以下是刚刚曝光的游戏画面。。。
更新:原来Crate Entertainment有前38 Studios的员工(设计师)。。。
Check out the latest updates from our new content designers Jesse and Kamil, former 38 studios refugees who are busy learning our tools and already have produced some fine looking work.
This is a shot of the road on the southern edge of the farm. The fence is a boundary for the player, but the walls are broken in areas which allow for easy access to the fields.
This is a shot of the outside farmhouse, a bit north from the first screenshot. The farmhouse is elevated and a good defensible position, and players will need to fight their way in to get l00tz from the inhabitants.
A shot of the farmhouse from another angle, not at night this time.
This is a field west of the farmhouse, took it at about noon in game time so I got some nice bright colors for a change As you can see, the TimeOfDay and the weather really effect the look and feel of the game.
This is a house. Note its fine layout, as if designed to perform its duty as a place of safety and small children.
This is a house after rotating it with the grid toggled on. Note its lack of function as a house.
Disclaimer: the following images are work in progress and may not reflect the final product. Viewing these images may stimulate ocular sensors and inspire joy. Side effects may include curiosity, replies, and out of body experiences.
I’m sure this turned out well.
Rock, Paper, Shotgun和Crate Entertainment - Bruno,成功完成Kickstarter后的访谈。
We thought we’d have a more expensive model for the alpha access, a $48 “Legendary” version, and the thinking was that we didn’t want too many people on the alpha, so we’d make that the high price point for access. But as it turns out around 80% of our sales for pre-order were the Legendary version.
Witchstalker
A legendary weapon among professional witch hunters, the Witchstalker employs dark magic to battle the foul abusers of magic.
Elementium
This shield is a relic from a prior age, when the old gods were said to be more active in the world. It has been blessed by a Templar of Menhir as a bulwark against the elements and survived through countless battles.
Anarchy
This once holy scepter has been twisted into its current form after being anointed with the living blood of Ch’thon. It is now a tool of chaos and any who dare wield it should do so with caution.
Reaper’s Touch
An ancient implement of ritual sacrifice, forged by a long-dead people, this primitive weapon has lost none of its potency. The chill of death can still be felt emanating from the blade.
Boltspitter
There are many crossbow designs, but none as efficient at unleashing a burst of bolts as the Boltspitter. Unfortunately, the inventor of this fine weapon was slain by a jealous competitor before it could be taken to mass production.
Nether Crown
The Nether Crown was once worn by the first and only Arcanist king of Cairn, King Samuel Drake, before he was stripped of his title and executed for heresy by the clergy.
Evil Forest
Like a normal forest but more eviler! Lots of creepy dead trees, dim lighting and swirling mists. I imagine it would make a nice home for thorned horrors and were-creatures.
Battlefield
Scorched earth, trenches and haunting remnants of epic battle. Craters steaming with the remnants of potent alchemical weapons. Twisted metal and charred bodies scattered about broken engines of war.
Ch'thonic Void
Occasional, randomized portals will allow players to travel to regions of the Ch'thonic Void, which will be a dark and twisted landcape of obsidian rock, ash, bones and lakes of blood, crackling with chaotic energy and swarming with enemies. Odds of surviving to find the exit portal... not good.
Sewers
Sewer system underground set for creating a twisted network of dank, dark sewers underneath towns and cities that lead off into forgot areas where various types of unsavory humans or foul creatures have taken refuge.
Catacombs
An underground to attach to our above-ground graveyards. Walls hollowed out to house the bones of the dead, family mausoleum chambers, mass burial pits and rooms with elaborate shrines made out of bones. No doubt you'd stumble upon evidence of necromantic rituals or even covens of necromancers enjoying a resurgence now that the empire has been destroyed and there are no authorities to keep them in check.
Shipyard
A section of city where big ships were built, now silent and eerie. Old hulls rotting in the harbor, big cranes overhead, half-finished vessels up on platforms.
Railyard
Train tracks and old, primitive engines and train cars, some on rails, some lined up waiting to be repaired or scrapped. A old train depot fallen into ruin.