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楼主: thanatos

【情報】第六新職業 (新加Night Walker电影 )

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 楼主| 发表于 13-11-2008 12:08 PM | 显示全部楼层


‘Soul Master’, based on the existing champion as the champion andboasts a powerful offense and strength, not a warrior, but they onlyuse the test geommaneul soul with the spirit of light to put the swordto be used.
Soul Master (光之戰士/靈魂戰士)
1st Job:
- Improving Max HP Increase
- Iron Body
- Power Strike
- Slash Blast
- Soul
2nd Job:
- Sword Mastery
- Sword Booster
- Final Attack
- Rage
- Soul Blade
- Soul Runner
3rd Job:
- Advance Combo
- Brandish
- Coma
- Combo Attack
- Improving MP Recovery
- Panic
- Soul Blow
- Soul Charge

Soul Master ScreenShot In-Game



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[ 本帖最后由 thanatos 于 13-11-2008 12:25 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:08 PM | 显示全部楼层
First Job
Soul
Mastery Level: 20 | Type: Supportive
Level 1: MP - 11 / Basic attack 21/ W.DEF +10 / M.DEF +10 for 105 Seconds
Level 2: MP - 11 / Basic attack 22 / W.DEF +10 / M.DEF +10 for 110 Seconds
Level 3: MP - 12 / Basic attack 23 / W.DEF +10 / M.DEF +10 for 115 Seconds
Level 4: MP - 12 / Basic attack 24 / W.DEF +10 / M.DEF +10 for 120 Seconds
Level 5: MP - 13 / Basic attack 25 / W.DEF +10 / M.DEF +10 for 125 Seconds
Level 6: MP - 13 / Basic attack 26 / W.DEF +15 / M.DEF +15 for 130 Seconds
Level 7: MP - 14 / Basic attack 27 / W.DEF +15 / M.DEF +15 for 135 Seconds
Level 8: MP - 14 / Basic attack 28 / W.DEF +15 / M.DEF +15 for 140 Seconds
Level 9: MP - 15 / Basic attack 29 / W.DEF +15 / M.DEF +15 for 145 Seconds
Level 10: MP - 15 / Basic attack 30 / W.DEF +15 / M.DEF +15 for 150 Seconds
Level 11: MP - 16 / Basic attack 31 / W.DEF +20 / M.DEF +20 for 155 Seconds
Level 12: MP - 16 / Basic attack 32 / W.DEF +20 / M.DEF +20 for 160 Seconds
Level 13: MP - 17 / Basic attack 33 / W.DEF +20 / M.DEF +20 for 165 Seconds
Level 14: MP - 17 / Basic attack 34 / W.DEF +20 / M.DEF +20 for 170 Seconds
Level 15: MP - 18 / Basic attack 35 / W.DEF +20 / M.DEF +20 for 175 Seconds
Level 16: MP - 18 / Basic attack 36 / W.DEF +25 / M.DEF +25 for 180 Seconds
Level 17: MP - 19 / Basic attack 37 / W.DEF +25 / M.DEF +25 for 185 Seconds
Level 18: MP - 19 / Basic attack 38 / W.DEF +25 / M.DEF +25 for 190 Seconds
Level 19: MP - 20 / Basic attack 39 / W.DEF +25 / M.DEF +25 for 195 Seconds
Level 20: MP - 20 / Basic attack 40 / W.DEF +25 / M.DEF +25 for 200 Seconds
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 楼主| 发表于 13-11-2008 12:09 PM | 显示全部楼层
2nd Job Skills
The new skills that Soul Master has are Final Attack (supportiveinstead of being passive skill), Soul Blade (similar to Crossbow manIron Arrow) and it has Soul Runner (similar to Magician Teleport orPirate Dash).
Final Attack
    The new Final Attack here has a timer and usesthe Sword Booster effect to allow the use of Final Attack. Deals samepercentage of damage and same chances of occurring.
    .
    Master Level: 30 | Type: Supportive
    Level 01: MP - 12 / 2% Probability / 105% Damage / 155 seconds
    Level 02: MP - 12 / 4% Probability / 110% Damage / 160 seconds
    Level 03: MP - 12 / 6% Probability / 115% Damage / 165 seconds
    Level 04: MP - 12 / 8% Probability / 120% Damage / 170 seconds
    Level 05: MP - 12 / 10% Probability / 125% Damage / 175 seconds
    Level 06: MP - 12 / 12% Probability / 130% Damage / 180 seconds
    Level 07: MP - 12 / 14% Probability / 135% Damage / 185 seconds
    Level 08: MP - 12 / 16% Probability / 140% Damage / 190 seconds
    Level 09: MP - 12 / 18% Probability / 145% Damage / 195 seconds
    Level 10: MP - 12 / 20% Probability / 150% Damage / 200 seconds
    Level 11: MP - 24 / 22% Probability / 155% Damage / 205 seconds
    Level 12: MP - 24 / 24% Probability / 160% Damage / 210 seconds
    Level 13: MP - 24 / 26% Probability / 165% Damage / 215 seconds
    Level 14: MP - 24 / 28% Probability / 170% Damage / 220 seconds
    Level 15: MP - 24 / 30% Probability / 175% Damage / 225 seconds
    Level 16: MP - 24 / 32% Probability / 180% Damage / 230 seconds
    Level 17: MP - 24 / 34% Probability / 185% Damage / 235 seconds
    Level 18: MP - 24 / 36% Probability / 190% Damage / 240 seconds
    Level 19: MP - 24 / 38% Probability / 195% Damage / 245 seconds
    Level 20: MP - 24 / 40% Probability / 200% Damage / 250 seconds
    Level 21: MP - 36 / 42% Probability / 205% Damage / 255 seconds
    Level 22: MP - 36 / 44% Probability / 210% Damage / 260 seconds
    Level 23: MP - 36 / 46% Probability / 215% Damage / 265 seconds
    Level 24: MP - 36 / 48% Probability / 220% Damage / 270 seconds
    Level 25: MP - 36 / 50% Probability / 225% Damage / 275 seconds
    Level 26: MP - 36 / 52% Probability / 230% Damage / 280 seconds
    Level 27: MP - 36 / 54% Probability / 235% Damage / 285 seconds
    Level 28: MP - 36 / 56% Probability / 240% Damage / 290 seconds
    Level 29: MP - 36 / 58% Probability / 245% Damage / 295 seconds
    Level 30: MP - 36 / 60% Probability / 250% Damage / 300 seconds
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Soul Blade
    Similar to Crossbowman Iron Arrow but only hits 3 enemies at max.
    .
    Master Level: 30 | Type: Active
    Level 01: MP - 15 / 135% Damage / 3 Enemies / 350 range
    Level 02: MP - 15 / 140% Damage / 3 Enemies / 350 range
    Level 03: MP - 15 / 145% Damage / 3 Enemies / 350 range
    Level 04: MP - 15 / 150% Damage / 3 Enemies / 350 range
    Level 05: MP - 15 / 155% Damage / 3 Enemies / 350 range
    Level 06: MP - 15 / 160% Damage / 3 Enemies / 350 range
    Level 07: MP - 15 / 165% Damage / 3 Enemies / 350 range
    Level 08: MP - 15 / 170% Damage / 3 Enemies / 350 range
    Level 09: MP - 15 / 175% Damage / 3 Enemies / 350 range
    Level 10: MP - 15 / 180% Damage / 3 Enemies / 350 range
    Level 11: MP - 20 / 155% Damage / 4 Enemies / 350 range
    Level 12: MP - 20 / 160% Damage / 4 Enemies / 350 range
    Level 13: MP - 20 / 165% Damage / 4 Enemies / 350 range
    Level 14: MP - 20 / 170% Damage / 4 Enemies / 350 range
    Level 15: MP - 20 / 175% Damage / 4 Enemies / 350 range
    Level 16: MP - 20 / 180% Damage / 4 Enemies / 350 range
    Level 17: MP - 20 / 185% Damage / 4 Enemies / 350 range
    Level 18: MP - 20 / 190% Damage / 4 Enemies / 350 range
    Level 19: MP - 20 / 195% Damage / 4 Enemies / 350 range
    Level 20: MP - 20 / 200% Damage / 4 Enemies / 350 range
    Level 21: MP - 25 / 175% Damage / 5 Enemies / 350 range
    Level 22: MP - 25 / 180% Damage / 5 Enemies / 350 range
    Level 23: MP - 25 / 185% Damage / 5 Enemies / 350 range
    Level 24: MP - 25 / 190% Damage / 5 Enemies / 350 range
    Level 25: MP - 25 / 195% Damage / 5 Enemies / 350 range
    Level 26: MP - 25 / 200% Damage / 5 Enemies / 350 range
    Level 27: MP - 25 / 205% Damage / 5 Enemies / 350 range
    Level 28: MP - 25 / 210% Damage / 5 Enemies / 350 range
    Level 29: MP - 25 / 215% Damage / 5 Enemies / 350 range
    Level 30: MP - 25 / 220% Damage / 5 Enemies / 350 range

