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发表于 2-11-2012 09:44 AM
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水镜明月 发表于 2-11-2012 08:56 AM 
Silent Hill已经有高清了,除了第一集。。。
谢谢...你有玩过siren吗?会像fatalframe 吗?
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发表于 2-11-2012 11:07 AM
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OnlineGameStore 发表于 2-11-2012 09:44 AM 
谢谢...你有玩过siren吗?会像fatalframe 吗?
Fatalframe没玩过,
Siren则玩过其中一集,但没玩完,没有胆量了。。。
前阵子买了Silent Hill 的 Downpour,怀疑自己有没有胆量开来玩。。。
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发表于 2-11-2012 12:56 PM
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发表于 22-11-2012 02:39 AM
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想起来我的第一个恐怖游戏, 我还非常记忆犹新
Resident evil 1, 当时真的受饱惊吓, 而且那个时候貌似我还很小, 玩不了多远就玩不下去了, 难玩+恐怖, 现在想到还是有点遗憾, 之后就是续作 2 & 3, 2 的僵尸那一幕不少人还是忘不了吧, 哈哈, 那个时候也蛮压力的, 但是好像有一个什么mode, 无限子弹, 然后就开始虐待僵尸的路程~剧情也不错, 但是有点忘记了~很有趣的就是玩完leon还有claire可以玩.之后就到了3, 记得3是朋友不敢玩然后送给我的, 相信不少人都记得那只Nemesis吧, 当时对他又爱又怕~觉得它很帅很Yeng, 同时遇到它又很害怕一直要跑! 很紧张~想起来当时很有趣
相信Rs三代都带给玩家不少的回忆~当时真的是大作~让我深深的爱上了Rs~那些狗那些乌鸦还有突然出来的僵尸手真是经典~之后4就出来了, 记得当时家里比较辛苦了, 买不起. Rs4 让我天天只能看Youtube影片过瘾, 之后有机会买到了充满期待打开游戏~真的改变了不少, 但是新版有新玩法也不错, 但是最大的吸引力是Leon 和 Ada !!! 还有智力比较高的僵尸~之后5出来了, 系统也大量改变, 原本的恐怖感觉慢慢的在Rs系列里消失了, 有点可惜, 比较偏向动作性, 但是也是一个好玩的新动作游戏!
不好意思, 啰嗦了 |
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发表于 22-11-2012 08:48 AM
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OnlineGameStore 发表于 2-11-2012 12:56 PM 
哈哈。downpour 如何?
现在在Play-Asia很便宜的在卖,我个人觉得应该买来玩玩。RM67罢了
Silent Hill Downpour特价
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发表于 24-11-2012 12:58 PM
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发表于 1-12-2012 05:39 PM
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一直都想入手恐怖游戏 但是大部分都是FPS...有什么非FPS恐怖游戏介绍? |
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发表于 1-12-2012 08:25 PM
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littleboy3060 发表于 1-12-2012 05:39 PM 
一直都想入手恐怖游戏 但是大部分都是FPS...有什么非FPS恐怖游戏介绍?
非FPS的话可以尝试Silent Hill,Siren和Dead Space系列等等。
生化危机新作的话就要玩3DS版,因为第4集开始生化已脱离了原有的恐怖感。
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发表于 1-12-2012 10:41 PM
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水镜明月 发表于 1-12-2012 08:25 PM 
非FPS的话可以尝试Silent Hill,Siren和Dead Space系列等等。
生化危机新作的话就要玩3DS版,因为第4集开 ...
silent hill看来不错。。立刻去找找看
希望完的时候controller不会摔坏
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发表于 3-12-2012 02:25 PM
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发表于 20-12-2012 01:45 PM
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发表于 27-12-2012 02:06 PM
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silent hill 系列和 SAW 吧~  |
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发表于 30-4-2013 11:24 AM
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既然这是恐怖游戏集中讨论贴~小弟有个问题请教~
小弟不就后就要入手一部PS3
PS3除了 《生化危机》系列以外,还有什么可以双人闯关的恐怖游戏? |
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发表于 8-5-2013 07:12 PM
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《Slender: Eight Pages》有人玩过吗?
