$350k - Dual wielding pistols (feature tech and new animation set)
$360k - 25 extra pieces of unique item art
$375k - Additional end-game boss monster (total of 2) lurking somewhere out there in the darkness for you to find...
$385k - 25 more pieces of unique item art
$400k - A new environment set that you'll get to decide on. We'll create a thread on the Grim Dawn forums to discuss ideas with fans, then select the best ideas and create a poll for you to vote the one you want most.
$412k - 2 additional monster types (models and animations)
$425k - Three large, high-level dungeons, each with its own theme and named hero monster. The dungeon entrances will randomly appear in the world.
$450k - Savage two-handed melee weapons (includes animations and all the art required to create an entirely new item type)
$465 - Additional end-game boss (total of 3) to encounter in some dark and dangerous corner of the world.
$480k - New survivor town hidden in the remote wilderness for you to discover. Will include a new faction group and new quest-lines to unlock once you've gained their trust.
Pledge $24 or more
Swashbuckler Edition includes all previous rewards + Start the game in style with an exclusive swashbuckler's coat! (in-game item) - All higher tiers will receive this reward. Co-op bundles will receive duplicates of this prize because no one should have to swashbuckle alone!
Pledge $28 or more
Drunken Master Edition includes all previous rewards + Special vintage, black-label bottle of Enchanted Burrwitch Brew that never runs dry. (in-game item) Have no fear of gaining unfair advantages though, far from granting special powers, this vile brew is certain to dull your combat abilities and may induce vomiting. Please use responsibly. - All higher tiers will receive this reward. Co-op bundles will receive duplicates of this prize because misery deserves company!
Exclusive! First Hands On with Grim Dawn
I blast the front door of a nearby home to splinters and find more undead waiting. My bullets and magic explode moldy foes and furniture alike as I slam through a living room, a bedroom, and out the back of the home itself like a one-man wrecking ball, a swath of glorious, glittering loot in my wake.
I pause for a moment, leaving the world of Grim Dawn. I grin at Arthur Bruno, the creator of this action RPG, and smile. "That was awesome."
Crate Entertainment on developing Grim Dawn
We recently had the chance to catch up with Arthur Bruno, founder of Crate Entertainment to find out more about their ARPG Grim Dawn which is currently running a Kickstarter project.
Crate Entertainment’s Arthur Bruno Tells Us Why It’s Always Darkest Before the (Grim) Dawn
In 2008, the gaming industry lost a great studio in Iron Lore Entertainment. Action RPG fans were desperate for a follow-up to the studio’s THQ-published action RPG masterpiece Titan Quest, especially since that genre was starting to thin out. It wasn’t meant to be, though. The license was locked up tight, the studio heads went their separate ways, and members of the team were trying to figure out what was next. After a number of bumps in the road for the newly formed Crate Entertainment due to a tumbling economy and a yet to be reinvigorated PC market, things looked bleak.