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Soul Runner
    Similar to Magician Teleport.
    .
    Master Level: 10 | Type: Supportive
    Level 01: MP - 60
    Level 02: MP - 55
    Level 03: MP - 50
    Level 04: MP - 45
    Level 05: MP - 40
    Level 06: MP - 35
    Level 07: MP - 30
    Level 08: MP - 25
    Level 09: MP - 20
    Level 10: MP - 15
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 楼主| 发表于 13-11-2008 12:09 PM | 显示全部楼层
3rd Job Skills
It’s strange how Combo Attack works with this job. The damagepercentages for Combo Attack and Adv. Combo are swapped. So ComboAttack says the damage goes up to 200% for the first five orbs, then upto 120% for the last five. This is the exact opposite of how Crusadersand Heroes operate. Furthermore, Combo Attack and Adv. Combo attack areonly 20 levels each.
Combo Attack
    Similar to 3rd Job Crusader Combo Attack.
    .
    Master Level: 20 | Type: Supportive
    Level 01: MP - 25 / 105% Damage / 120 Seconds / 3 orbs
    Level 02: MP - 25 / 110% Damage / 120 Seconds / 3 orbs
    Level 03: MP - 25 / 115% Damage / 120 Seconds / 3 orbs
    Level 04: MP - 25 / 120% Damage / 120 Seconds / 3 orbs
    Level 05: MP - 25 / 125% Damage / 140 Seconds / 3 orbs
    Level 06: MP - 25 / 130% Damage / 140 Seconds / 3 orbs
    Level 07: MP - 25 / 135% Damage / 140 Seconds / 3 orbs
    Level 08: MP - 25 / 140% Damage / 140 Seconds / 4 orbs
    Level 09: MP - 25 / 145% Damage / 160 Seconds / 4 orbs
    Level 10: MP - 25 / 150% Damage / 160 Seconds / 4 orbs
    Level 11: MP - 35 / 155% Damage / 160 Seconds / 4 orbs
    Level 12: MP - 35 / 160% Damage / 160 Seconds / 4 orbs
    Level 13: MP - 35 / 165% Damage / 180 Seconds / 4 orbs
    Level 14: MP - 35 / 170% Damage / 180 Seconds / 4 orbs
    Level 15: MP - 35 / 175% Damage / 180 Seconds / 5 orbs
    Level 16: MP - 35 / 180% Damage / 180 Seconds / 5 orbs
    Level 17: MP - 35 / 185% Damage / 200 Seconds / 5 orbs
    Level 18: MP - 35 / 190% Damage / 200 Seconds / 5 orbs
    Level 19: MP - 35 / 195% Damage / 200 Seconds / 5 orbs
    Level 20: MP - 35 / 200% Damage / 200 Seconds / 5 orbs
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Advance Combo
Mastery Level: 20 | Type: Supportive | Pre-requisite: Combo Attack level 20
Level 01: Damage 101% / 11% Probability for 2 orbs / 6 orbs
Level 02: Damage 102% / 12% Probability for 2 orbs / 6 orbs
Level 03: Damage 103% / 13% Probability for 2 orbs / 6 orbs
Level 04: Damage 104% / 14% Probability for 2 orbs / 6 orbs
Level 05: Damage 105% / 15% Probability for 2 orbs / 7 orbs
Level 06: Damage 106% / 16% Probability for 2 orbs / 7 orbs
Level 07: Damage 107% / 17% Probability for 2 orbs / 7 orbs
Level 08: Damage 108% / 18% Probability for 2 orbs / 7 orbs
Level 09: Damage 109% / 19% Probability for 2 orbs / 8 orbs
Level 10: Damage 110% / 20% Probability for 2 orbs / 8 orbs
Level 11: Damage 111% / 21% Probability for 2 orbs / 8 orbs
Level 12: Damage 112% / 22% Probability for 2 orbs / 8 orbs
Level 13: Damage 113% / 23% Probability for 2 orbs / 9 orbs
Level 14: Damage 114% / 24% Probability for 2 orbs / 9 orbs
Level 15: Damage 115% / 25% Probability for 2 orbs / 9 orbs
Level 16: Damage 116% / 26% Probability for 2 orbs / 9 orbs
Level 17: Damage 117% / 27% Probability for 2 orbs / 10 orbs
Level 18: Damage 118% / 28% Probability for 2 orbs / 10 orbs
Level 19: Damage 119% / 29% Probability for 2 orbs / 10 orbs
Level 20: Damage 120% / 30% Probability for 2 orbs / 10 orbs
Panic
Mastery Level: 20 | Type: Active | Pre-requisite: Combo Attack level 1
Level 01: MP - 10 / 150% Damage
Level 02: MP - 10 / 171% Damage
Level 03: MP - 10 / 184% Damage
Level 04: MP - 10 / 194% Damage
Level 05: MP - 10 / 203% Damage
Level 06: MP - 10 / 212% Damage
Level 07: MP - 10 / 220% Damage
Level 08: MP - 10 / 228% Damage
Level 09: MP - 10 / 235% Damage
Level 10: MP - 10 / 242% Damage
Level 11: MP - 17 / 248% Damage
Level 12: MP - 17 / 255% Damage
Level 13: MP - 17 / 261% Damage
Level 14: MP - 17 / 267% Damage
Level 15: MP - 17 / 273% Damage
Level 16: MP - 17 / 279% Damage
Level 17: MP - 17 / 285% Damage
Level 18: MP - 17 / 290% Damage
Level 19: MP - 17 / 296% Damage
Level 20: MP - 17 / 301% Damage
Brandish
Mastery Level: 30 | Type: Active
Level 01: MP - 16 / 115% Damage / 1 Enemy
Level 02: MP - 16 / 120% Damage / 1 Enemy
Level 03: MP - 16 / 125% Damage / 1 Enemy
Level 04: MP - 16 / 130% Damage / 1 Enemy
Level 05: MP - 16 / 135% Damage / 1 Enemy
Level 06: MP - 16 / 140% Damage / 1 Enemy
Level 07: MP - 16 / 145% Damage / 1 Enemy
Level 08: MP - 16 / 150% Damage / 1 Enemy
Level 09: MP - 16 / 155% Damage / 1 Enemy
Level 10: MP - 16 / 160% Damage / 1 Enemy
Level 11: MP - 24 / 164% Damage / 2 Enemies
Level 12: MP - 24 / 168% Damage / 2 Enemies
Level 13: MP - 24 / 172% Damage / 2 Enemies
Level 14: MP - 24 / 176% Damage / 2 Enemies
Level 15: MP - 24 / 180% Damage / 2 Enemies
Level 16: MP - 24 / 184% Damage / 2 Enemies
Level 17: MP - 24 / 188% Damage / 2 Enemies
Level 18: MP - 24 / 192% Damage / 2 Enemies
Level 19: MP - 24 / 196% Damage / 2 Enemies
Level 20: MP - 24 / 200% Damage / 2 Enemies
Level 21: MP - 32 / 204% Damage / 3 Enemies
Level 22: MP - 32 / 208% Damage / 3 Enemies
Level 23: MP - 32 / 212% Damage / 3 Enemies
Level 24: MP - 32 / 216% Damage / 3 Enemies
Level 25: MP - 32 / 220% Damage / 3 Enemies
Level 26: MP - 32 / 224% Damage / 3 Enemies
Level 27: MP - 32 / 228% Damage / 3 Enemies
Level 28: MP - 32 / 232% Damage / 3 Enemies
Level 29: MP - 32 / 236% Damage / 3 Enemies
Level 30: MP - 32 / 240% Damage / 3 Enemies
Note: Similar to 4th Job Hero Brandish.
Soul Blow
Master Level: 30 | Type: Active
Level 01: MP - 15 / 165% Damage / 3 Enemies
Level 02: MP - 15 / 170% Damage / 3 Enemies
Level 03: MP - 15 / 175% Damage / 3 Enemies
Level 04: MP - 15 / 180% Damage / 3 Enemies
Level 05: MP - 15 / 185% Damage / 3 Enemies
Level 06: MP - 15 / 190% Damage / 4 Enemies
Level 07: MP - 15 / 195% Damage / 4 Enemies
Level 08: MP - 15 / 200% Damage / 4 Enemies
Level 09: MP - 15 / 205% Damage / 4 Enemies
Level 10: MP - 15 / 210% Damage / 4 Enemies
Level 11: MP - 25 / 215% Damage / 5 Enemies
Level 12: MP - 25 / 220% Damage / 5 Enemies
Level 13: MP - 25 / 225% Damage / 5 Enemies
Level 14: MP - 25 / 230% Damage / 5 Enemies
Level 15: MP - 25 / 235% Damage / 5 Enemies
Level 16: MP - 25 / 240% Damage / 6 Enemies
Level 17: MP - 25 / 245% Damage / 6 Enemies
Level 18: MP - 25 / 250% Damage / 6 Enemies
Level 19: MP - 25 / 255% Damage / 6 Enemies
Level 20: MP - 25 / 260% Damage / 6 Enemies
Level 21: MP - 35 / 265% Damage / 7 Enemies
Level 22: MP - 35 / 270% Damage / 7 Enemies
Level 23: MP - 35 / 275% Damage / 7 Enemies
Level 24: MP - 35 / 280% Damage / 7 Enemies
Level 25: MP - 35 / 285% Damage / 7 Enemies
Level 26: MP - 35 / 290% Damage / 8 Enemies
Level 27: MP - 35 / 295% Damage / 8 Enemies
Level 28: MP - 35 / 300% Damage / 8 Enemies
Level 29: MP - 35 / 305% Damage / 8 Enemies
Level 30: MP - 35 / 310% Damage / 8 Enemies
Note: The attack range on this move is huge. lt.x-> -400, lt.y-> -160, rb.x-> 30, rb.y-> 30
Soul Charge
Mastery Level: 20 | Type: Active
Level 1: MP - 25 / 101% Damage / 110 Seconds
Level 2: MP - 25 / 102% Damage / 120 Seconds
Level 3: MP - 25 / 103% Damage / 130 Seconds
Level 4: MP - 25 / 104% Damage / 140 Seconds
Level 5: MP - 25 / 105% Damage / 150 Seconds
Level 6: MP - 25 / 106% Damage / 160 Seconds
Level 7: MP - 25 / 107% Damage / 170 Seconds
Level 8: MP - 25 / 108% Damage / 180 Seconds
Level 9: MP - 25 / 109% Damage / 190 Seconds
Level 10: MP - 25 / 110% Damage / 200 Seconds
Level 11: MP - 35 / 111% Damage / 210 Seconds
Level 12: MP - 35 / 112% Damage / 220 Seconds
Level 13: MP - 35 / 113% Damage / 230 Seconds
Level 14: MP - 35 / 114% Damage / 240 Seconds
Level 15: MP - 35 / 115% Damage / 250 Seconds
Level 16: MP - 35 / 116% Damage / 260 Seconds
Level 17: MP - 35 / 117% Damage / 270 Seconds
Level 18: MP - 35 / 118% Damage / 280 Seconds
Level 19: MP - 35 / 119% Damage / 290 Seconds
Level 20: MP - 35 / 120% Damage / 300 Seconds
Note: similar to 4th Job Paladin Elemental Charge.Soul Charge has the same bonuses every level as Holy Charge, exceptSoul Charge is non-elemental.

