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发表于 12-5-2011 03:40 PM
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回复 aarondotcom
Steam Account中ban了,不要在这里哭哦。
权少帅 发表于 12-5-2011 03:33 PM 
choi!!!!!你把死人嘴~~ |
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发表于 12-5-2011 03:51 PM
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本帖最后由 权少帅 于 12-5-2011 03:53 PM 编辑
choi!!!!!你把死人嘴~~
aarondotcom 发表于 12-5-2011 03:40 PM 
你最好去读Steam的Terms and conditions,
中ban了是没有被通知或求情的。Account直接死。
那个教人unlock的forum已经被关闭了,如果是合法的也不会被关闭啦。 |
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发表于 12-5-2011 03:51 PM
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发表于 12-5-2011 04:06 PM
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我中过噢。那种心情真的是
现在没事不代表安全了噢。steam喜欢秋后算账的。而且ban ...
donchaka 发表于 12-5-2011 03:51 PM 
别吓我~~ 一次半次应该没问题瓜~~~ |
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发表于 12-5-2011 04:09 PM
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回复 157# 权少帅
恩~谢谢海盗的鼓励~
也不是这么说~我本身是不大喜欢一个游戏太注重multiplayer的~
恩...这个月已经有游戏了...下个月看看吧~ |
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发表于 12-5-2011 04:12 PM
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本帖最后由 donchaka 于 12-5-2011 04:16 PM 编辑
回复 164# aarondotcom
没骗你。我确实被disable account过。那几天我真的是很失落啊,想到白花花的钞票像丢进水沟一样。
我推算一下,造成被ban的事件是在去年大概summer sales的时候发生,但steam直到11月中才ban我 就是秋后算账嘛 |
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发表于 12-5-2011 04:20 PM
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别吓我~~一次半次应该没问题瓜~~~
aarondotcom 发表于 12-5-2011 04:06 PM 
像你自己unlock的情况是最容易找出的,因为Steam decrypt是有时间记录的,然后再查你的IP就找到你了。
劝你最好还是在明天的8am之前不要进入这个游戏玩。
后果自付。 |
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发表于 12-5-2011 04:27 PM
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像你自己unlock的情况是最容易找出的,因为Steam decrypt是有时间记录的,然后再查你的IP就找到你了。
...
权少帅 发表于 12-5-2011 04:20 PM 
hmm... 有一点很奇怪的是。昨天我decrypted了。把steam 换成offline mode,只是玩SP。今天早上after patch 过后,我"play" button 变回"PRE-LOAD"。还有的是我是direct open steamapps/common/brink/ 然后按BRINK的EXE来玩的。 |
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发表于 12-5-2011 04:38 PM
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发表于 12-5-2011 04:43 PM
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你还是不要乱来,当patching的时候可能已经check到你已经私下unlock了。
不要再进入这游戏了,今晚就 ...
权少帅 发表于 12-5-2011 04:38 PM 
今晚我也是褒AIKA罢了,lvl cap release,又要grind了 |
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发表于 12-5-2011 04:57 PM
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Now that Brink has been released in North America, we’ve had hundreds of thousands of people create their character and join the civil war for the Ark. Seeing the game out there being played and enjoyed by so many is very exciting for us, and we’ve been hopping into multiplayer matches ourselves to get in on the action with all of you.
Before we dive into this blog update, we’d like to extend a huge thank you to everyone who’s been sharing their feedback about Brink. We keep a close eye on what all of you have been saying about the game and wanted to give you an update on what’s been happening on our end:
PC Update
On the PC side, we’re pleased to report that we’ve put together our first game update, bringing two immediate improvements to Brink:
It greatly enhances the crash reports we’re getting through Steam, with more detailed information coming our way from now on. While this doesn’t sound very exciting for you as a player, it’s really useful for the Brink team as it’ll allow us to track down the underlying issues much more quickly and work on fixes for them – particularly stability issues relating to compatibility.
This update also fixes an issue where closing the game before getting to the character selection screen can corrupt your character data and make it unusable. Until the game update comes out, we strongly recommend not shutting Brink down during start-up to avoid this issue altogether.
Better yet, this update has just hit Steam and you can download it by simply signing into your Steam client.
In other PC news, we’ve also been working closely with the guys over at Bethesda Softworks to identify and solve any hardware compatibility issues that people have been reporting. For the AMD graphics card owners out there, make sure you’ve installed the latest AMD video drivers as that will solve a fair few of the visual and performance issues out there. Similarly, if you have an NVIDIA card and are experiencing issues with the game, make sure you’ve got the latest NVIDIA video drivers installed.
The next game update for the PC version is already in the works, and includes a fix for the FOV issue some of you have been reporting on the forums, among several other things. We’ll have more information to share on that soon.
Statistics Site
We’ve also seen a few questions about the Brink statistics website and what you should be doing with the VIP code that’s displayed in the game. When the Brink statistics site launches on www.BrinkTheGame.com, you’ll be able to register a profile on there and can then use the VIP code from inside the game to link your Xbox 360 gamertag/PSN ID/Steam ID to it. More details on all of that soon!
Lastly, please do keep your Brink feedback coming. It’s really useful to us and we really do check all of it. We have teams at Splash Damage and Bethesda dedicated full time to resolving any issues you discover.
That’s it for now – thanks for reading and see you online in Brink!
