 15% chance to deal 1.5 times normal damage.
Level 3 - Gives a 15% chance to dodge an attack and a 15% chance to deal 1.75 times normal damage.
Level 4 - Gives a 20% chance to dodge an attack and a 15% chance to deal 2 times normal damage.
  
疾风步 (Wind Walk) [W]
使英雄在一段时间内隐身,打破隐身状态的攻击造成额外伤害。

无视魔法免疫

冷却时间:20秒
持续时间:15/20/25/30秒
魔法消耗:50点

Turn invisible for a period of time. Deals bonus backstab damage. Transition time decreases per level.

一级 - 30点的偷袭伤害,1秒的进入隐身时间。
二级 - 60点的偷袭伤害,0.75秒的进入隐身时间。
三级 - 90点的偷袭伤害,0.5秒的进入隐身时间。
四级 - 120点的偷袭伤害,0.25秒的进入隐身时间。
Level 1 - Become invisible for 15 seconds. Deals 30 backstab damage.
Level 2 - Become invisible for 20 seconds. Deals 60 backstab damage.
Level 3 - Become invisible for 25 seconds. Deals 90 backstab damage.
Level 4 - Become invisible for 30 seconds. Deals 120 backstab damage.
  
追踪术 (Track) [R]
追踪一个敌方英雄30秒或直到他死去,期间你得到该单位的视野以及20%的移动速度提升。如果你杀死了一个英雄,你将得到额外的金钱奖励(被动,无需使用此技能也能得到奖励)。

无视魔法免疫

施法距离:400
冷却时间:10秒
魔法消耗:100点

Tracks an enemy hero for 30 seconds or until it dies. You gain 20% movement speed increase. If you kill a hero, you pawn its head for extra money.

一级 - 每杀死1个英雄得到50额外的金钱奖励。降低目标1点的护甲。
二级 - 每杀死1个英雄得到100额外的金钱奖励。降低目标2点的护甲。
三级 - 每杀死1个英雄得到150额外的金钱奖励。降低目标4点的护甲。
Level 1 - Tracks an enemy hero for 30 seconds. You gain full sight of that unit and a 20% movespeed bonus, and it reduces its armor by 1. Any time you kill a hero, you get 50 bonus gold for it.
Level 2 - Tracks an enemy unit for 30 seconds. You gain full sight of that unit and a 20% movespeed bonus, and it reduces its armor by 2. Any time you kill a hero, you receive 100 bonus gold.
Level 3 - Tracks an enemy unit for 30 seconds. You gain full sight of that unit and a 20% movespeed bonus, and it reduces its armor by 4. Any time you kill a hero, you receive 150 bonus gold.
  
  
版本历史 (Change Log):
6.17
·初始智力由15下降至14
6.20
·疾风步不再提升移动速度,持续时间由20/20/25/25调整为15/20/25/30秒
·追踪术现在给与移动速度提升
6.31
·疾风步的额外伤害由25/50/75/100上升至30/60/90/120,魔法消耗由75下降至50
6.35
·疾风步的冷却时间由25秒下降至20秒
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