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 楼主| 发表于 13-11-2008 12:11 PM | 显示全部楼层


‘Striker’ in terms of the gongryeok chesul with Which is similar tothe crowds begins, but adds that the spirit of lightning suddenlyProperty to hameun of the attack, and of course with lightning in theinstance is more powerful attack.
Striker

1st Job
- Lightning
2nd Job
- Improving Max HP increase
- Knuckle Booster
- Knuckle Mastery
- Screw Punch
- Instantaneous (weaker)
- Energy Buster (weaker)
- Lightning Charge.
3rd Job
- Critical Punch (Bowman’s crit)
- Energy Drain
- Transform (strengthened)
- Shockwave (weakened)
- Fist (weakened)
- Wind Booster
- Shark Wave

Striker ScreenShot In-Game



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[ 本帖最后由 thanatos 于 13-11-2008 12:26 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:12 PM | 显示全部楼层
Striker
First Job
The first job here is the exact same as the base Pirate class with oneexception - Double Fire is exchanged for a summoning skill calledLightning.

Lightning
    Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.
    .
    Master Level: 20 | Type: Active
    Level 01: MP - 11 / 105 seconds / 21 Attack Power / WDEF +10 / MDEF +10
    Level 02: MP - 11 / 110 seconds / 22 Attack Power / WDEF +10 / MDEF +10
    Level 03: MP - 12 / 115 seconds / 23 Attack Power / WDEF +10 / MDEF +10
    Level 04: MP - 12 / 120 seconds / 24 Attack Power / WDEF +10 / MDEF +10
    Level 05: MP - 13 / 125 seconds / 25 Attack Power / WDEF +10 / MDEF +10
    Level 06: MP - 13 / 130 seconds / 26 Attack Power / WDEF +15 / MDEF +15
    Level 07: MP - 14 / 135 seconds / 27 Attack Power / WDEF +15 / MDEF +15
    Level 08: MP - 14 / 140 seconds / 28 Attack Power / WDEF +15 / MDEF +15
    Level 09: MP - 15 / 145 seconds / 29 Attack Power / WDEF +15 / MDEF +15
    Level 10: MP - 15 / 150 seconds / 30 Attack Power / WDEF +15 / MDEF +15
    Level 11: MP - 16 / 155 seconds / 31 Attack Power / WDEF +20 / MDEF +20
    Level 12: MP - 16 / 160 seconds / 32 Attack Power / WDEF +20 / MDEF +20
    Level 13: MP - 17 / 165 seconds / 33 Attack Power / WDEF +20 / MDEF +20
    Level 14: MP - 17 / 170 seconds / 34 Attack Power / WDEF +20 / MDEF +20
    Level 15: MP - 18 / 175 seconds / 35 Attack Power / WDEF +20 / MDEF +20
    Level 16: MP - 18 / 180 seconds / 36 Attack Power / WDEF +25 / MDEF +25
    Level 17: MP - 19 / 185 seconds / 37 Attack Power / WDEF +25 / MDEF +25
    Level 18: MP - 19 / 190 seconds / 38 Attack Power / WDEF +25 / MDEF +25
    Level 19: MP - 20 / 195 seconds / 39 Attack Power / WDEF +25 / MDEF +25
    Level 20: MP - 20 / 200 seconds / 40 Attack Power / WDEF +25 / MDEF +25
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 楼主| 发表于 13-11-2008 12:13 PM | 显示全部楼层
2nd Job - Striker’s Guide
Here’s where things start to get a little crazy. The Striker obtainsskills earlier than the base Pirate class, obtaining 3rd job moves inthe second job. However, these skills are considerably weaker thantheir 3rd job counterparts because they are received one job earlier.Any skill which is weaker than its typical counterpart I will label“(weaker)” and delineate the skill below.
Available Skills
Improving Max HP increase | Knuckle Booster | Knuckle Mastery | Lightning Charge.
Screw Punch | Instantaneous (weaker) | Energy Buster (weaker)
Before I go over how Lightning Charge works, I will discuss howInstantaneous and Energy Buster are weaker than their counterparts.Energy Buster is simple. Instead of 30 levels, the skill can only reacha maximum level of 20 while having the same bonuses for each level asthe original skill. Instantaneous is completely different per level, sohere are the instantaneous skill levels:
Instantaneous - Striker
    Every attack, energy recovers at a certain rate.When the energy is fully charged, body attack effects and stanceeffects enable automatically and the character can use skills thatrequire energy.
    Legend: Dur. - Duration | sec - seconds | Dmg - Damage | ATK - Attack | ACC - Accuracy

    .
    Master Level: 20 | Type: Active
    Level 01: Dur. 31 sec / Avoid +1 / ACC +1 / Charge Rate 75% / Dmg 43% / 11% Probability / ATK +0
    Level 02: Dur. 32 sec / Avoid +2 / ACC +2 / Charge Rate 80% / Dmg 46% / 12% Probability / ATK +11
    Level 03: Dur. 33 sec / Avoid +3 / ACC +3 / Charge Rate 85% / Dmg 49% / 13% Probability / ATK +11
    Level 04: Dur. 34 sec / Avoid +4 / ACC +4 / Charge Rate 90% / Dmg 52% / 14% Probability / ATK +12
    Level 05: Dur. 35 sec / Avoid +5 / ACC +5 / Charge Rate 95% / Dmg 55% / 15% Probability / ATK +12
    Level 06: Dur. 36 sec / Avoid +6 / ACC +6 / Charge Rate 100% / Dmg 58% / 16% Probability / ATK +13