免费的游戏,不过很恐怖哦。
Slender man还有很多系列的游戏,除了原版Eight Pages外,个人觉得做得不错的有《Slender: Haunt》、《Slender: Woods》及《Slender: The Arrival》。
《Haunt》和《Woods》都是免费的游戏,《The Arrival》就要付费了(当然可以找到试玩版体验一下)。
这些游戏里我暂时没有破完,不过觉得最恐怖的是《The Arrival》。有兴趣可以到youtube search看是怎么样的游戏。 |
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发表于 13-5-2013 10:23 PM
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PS3的Playstation Store上出现了Fatal Frame 1/2 Classic, 为什么SONY就是不要将他们高清化啊  |
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发表于 29-7-2013 02:48 PM
来自手机
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还是念念不忘FEAR第一集.. 一个身穿红色衣服长发盖脸的小女孩.. 会在死路小巷等你转身时出现.. 也会在你爬到楼梯顶点时着你.. 可能因为第一人称视觉.. 觉得恐怖.. |
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发表于 31-7-2013 01:48 AM
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发表于 10-4-2014 01:16 PM
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发表于 10-4-2014 08:15 PM
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来个SOE(Sony Online Entertainment)速报 - 除了Everquest Next 以外终于有自己的恐怖游戏了『其实Until Dawn你什么时候才来啊?』
索尼在线娱乐公司在近日放出了众多有关于旗下僵尸题材网游H1Z1的消息。根据SOE总裁John Smedley的介绍,这是一款大型多人联机网游,在这个游戏世界里,死亡是不可避免的事情,玩家需要为了生存而战斗。
游戏有着鲜明的风格,其背景设定在了美国中部,其中还加入了大量的沙盒游戏元素,允许玩家使用细节设定丰富的创造系统,通过该系统玩家可以利用世界中所拥有的资源来建造庇护所,并与其他玩家进行合作来打造坚固的防线,以抵御受感染和其他玩家的入侵。
Smedley还表示,H1Z1一经上市便会与其他同题材网游来竞争市场上的玩家,他说:“这是一个永恒的世界,里面拥有着数千的玩家和不同的规则,游戏内还有着强大的经济系统、PVP系统、与游戏管理员沟通的途径、以及在《行星边际2》中借鉴来的高科技道具。公司将会在4到6周内发布这游戏的先行版,售价为15美元,并将采用免费游戏模式。”
Official Website:https://www.h1z1.com/home





SOE announces zombie survival MMO H1Z1 for PC & PS4
Sony Online Entertainment president John Smeley's message on Reddit
I wanted to tell you about an exciting new free-to-play game we’ve had under wraps here at SOE for some time. It’s called H1Z1. It’s a massively multiplayer game in which players fight for survival in a world where death is the only sure thing. The H1Z1 virus devastated mankind and left nothing but death and destruction in its wake and a world nearly empty of human life where the remnants of humanity are in a fight against extinction against those infected with the virus. It’s been 15 years since H1Z1 was first encountered and what’s left of the world before is overrun with the Infected. Humanity has been reduced to hiding in the shadows, searching desperately for food and water and anything that can help to survive even for another day. But the Infected aren’t the only dangers in the world. Everyday life in the Apocalypse means dealing with all kinds of wild animals and the brutality of other survivors, as well as finding your next meal and a safe place to sleep. It also means scavenging or crafting anything that can help you live just one more day. In H1Z1 every minute of every day is borrowed time and fearing for your life… unless you are the Danger (talking to you Walter), but life can and will go on… even in circumstances as dire as this. Humanity has not given in to the Infected. There are still pockets of humanity and the fight goes on!
Our vision for this game is very simple but ambitious. We are starting with what I would call “Middle America” – an “anywhere and everywhere” town. The world is massive as you’ve come to expect from our games. Over time we will grow the world until we have our own version of the U.S. after the death and destruction brought on during the H1Z1 epidemic. It will be our own version of America. We’ll have urban cities and desolate wide open places. All connected seamlessly. Our focus is building a sandbox style of gameplay where players can build shelters out of resources in the world. They can even work together to make amazing fortresses complete with weaponry to help defend against both the Infected and other players. Players also have access to a very deep crafting system that can let players make a huge variety of awesome stuff, including weapons (I made a 1911 the other day) and things like Molotov cocktails, explosives.. and other fun surprises.
I will also go right to the heart of the question a lot of players will have – “There are a lot of survival / Zombie games… how is this one going to be any different?”. First off, it’s a persistent MMO that can hold thousands of players on servers we host (yes there will be multiple servers with very different rule sets). Why is that a good thing? It means a thriving economy (oh yes… there’s trading). It also means you have potential allies in the all-out war on the Infected... and many an enemy as well. It uses our proprietary next-gen Forgelight engine and that means we’ve had a lot of really cool technology to work with to make the game we wanted to make. It’s also designed from the ground up for our players to become part of the design process. The Roadmap system that we built for PlanetSide 2 will be used extensively to clearly communicate what features we’re working on and what you can expect and when. You’re also going to be getting awesome access to our developers. We’ll be opening it up for Player Studio creations too so expect player-created items to make their way into the game. The main thing that differentiates H1Z1 from the other great games in the genre is the emphasis we are putting on player ownership and building. We want you to be able to form roving gangs that are headquartered out of an abandoned warehouse that you’ve taken over... or a house you’ve built from scratch after having cut trees down and secured the resources to make it. We are giving players the tools to make their own towns, camps and defenses, and they can decide how to set up their base (which is in the world btw... not instanced). We’re building in all the social features you’ve come to expect from an SOE game (grouping, proximity voice chat, voice chat for your gang, and many other cool social features).
To use a simple reference I’m sure everyone interested in this game will get... we want our players to make Woodbury from The Walking Dead if they want to. Or take over a prison. Or fix an old car so you and your friends (yeah we have multiplayer vehicles) can run zombies and players over mercilessly, and revel in the sheer delight of hearing a zombie scream as you light it on fire, or craft a gun to take down your friends and enemies alike. Our goal here is to provide emergent gameplay that will allow our players to make the world their own the way they want to. One of the best things about H1Z1 being an MMO is the fact that with a lot of people playing, we’re able to see all different kinds of gameplay. If you prefer a quiet life as a farmer raising crops... we’re going to make sure your zombie apocalypse fantasy is complete. If you’re like me and you want nothing more than to kill everything that moves, by all means see how that goes. It’s going to be a blast!
Check out H1Z1.com and reddit.com/r/h1z1. We’ll be adding more information in the coming weeks to the website. We’ll also be very openly answering questions in the subreddit.
Next week you can see us do a livestream of the game as we have a playtest. Stay tuned!
本帖最后由 Kworlds 于 10-4-2014 08:27 PM 编辑
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发表于 19-5-2014 03:08 PM
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Outlast 和将要面试的 devil inside, 是我觉得最恐怖的 |
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