《激戰》研發商 ArenaNet 創辦人之一、曾擔任《激戰》開發總監的 Jeff Strain 傳出已經離職。在他離職前他的職位為 NCsoft 北美分公司 NCsoft West 的資深開發主管。
雖然外界猜測 Jeff Strain 的離職,與另一位行銷主管 David Reid 的離開有關,但 NCsoft 表示,這是兩個不相關的事件。
Jeff Strain 為《魔獸爭霸 3》與《星海爭霸》的資深程式開發,並且是《魔獸世界》初期的開發領導人與首席程式師。Jeff Strain 當年與 Mike O'Brien、Patrick Wyatt 等人在離開 Blizzard 之後,共同創立了 ArenaNet,並且推出《激戰》成功在歐美市場打響名聲,後來計畫繼續開發續作《激戰 2》,如今卻傳出研發核心成員 Jeff Strain 離職的消息。
NCsoft 隨後發表聲明指出, Jeff Strain 是在雙方友好的情況下選擇離開 NCsoft,而 NCsoft 也祝福他在未來能創造最佳表現。此事件並不會改變 NCsoft 在北美的任何計畫,或帶來任何不好的影響,包括像是《AION》在北美的上市計畫,或《激戰 2》的研發計畫也將不會受到影響。
=========================================================================================================
Mike Obrien在GuildWars Wiki也有針對此事發了一篇公開信(從Guru轉貼):
Hi all,
I wanted to take a moment to offer my personal note on Jeff's departure.
因Jeff的離開,我在此想要跟各位分享一些個人的感想.
Jeff is a personal friend of mine. We worked together very closely from the time he joined Blizzard in 1996, through our founding of ArenaNet in 2000, until he left ArenaNet to join NCsoft West in 2008. I'm sad to see him leaving NCsoft now. We remain good friends and I wish him great success in his next endeavor.
Jeff跟我在私底下是好友.從他1996加入暴雪,2000年一共創立ANet,到他2008離開ANet加入NCsoft West,我們在工作上一直有很密切的合作.看到他現在離開NCsoft我很難過.我們還是好朋友,而我也祝福他在下一個跑道上能大展鴻圖.
It's important to understand that ArenaNet is a separate and self-contained development studio. Jeff hasn't been involved in the day-to-day development of Guild Wars 2 since he left ArenaNet more than a year ago, and I don't expect his departure to have a direct impact on our studio or on Guild Wars 2. I continue to lead ArenaNet, and I'm not going anywhere.
請大家明白,ANet實際上是個完全分開獨立,自給自足的工作室.早在兩年前Jeff離開ANet時,他已經沒有參與GW2每天的開發過程.他現在離開NCSoft對於GW2的開發也不會有任何直接影響.我會持續在ANet掌舵,我沒有要去哪.
We have an amazing team here at ArenaNet, and we continue to work hard on Guild Wars 2, preparing for the day when we can first reveal it to the world. That day is coming very soon now. I'm confident that, when you see Guild Wars 2 for the first time, you're going to love what you see, and any worries you have about its development will fade away.
我們在ANet這裡有個無與倫比的開發團隊,我們也會繼續努力為GW2工作,準備可以把GW2第一次公於世人的那一天.那一天已經快到了.我趕保證,你第一次看到GW2的時候就會愛上它,現在所有的不確定,懷疑也將煙消雲散.
- Mike O'Brien
原帖由 poisonsoup 于 13-8-2009 11:17 AM 发表
I'm confident that, when you see Guild Wars 2 for the first time,you're going to love what you see, and any worries you have about itsdevelopment will fade away.
我趕保證,你第一次看到GW2的時候就會愛上它,現在所有的不確定,懷疑也將煙消雲散.
Last week I promised you’d get your first glimpse of Guild Wars 2 “very soon now”. That day is almost here.
I want to thank all our fans for their patience as we developed the game to the point where we can start talking about it publically. I know you’ve all been anxiously awaiting this moment. You’ll soon understand how ambitious we’ve been and what we’ve accomplished during these past two years of development. We still have a lot of work ahead of us, but from here on out we’ll be able to provide you with more regular updates.
Guild Wars 2 is going to be a huge leap beyond the original. We have the best team in the industry executing at the top of their game, and I’m very proud of what our team has accomplished so far. As I said last week, I’m confident that when you get your first look at what we’ve been working on, you’re going to love what you see. Stay tuned for an exciting week ahead.