    Level 07: Dur. 37 sec / Avoid +7 / ACC +7 / Charge Rate 105% / Dmg 61% / 17% Probability / ATK +13
    Level 08: Dur. 38 sec / Avoid +8 / ACC +8 / Charge Rate 110% / Dmg 64% / 18% Probability / ATK +14
    Level 09: Dur. 39 sec / Avoid +9 / ACC +9 / Charge Rate 115% / Dmg 67% / 19% Probability / ATK +14
    Level 10: Dur. 40 sec / Avoid +10 / ACC +10 / Charge Rate 120% / Dmg 70% / 20% Probability / ATK +15
    Level 11: Dur. 41 sec / Avoid +11 / ACC +11 / Charge Rate 125% / Dmg 73% / 21% Probability / ATK +15
    Level 12: Dur. 42 sec / Avoid +12 / ACC +12 / Charge Rate 130% / Dmg 76% / 22% Probability / ATK +16
    Level 13: Dur. 43 sec / Avoid +13 / ACC +13 / Charge Rate 135% / Dmg 79% / 23% Probability / ATK +16
    Level 14: Dur. 44 sec / Avoid +14 / ACC +14 / Charge Rate 140% / Dmg 82% / 24% Probability / ATK +17
    Level 15: Dur. 45 sec / Avoid +15 / ACC +15 / Charge Rate 145% / Dmg 85% / 25% Probability / ATK +17
    Level 16: Dur. 46 sec / Avoid +16 / ACC +16 / Charge Rate 150% / Dmg 88% / 26% Probability / ATK +18
    Level 17: Dur. 47 sec / Avoid +17 / ACC +17 / Charge Rate 155% / Dmg 91% / 27% Probability / ATK +18
    Level 18: Dur. 48 sec / Avoid +18 / ACC +18 / Charge Rate 160% / Dmg 94% / 28% Probability / ATK +19
    Level 19: Dur. 49 sec / Avoid +19 / ACC +19 / Charge Rate 165% / Dmg 97% / 29% Probability / ATK +19
    Level 20: Dur. 50 sec / Avoid +20 / ACC +20 / Charge Rate 170% / Dmg 100%/ 30% Probability / ATK+20
.
Lightning Charge
    Imbue the power of lightning into your weapon. (Elemental Attribute: Lightning)
    .
    Master Level: 20 | Type: Active
    Level 01: MP - 25 / 101% Damage / 12 seconds / 2.5% elemental bonus
    Level 02: MP - 25 / 102% Damage / 19 seconds / 5.0% elemental bonus
    Level 03: MP - 25 / 103% Damage / 26 seconds / 7.5% elemental bonus
    Level 04: MP - 25 / 104% Damage / 33 seconds / 10.0% elemental bonus
    Level 05: MP - 25 / 105% Damage / 40 seconds / 12.5% elemental bonus
    Level 06: MP - 25 / 106% Damage / 47 seconds / 15.0% elemental bonus
    Level 07: MP - 25 / 107% Damage / 54 seconds / 17.5% elemental bonus
    Level 08: MP - 25 / 108% Damage / 61 seconds / 20.0% elemental bonus
    Level 09: MP - 25 / 109% Damage / 68 seconds / 22.5% elemental bonus
    Level 10: MP - 25 / 110% Damage / 75 seconds / 25.0% elemental bonus
    Level 11: MP - 30 / 111% Damage / 82 seconds / 27.5% elemental bonus
    Level 12: MP - 30 / 112% Damage / 89 seconds / 30.0% elemental bonus
    Level 13: MP - 30 / 113% Damage / 96 seconds / 32.5% elemental bonus
    Level 14: MP - 30 / 114% Damage / 103 seconds / 35.0% elemental bonus
    Level 15: MP - 30 / 115% Damage / 110 seconds / 37.5% elemental bonus
    Level 16: MP - 30 / 116% Damage / 116 seconds / 40.0% elemental bonus
    Level 17: MP - 30 / 117% Damage / 122 seconds / 42.5% elemental bonus
    Level 18: MP - 30 / 118% Damage / 128 seconds / 45.0% elemental bonus
    Level 19: MP - 30 / 119% Damage / 134 seconds / 47.5% elemental bonus
    Level 20: MP - 30 / 120% Damage / 140 seconds / 50.0% elemental bonus
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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 楼主| 发表于 13-11-2008 12:13 PM | 显示全部楼层
3rd Job - Striker’s Road
Available Skills:
Critical Punch (Bowman’s Critical) | Energy Drain | Wind Booster | Shark Wave
Shockwave (weakened) | Fist (weakened) | Transform (strengthened)
I know many of you may be sad at the weakened skills, but rememberthat you have an elemental advantage over the Pirate class as well asbonuses from the parent. If you fight with elemental advantage, youwill easily outdamage (almost) any pirate you meet.
Anyway, let’s go over the strengthening of Transform
Transform
    Transform for 120 seconds. Usable Skills: Shock Wave, KnuckleBooster, Energy Buster, Energy Drain, Maple Warrior, Awakening, WindBooster, Time Reef. So the Striker gets Super Transform cooldowns asthe regular Transform. Cool. Transform provides Speed +40 and Jump +40
    .
    Master Level: 20 | Type: Active
    Level 01: WDEF +4 / MDEF +4 / 510 second cooldown
    Level 02: WDEF +8 / MDEF +8 / 480 second cooldown
    Level 03: WDEF +12 / MDEF +12 / 450 second cooldown
    Level 04: WDEF +16 / MDEF +16 / 420 second cooldown
    Level 05: WDEF +20 / MDEF +20 / 390 second cooldown
    Level 06: WDEF +24 / MDEF +24 / 360 second cooldown
    Level 07: WDEF +28 / MDEF +28 / 330 second cooldown
    Level 08: WDEF +32 / MDEF +32 / 300 second cooldown
    Level 09: WDEF +36 / MDEF +36 / 270 second cooldown
    Level 10: WDEF +40 / MDEF +40 / 240 second cooldown
.