Paul Wedgwood
Game Director |
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发表于 13-5-2011 01:14 AM
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还有7个小时,
顶啊。。。  |
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发表于 13-5-2011 09:46 AM
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偶也被steam ban過 |
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发表于 13-5-2011 10:46 AM
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本帖最后由 权少帅 于 13-5-2011 11:36 AM 编辑
BRINK虫虫。。。 
Steam/Client Bugs:
- Steam crashes at start up
- Brink will open up to a blue screen
- Client/Brink crashes at start up
- Game will crash at loading screen
- Game crashed while leaving was loading (was in window mode and was alt-tabbing to reply to a thread)
Visual Bugs :
- Smoke is displayed as a solid non translucent texture (solid Color).
- Grid lines over every texture in the game. Thread here: Graphical Bug
- Particles in game are surrounded by a solid blue color.
- Shoot or an explosion goes off, black boxes everywhere.
- Blue tint on your screen while in any outdoor maps
- Some doors that have been hacked open will not shown to be open but you can walk through
- Black bars when change resolution
- Corrupted font bitmaps at 2560x1600 screen resolution
Sound Bugs:
- No sound at all
- No sound but still have "ambient" noise
Single Player :
- Engineer mines will not affect bots
- AI is just terrible
Multi-Player:
- Constant lag even on low ping servers (no clue what it could be)
- Server will say its full when it says 15/16 (tried this on private game)
- Invisible comrades
- Unable to connect to friends Co-Op Games
(Most people open port forward 27015 and 27016 but forget to forward 8766)
- Can't play anything greater than 1 star Challenges Cooperatively Online
General Gameplay:
- Turrents cant detect bots or humans that are right in front of them sometimes
- Left ctrl unmaping every key
- Terrible Performance with a variety of ATI/AMD and some Nvidia Cards
- Keypad enter not mapable
- Controls revert to default
Other bugs:
- In challenges, after you beat the challenges, you're checking your XP, Unlocks, such, then you can click on the start next challenge or just exit to main menu, on more then one occasion it would crash trying to go back to main menu
- Apparently you can use a Heavy's equipment with a Light body structure to some degree )review comment 13 below)
- Trying to bind numpad ENTER key ends up binding the other ENTER key on the keyboard, making the numpad key unusable.
- Server browser brings the framerate to about 2 from a solid FPS elsewhere (probably already bugged). |
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发表于 13-5-2011 11:32 AM
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发表于 13-5-2011 11:38 AM
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这个game要port forward?
MisakaMikoto 发表于 13-5-2011 11:32 AM 
暂时需要。今天早上想和aaron COOP但是由于时间关系还不能成功。
今晚要再试。 |
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发表于 13-5-2011 12:53 PM
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发表于 13-5-2011 03:09 PM
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昨晚和 AI coop 了第一个救人质任务。。。
真想关掉那些在队友或敌人身上显示出来的数据,很 kacau 视 ...
江夏 发表于 13-5-2011 12:53 PM 
和AI COOP那里好玩的,还是入手正版和我们一起coop吧。 |
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发表于 14-5-2011 02:41 AM
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和AI COOP那里好玩的,还是入手正版和我们一起coop吧。
权少帅 发表于 13-5-2011 03:09 PM 
谢谢邀请。除了担心这区域的 server ping 外,以下是我却步的感想。感想对事不对人,我尊重那些在 Brink 里找到价值和欢乐的人。
深入了解到第四个单人游戏任务。
虽然有数个兵种,但特征不显着,到头来还是要硬拼,不管你是士兵、医务人员、技术员、或特务,你还是要塞完三十发子弹进敌人体内。
就是因为有数个兵种,所以一场任务里有多项目标供完成。这样的设计看似有层次感,不过我觉得比一场 counter strike dedust 拆弹/置弹更单调。
任务进行到中途竟然能在 console 前更换自己的兵种,这点连 star trek 的 transporter 都自叹不如了,也让游戏蒙上不可思议说不清的原由。
最后,在 FPS 里能看到敌人的 HP bar 是相当莫名其妙的 (令我怀念起 command & conquer : renegade),或许是个鼓励 hint "加油!还差两枪~" ?好心!Brink 是 pegi 16 了。 |
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发表于 14-5-2011 01:37 PM
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很好又有效率的补丁。
Brink Updated
Product Update - Valve 13:14
General:
Fixed issues with custom ui_fov settings when playing as a client
Added support for 2560x1440
Slightly improved start up times
Fixed crash when clicking in blank area on Training Videos menu
Fixed memory leaks on shutdown
Fixed Be More Objective leaderboards being incorrectly named
Graphics:
Fixed “texture gridding” issues on certain graphics cards
Fixed settings being incorrectly applied on the advanced video options screen
Improved performance when using Ambient Occlusion
Fixed halos not rendering correctly
AI Bots:
Removed bot intelligence inhibitors for Freeplay games
Adjusted bot behaviour in Campaign games to make teams more evenly matched
Changed bots’ objective priorities across all game modes
Fixed issue with bot difficulty continually dropping
User Interface:
Fixed poor server browser performance for users with a large number of items in their history
Made server browser refreshes much more responsive
Changed server browser to no longer group player counts by max players
Added new pop-up text for server browser filters
Fixed not being able to sort by favourites column
Server browser now retrieves favourites correctly from Steam
Fixed arrow keys not working when exiting out of a chat submenu
Made it easier to select a default secondary weapon
Disabled chat options in solo mode
Dedicated Servers:
Can now use net_ip command to assign IPs to server instances
Dedicated server binary can now be run as a service, which won't have a CSIDL_PERSONAL virtual folder |
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