Shockwave
    Inflicts damage to monsters by striking strongly on the ground. Youcan only use this skill in the form of transform or super transform.
    .
    Master Level: 20 | Type: Active
    Level 01: MP - 18 / 270% Damage / 3 Enemies
    Level 02: MP - 18 / 290% Damage / 3 Enemies
    Level 03: MP - 18 / 310% Damage / 3 Enemies
    Level 04: MP - 18 / 330% Damage / 3 Enemies
    Level 05: MP - 18 / 350% Damage / 3 Enemies
    Level 06: MP - 22 / 370% Damage / 4 Enemies
    Level 07: MP - 22 / 390% Damage / 4 Enemies
    Level 08: MP - 22 / 410% Damage / 4 Enemies
    Level 09: MP - 22 / 430% Damage / 4 Enemies
    Level 10: MP - 22 / 450% Damage / 4 Enemies
    Level 11: MP - 26 / 470% Damage / 5 Enemies
    Level 12: MP - 26 / 490% Damage / 5 Enemies
    Level 13: MP - 26 / 510% Damage / 5 Enemies
    Level 14: MP - 26 / 530% Damage / 5 Enemies
    Level 15: MP - 26 / 550% Damage / 5 Enemies
    Level 16: MP - 30 / 570% Damage / 6 Enemies
    Level 17: MP - 30 / 590% Damage / 6 Enemies
    Level 18: MP - 30 / 610% Damage / 6 Enemies
    Level 19: MP - 30 / 630% Damage / 6 Enemies
    Level 20: MP - 30 / 650% Damage / 6 Enemies
.
Fist
    Attack the enemy close to the character 6 times, quickly. (Similar to 4th Job Viper Skill)
    .
    Master Level: 30 | Type: Active
    Level 01: MP - 21 / 94% Damage
    Level 02: MP - 21 / 98% Damage
    Level 03: MP - 22 / 102% Damage
    Level 04: MP - 22 / 106% Damage
    Level 05: MP - 23 / 110% Damage
    Level 06: MP - 23 / 114% Damage
    Level 07: MP - 24 / 118% Damage
    Level 08: MP - 24 / 122% Damage
    Level 09: MP - 25 / 126% Damage
    Level 10: MP - 25 / 130% Damage
    Level 11: MP - 26 / 134% Damage
    Level 12: MP - 26 / 138% Damage
    Level 13: MP - 27 / 142% Damage
    Level 14: MP - 27 / 146% Damage
    Level 15: MP - 28 / 150% Damage
    Level 16: MP - 28 / 154% Damage
    Level 17: MP - 29 / 158% Damage
    Level 18: MP - 29 / 162% Damage
    Level 19: MP - 30 / 166% Damage
    Level 20: MP - 30 / 170% Damage
    Level 21: MP - 31 / 174% Damage
    Level 22: MP - 31 / 178% Damage
    Level 23: MP - 32 / 182% Damage
    Level 24: MP - 32 / 186% Damage
    Level 25: MP - 33 / 190% Damage
    Level 26: MP - 33 / 194% Damage
    Level 27: MP - 34 / 198% Damage
    Level 28: MP - 34 / 202% Damage
    Level 29: MP - 35 / 206% Damage
    Level 30: MP - 35 / 210% Damage
.
Spark
    Adds extra attack(s) with the Lightning Sprite’spower. Enemies near the enemy attacked take damage simultaneouslywithin 200 range. (Elemental Atribute: Lightning)
    .
    Master Level: 20 | Type: Active
    Level 01: MP - 11 / 82% Damage / 50 seconds / Attacks 2 enemies
    Level 02: MP - 12 / 84% Damage / 60 seconds / Attacks 2 enemies
    Level 03: MP - 13 / 86% Damage / 70 seconds / Attacks 2 enemies
    Level 04: MP - 14 / 88% Damage / 80 seconds / Attacks 2 enemies
    Level 05: MP - 15 / 90% Damage / 90 seconds / Attacks 2 enemies
    Level 06: MP - 16 / 92% Damage / 100 seconds / Attacks 2 enemies
    Level 07: MP - 17 / 94% Damage / 110 seconds / Attacks 2 enemies
    Level 08: MP - 18 / 96% Damage / 120 seconds / Attacks 2 enemies
    Level 09: MP - 19 / 98% Damage / 130 seconds / Attacks 2 enemies
    Level 10: MP - 20 / 100% Damage / 140 seconds / Attacks 2 enemies
    Level 11: MP - 21 / 102% Damage / 150 seconds / Attacks 3 enemies
    Level 12: MP - 22 / 104% Damage / 160 seconds / Attacks 3 enemies
    Level 13: MP - 23 / 106% Damage / 170 seconds / Attacks 3 enemies
    Level 14: MP - 24 / 108% Damage / 180 seconds / Attacks 3 enemies
    Level 15: MP - 25 / 110% Damage / 190 seconds / Attacks 3 enemies
    Level 16: MP - 26 / 112% Damage / 200 seconds / Attacks 3 enemies
    Level 17: MP - 27 / 114% Damage / 210 seconds / Attacks 3 enemies
    Level 18: MP - 28 / 116% Damage / 220 seconds / Attacks 3 enemies
    Level 19: MP - 29 / 118% Damage / 230 seconds / Attacks 3 enemies
    Level 20: MP - 30 / 120% Damage / 240 seconds / Attacks 3 enemies
.
Shark Wave
    Damage multiple enemies in front. [600 range]
    .
    Master Level: 30 | Type: Active
    Level 01: MP - 15 / 145% Damage / 4 enemies
    Level 02: MP - 15 / 150% Damage / 4 enemies
    Level 03: MP - 15 / 155% Damage / 4 enemies
    Level 04: MP - 15 / 160% Damage / 4 enemies
    Level 05: MP - 15 / 165% Damage / 4 enemies
    Level 06: MP - 15 / 170% Damage / 4 enemies
    Level 07: MP - 15 / 175% Damage / 4 enemies
    Level 08: MP - 15 / 180% Damage / 4 enemies
    Level 09: MP - 15 / 185% Damage / 4 enemies
    Level 10: MP - 15 / 190% Damage / 4 enemies
    Level 11: MP - 25 / 195% Damage / 5 enemies
    Level 12: MP - 25 / 200% Damage / 5 enemies
    Level 13: MP - 25 / 205% Damage / 5 enemies
    Level 14: MP - 25 / 210% Damage / 5 enemies
    Level 15: MP - 25 / 215% Damage / 5 enemies
    Level 16: MP - 25 / 220% Damage / 5 enemies
    Level 17: MP - 25 / 225% Damage / 5 enemies
    Level 18: MP - 25 / 230% Damage / 5 enemies
    Level 19: MP - 25 / 235% Damage / 5 enemies
    Level 20: MP - 25 / 240% Damage / 5 enemies
    Level 21: MP - 35 / 245% Damage / 6 enemies
    Level 22: MP - 35 / 250% Damage / 6 enemies
    Level 23: MP - 35 / 255% Damage / 6 enemies
    Level 24: MP - 35 / 260% Damage / 6 enemies
    Level 25: MP - 35 / 265% Damage / 6 enemies
    Level 26: MP - 35 / 270% Damage / 6 enemies
    Level 27: MP - 35 / 275% Damage / 6 enemies
    Level 28: MP - 35 / 280% Damage / 6 enemies
    Level 29: MP - 35 / 285% Damage / 6 enemies
    Level 30: MP - 35 / 290% Damage / 6 enemies
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Blessing of the Sprite | Lightning | Lightning Charge | Critical Punch | Spark | Shark Wave
Lightning
Summon a Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies.
Lightning Charge
Imbues the Lightning element to a Knuckle for a set amount of time.
Critical Punch
Critical attacks become possible with a certain chance.
Spark
Adds extra attack(s) with the Lightning Sprite’s power. Enemies near the enemy attacked take damage simultaneously.
Shark Wave
Damage multiple enemies in front.
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 楼主| 发表于 13-11-2008 12:15 PM | 显示全部楼层


‘Night Walker’ to the recognition that by using the fast andpowerful gongryeok recognition of the enemy in the dark but with thespirit of its properties poison attack will be stronger.
Night Walker ( 暗之盜賊 )
1st Job - Night Walker’s Manual
Nimble Body
Keen Eyes
Disorder
Dark Sight
Lucky Seven
Darkness
2nd Job - Night Walker’s Guide
Claw Mastery
Critical Throw
Claw Booster
Haste
Flash Jump
Sudden Attack
3rd Job - Night Walker’s Road
Shadow Partner
Shadow Web
Avenger
Alchemist
Venom
Triple Throw
Poison Bomb

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Credits to Fiel for the skill data below [Fiel's KMST Extraction]
Sudden Attack
When you’re in Dark Sight you can deal extra damage when you use thisskill. As soon as you use this skill, Dark Sight will be canceled.
Mastery Level: 10 | Type: Supportive
Level 01: Damage 103%
Level 02: Damage 106%
Level 03: Damage 109%
Level 04: Damage 112%
Level 05: Damage 115%
Level 06: Damage 118%
Level 07: Damage 121%
Level 08: Damage 124%
Level 09: Damage 127%
Level 10: Damage 130%
Vampire
Absorb some of the damage dished out to the enemy as HP. The most onecan absorb at once is the character’s HP 1/2, and can’t absorb morethan the HP of the enemy.
Fiel’s Note: I know the descriptionhere seems way too similar to an Assassin’s Drain skill. Well, itdrains too, but it’s much more powerful than that. It attacks sixenemies four times each at all levels. Ten percent of the damage you doacts as your drain. The hitbox for this skill is roughly equal on bothsides (so 200% range means 200 pixels to the left and 200 to theright), but the skill does not attack below you.
Mastery Level: 20 | Type: Active
Level 01: MP - 16 / 62% Damage / 110% Range
Level 02: MP - 16 / 64% Damage / 110% Range
Level 03: MP - 16 / 66% Damage / 110% Range
Level 04: MP - 16 / 68% Damage / 120% Range
Level 05: MP - 16 / 70% Damage / 120% Range
Level 06: MP - 16 / 72% Damage / 120% Range
Level 07: MP - 16 / 74% Damage / 130% Range
Level 08: MP - 16 / 76% Damage / 130% Range
Level 09: MP - 16 / 78% Damage / 130% Range
Level 10: MP - 16 / 80% Damage / 140% Range
Level 11: MP - 32 / 81% Damage / 140% Range
Level 12: MP - 32 / 82% Damage / 140% Range
Level 13: MP - 32 / 83% Damage / 150% Range
Level 14: MP - 32 / 84% Damage / 150% Range
Level 15: MP - 32 / 85% Damage / 150% Range
Level 16: MP - 32 / 86% Damage / 160% Range
Level 17: MP - 32 / 87% Damage / 160% Range
Level 18: MP - 32 / 88% Damage / 160% Range
Level 19: MP - 32 / 89% Damage / 170% Range
Level 20: MP - 32 / 90% Damage / 170% Range


Poison Sling
Fiel’s Note: This move works verysimilar to a Pirate’s Grenade. You charge up Poison Sling. The longeryou charge it, the further the grenade will fly. On impact, the grenadeexplodes doing 200% damage and releases a purple poison cloud. You havefull freedom of movement while charging.
Mastery Level: 30 | Type: Active
Level 01: MP - 21 / 4 seconds / 41% Probability / 110% Range
Level 02: MP - 22 / 4 seconds / 42% Probability / 110% Range
Level 03: MP - 23 / 4 seconds / 43% Probability / 110% Range
Level 04: MP - 24 / 8 seconds / 44% Probability / 120% Range
Level 05: MP - 25 / 8 seconds / 45% Probability / 120% Range
Level 06: MP - 26 / 8 seconds / 46% Probability / 120% Range
Level 07: MP - 27 / 12 seconds / 47% Probability / 130% Range
Level 08: MP - 28 / 12 seconds / 48% Probability / 130% Range
Level 09: MP - 29 / 12 seconds / 49% Probability / 130% Range
Level 10: MP - 30 / 16 seconds / 50% Probability / 140% Range
Level 11: MP - 31 / 16 seconds / 51% Probability / 140% Range
Level 12: MP - 32 / 16 seconds / 52% Probability / 140% Range
Level 13: MP - 33 / 20 seconds / 53% Probability / 150% Range
Level 14: MP - 34 / 20 seconds / 54% Probability / 150% Range
Level 15: MP - 35 / 20 seconds / 55% Probability / 150% Range
Level 16: MP - 36 / 24 seconds / 56% Probability / 160% Range
Level 17: MP - 37 / 24 seconds / 57% Probability / 160% Range
Level 18: MP - 38 / 24 seconds / 58% Probability / 160% Range
Level 19: MP - 39 / 28 seconds / 59% Probability / 170% Range
Level 20: MP - 40 / 28 seconds / 60% Probability / 170% Range
Level 21: MP - 41 / 28 seconds / 61% Probability / 170% Range
Level 22: MP - 42 / 32 seconds / 62% Probability / 180% Range
Level 23: MP - 43 / 32 seconds / 63% Probability / 180% Range
Level 24: MP - 44 / 32 seconds / 64% Probability / 180% Range
Level 25: MP - 45 / 36 seconds / 65% Probability / 190% Range
Level 26: MP - 46 / 36 seconds / 66% Probability / 190% Range
Level 27: MP - 47 / 36 seconds / 67% Probability / 190% Range
Level 28: MP - 48 / 40 seconds / 68% Probability / 200% Range
Level 29: MP - 49 / 40 seconds / 69% Probability / 200% Range
Level 30: MP - 50 / 40 seconds / 70% Probability / 200% Range



[ 本帖最后由 thanatos 于 21-11-2008 09:05 AM 编辑 ]
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 楼主| 发表于 13-11-2008 12:15 PM | 显示全部楼层
1st Job

保留 盜賊 → Night Walker 夜 行【暗屬性】 英文版本

[ 本帖最后由 thanatos 于 13-11-2008 12:30 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:16 PM | 显示全部楼层
2nd Job

保留 盜賊 → Night Walker 夜 行【暗屬性】 英文版本

[ 本帖最后由 thanatos 于 13-11-2008 12:30 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:16 PM | 显示全部楼层
3rd Job

保留 盜賊 → Night Walker 夜 行【暗屬性】 英文版本

[ 本帖最后由 thanatos 于 13-11-2008 12:30 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:17 PM | 显示全部楼层



‘Wind breaker’ by using the arrows are the archers who are attackingfrom a distance. They use wind energy to a wider variety of activitiesgongryeok hameun into a hero and a hero, of course, also can be usedonly to use a powerful bow to skills.
Windbreaker ( 風之弓手 )
1st Job
- Critical Shot
- The Eye of Amazon
- Focus
- Double Shot
- Storm
2nd Job
- Bow Mastery
- Bow Booster
- Final Attack
- Soul Arrow
- Mortal Blow
- Breath of the Nymph
- Wind Walk
3rd Job
- Arrow Rain
- Strafe
- Hurricane
- Bow Expert
- Puppet
- Albatross
- Magnum Shot
- Wind Shot
- Thrust

Wind Breaker ScreenShot In-Game



WindBreaker Notice
Windbreakers are part of the Cygnus bowman class only allowed to use bows. (no crossbows)
Legend: The C-Prefix refers to Cygnus Implementation. T-Prefix refers to Traditional Implementation.
This prefix (new terminology) is used to help in making comparison between Cgynus and Traditional.
Wind Breaker
First Job skills - Bowman’s crit, Eye of the Amazon, Focus(strengthened), Double Shot, Wind Sprite (same bonuses as all othersprites)
C-Focus is only strengthened in that it takes 10 levels to masterit, but gives the same bonuses as T-Focus at the max level of theskill. Furthermore, C-Focus has no skill pre-requisites.
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Second Job skills - Bow Mastery, Bow Booster, Final Attack (again,active and not passive - also comes with new skill effect), Soul Arrow,Mortal Blow, Storm Breath, and Wind Walk
Here’s the new Final Attack skill effect:
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[ 本帖最后由 thanatos 于 16-11-2008 03:06 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:17 PM | 显示全部楼层
1st Job

保留 弓手 Wind Breaker 風破手【風屬性】 英文版本

[ 本帖最后由 thanatos 于 13-11-2008 12:28 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:17 PM | 显示全部楼层
Wind Breaker 2nd Job Skill
Second Job skills - Bow Mastery, Bow Booster, Final Attack (again,active and not passive - also comes with new skill effect), Soul Arrow,Mortal Blow, Storm Breath, and Wind Walk
Here’s the new Final Attack skill effect:

Storm Breath
Fiel’s Note: This skill only affects the side which you are facing. It does not affect any mobs behind you.
Max Level: 20 | Type: Active
Level 01: MP - 8 / 65% Dmg. / 43% Prob. to KB / 3 Mobs / 150 KB range / 230% Range
Level 02: MP - 8 / 70% Dmg. / 46% Prob. to KB / 3 Mobs / 150 KB range / 230% Range
Level 03: MP - 8 / 75% Dmg. / 49% Prob. to KB / 3 Mobs / 150 KB range / 230% Range
Level 04: MP - 8 / 80% Dmg. / 52% Prob. to KB / 3 Mobs / 150 KB range / 230% Range
Level 05: MP - 8 / 85% Dmg. / 55% Prob. to KB / 3 Mobs / 150 KB range / 230% Range
Level 06: MP - 14 / 90% Dmg. / 58% Prob. to KB / 4 Mobs / 150 KB range / 230% Range
Level 07: MP - 14 / 95% Dmg. / 61% Prob. to KB / 4 Mobs / 150 KB range / 230% Range
Level 08: MP - 14 / 100% Dmg. / 64% Prob. to KB / 4 Mobs / 150 KB range / 230% Range
Level 09: MP - 14 / 105% Dmg. / 67% Prob. to KB / 4 Mobs / 150 KB range / 230% Range
Level 10: MP - 14 / 110% Dmg. / 70% Prob. to KB / 4 Mobs / 150 KB range / 230% Range
Level 11: MP - 20 / 115% Dmg. / 73% Prob. to KB / 5 Mobs / 150 KB range / 230% Range
Level 12: MP - 20 / 120% Dmg. / 76% Prob. to KB / 5 Mobs / 150 KB range / 230% Range
Level 13: MP - 20 / 125% Dmg. / 79% Prob. to KB / 5 Mobs / 150 KB range / 230% Range
Level 14: MP - 20 / 130% Dmg. / 82% Prob. to KB / 5 Mobs / 150 KB range / 230% Range
Level 15: MP - 20 / 135% Dmg. / 85% Prob. to KB / 5 Mobs / 150 KB range / 230% Range
Level 16: MP - 26 / 140% Dmg. / 88% Prob. to KB / 6 Mobs / 150 KB range / 230% Range
Level 17: MP - 26 / 145% Dmg. / 91% Prob. to KB / 6 Mobs / 150 KB range / 230% Range
Level 18: MP - 26 / 150% Dmg. / 94% Prob. to KB / 6 Mobs / 150 KB range / 230% Range
Level 19: MP - 26 / 155% Dmg. / 97% Prob. to KB / 6 Mobs / 150 KB range / 230% Range
Level 20: MP - 26 / 160% Dmg. / 100% Prob. to KB / 6 Mobs / 150 KB range / 230% Range

Wind Walk
Max Level: 10
Level 01: Drains 6 MP per 10 seconds / Speed -18 / 103% Damage
Level 02: Drains 7 MP per 10 seconds / Speed -16 / 106% Damage
Level 03: Drains 8 MP per 10 seconds / Speed -14 / 109% Damage
Level 04: Drains 9 MP per 10 seconds / Speed -12 / 112% Damage
Level 05: Drains 10 MP per 10 seconds / Speed -10 / 115% Damage
Level 06: Drains 11 MP per 20 seconds / Speed -8 / 118% Damage
Level 07: Drains 12 MP per 20 seconds / Speed -6 / 121% Damage
Level 08: Drains 13 MP per 20 seconds / Speed -4 / 124% Damage
Level 09: Drains 14 MP per 20 seconds / Speed -2 / 127% Damage
Level 10: Drains 15 MP per 20 seconds / Speed -0 / 130% Damage

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

[ 本帖最后由 thanatos 于 16-11-2008 03:05 PM 编辑 ]
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 楼主| 发表于 13-11-2008 12:18 PM | 显示全部楼层
Wind Breaker 3rd Job Skill
Third job skills - Arrow Rain (Strengthened), Strafe, Hurricane(weakened), Advanced Bow Mastery (weakened), Puppet, Albatross, MagnumShot, Wind Shot, Thrust
C-Arrow Rain was strengthened to have the same bonuses as T-ArrowRain level 30 but with a max level of 20. The MP cost is marginallyhigher ([C] 30 vs. [T] 28) at maximum level.
C-Hurricane has the same bonuses every level as T-Hurricane, butC-Hurricane is limited to 20 levels. This makes C-Hurricane at 80%damage for 8 MP per arrow.
C-Advanced Bow Mastery is limited to level 20 compared to theT-Advanced Bow Mastery’s maximum of 30 levels. This gives C-AdvancedBow Mastery an effective 80% mastery.
Albatross
Max Level: 10 | Type: Supportive
Level 01: MP - 25 / 120 Seconds / +12 MDEF & WDEF / +40 Speed / +20 Jump / 300 Seconds cooldown
Level 02: MP - 30 / 120 Seconds / +14 MDEF & WDEF / +40 Speed / +20 Jump / 290 Seconds cooldown
Level 03: MP - 35 / 120 Seconds / +16 MDEF & WDEF / +40 Speed / +20 Jump / 280 Seconds cooldown
Level 04: MP - 40 / 120 Seconds / +18 MDEF & WDEF / +40 Speed / +20 Jump / 270 Seconds cooldown
Level 05: MP - 45 / 120 Seconds / +20 MDEF & WDEF / +40 Speed / +20 Jump / 260 Seconds cooldown
Level 06: MP - 50 / 120 Seconds / +22 MDEF & WDEF / +40 Speed / +20 Jump / 250 Seconds cooldown
Level 07: MP - 55 / 120 Seconds / +24 MDEF & WDEF / +40 Speed / +20 Jump / 240 Seconds cooldown
Level 08: MP - 60 / 120 Seconds / +26 MDEF & WDEF / +40 Speed / +20 Jump / 230 Seconds cooldown
Level 09: MP - 65 / 120 Seconds / +28 MDEF & WDEF / +40 Speed / +20 Jump / 220 Seconds cooldown
Level 10: MP - 70 / 120 Seconds / +30 MDEF & WDEF / +40 Speed / +20 Jump / 210 Seconds cooldown
Magnum Shot
Fiel’s Note: This skill has no charge up time associated with it, but using the skill requires you to stand still for 1.1 seconds.
Max Level: 20 | Type: Active | Pre-requisite: 1 point in Albatross
Level 01: MP - 15 / 240% Damage / 3 Mobs
Level 02: MP - 15 / 260% Damage / 3 Mobs
Level 03: MP - 15 / 280% Damage / 3 Mobs
Level 04: MP - 15 / 300% Damage / 3 Mobs
Level 05: MP - 15 / 320% Damage / 3 Mobs
Level 06: MP - 20 / 340% Damage / 4 Mobs
Level 07: MP - 20 / 360% Damage / 4 Mobs
Level 08: MP - 20 / 380% Damage / 4 Mobs
Level 09: MP - 20 / 400% Damage / 4 Mobs
Level 10: MP - 20 / 420% Damage / 4 Mobs
Level 11: MP - 25 / 440% Damage / 5 Mobs
Level 12: MP - 25 / 460% Damage / 5 Mobs
Level 13: MP - 25 / 480% Damage / 5 Mobs
Level 14: MP - 25 / 500% Damage / 5 Mobs
Level 15: MP - 25 / 520% Damage / 5 Mobs
Level 16: MP - 30 / 540% Damage / 6 Mobs
Level 17: MP - 30 / 560% Damage / 6 Mobs
Level 18: MP - 30 / 580% Damage / 6 Mobs
Level 19: MP - 30 / 600% Damage / 6 Mobs
Level 20: MP - 30 / 620% Damage / 6 Mobs


Wind Shot
Fiel’s Note: This skill attacksthree times in rapid succession. So whatever damage percentage you see,multiply it by three for the effective damage. This skill requires youto stand still for 1.26 seconds.
Max Level: 20 | Type: Active | Pre-requisite: 1 point in Albatross
Level 01: MP - 18 / 260% Damage
Level 02: MP - 18 / 270% Damage
Level 03: MP - 18 / 280% Damage
Level 04: MP - 18 / 290% Damage
Level 05: MP - 18 / 300% Damage
Level 06: MP - 23 / 310% Damage
Level 07: MP - 23 / 320% Damage
Level 08: MP - 23 / 330% Damage
Level 09: MP - 23 / 340% Damage
Level 10: MP - 23 / 350% Damage
Level 11: MP - 28 / 360% Damage
Level 12: MP - 28 / 370% Damage
Level 13: MP - 28 / 380% Damage
Level 14: MP - 28 / 390% Damage
Level 15: MP - 28 / 400% Damage
Level 16: MP - 33 / 410% Damage
Level 17: MP - 33 / 420% Damage
Level 18: MP - 33 / 430% Damage
Level 19: MP - 33 / 440% Damage
Level 20: MP - 33 / 450% Damage


[ 本帖最后由 thanatos 于 16-11-2008 03:05 PM 编辑 ]
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发表于 13-11-2008 12:52 PM | 显示全部楼层
那个flame heal看起来很厉害下
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发表于 13-11-2008 12:54 PM | 显示全部楼层
对wind breaker很有兴趣以下
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发表于 13-11-2008 04:34 PM | 显示全部楼层
應該是為了吸引舊玩家的招數
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发表于 14-11-2008 12:36 AM | 显示全部楼层
未来的kser
一个字

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