|  | 
 
| 当我点击第一的时候,假设第一的position为0,当代码运行完毕后,该汉字会在第二中显示,然后第一的图画和汉字都会隐藏,当我点击第二的position2时候,第一被隐藏的东西要出现。 
 
 
 private GridView Grid_Game, Grid_Game_Press;public static final String[] WORD = { "不", "流", "泪", "的", "机", "场", "你",
 "我", "他", "山", "水", "老", "火", "谢", "上", "了", "拉", "大", "一", "要",
 "爱", "广", "死", "话" };
 public static String PRESS[] = {};
 SimpleAdapter simpleAdapter;
 public static int image1[] = { R.drawable.word1 };
 public static int image2[] = { R.drawable.word2 };
 
 
 protected void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.main);
 
 PRESS = new String[6];
 
 //第一
 Grid_Game = (GridView) findViewById(R.id.grid_game);
 Grid_Game.setAdapter(getAdapter(WORD, image1));
 
 Grid_Game.setOnItemClickListener(new OnItemClickListener() {
 public void onItemClick(AdapterView<?> arg0, View arg1,
 int position, long arg3) {
 for (i = 0; PRESS != null; i++) {
 }
 switch (position) {
 case 0:
 PRESS = WORD[position];
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 arg1.setVisibility(View.GONE);
 break;
 case 1:
 PRESS = WORD[position];
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 
 case 2:
 PRESS = WORD[position];
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 
 case 3:
 PRESS = WORD[position];
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 
 ... ... ...
 ... ... ...
 ... ... ...
 case 23:
 PRESS = WORD[position];
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 
 }
 }
 });
 
 //第二
 Grid_Game_Press = (GridView) findViewById(R.id.grid_game_word);
 Grid_Game_Press.setNumColumns(6);
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 // 已选的答案
 Grid_Game_Press.setOnItemClickListener(new OnItemClickListener() {
 public void onItemClick(AdapterView<?> arg0, View arg1,
 int position2, long arg3) {
 switch (position2) {
 case 0:
 PRESS[position2] = null;
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 case 1:
 PRESS[position2] = null;
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 case 2:
 PRESS[position2] = null;
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 case 3:
 PRESS[position2] = null;
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 case 4:
 PRESS[position2] = null;
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 case 5:
 PRESS[position2] = null;
 Grid_Game_Press.setAdapter(getPress(PRESS, image2));
 break;
 }
 }
 });
 
 
 
 
 public SimpleAdapter getPress(String[] pressword, int[] image) {
 ArrayList<HashMap<String, Object>> data = new ArrayList<HashMap<String, Object>>();
 for (int i = 0; i < pressword.length; i++) {
 HashMap<String, Object> map = new HashMap<String, Object>();
 map.put("IMAGE", image[0]);
 map.put("WORD", pressword);
 data.add(map);
 }
 simpleAdapter = new SimpleAdapter(this, data, R.layout.griditem_level,
 new String[] { "IMAGE", "WORD" }, new int[] { R.id.image_level,
 R.id.text_level });
 return simpleAdapter;
 }
 
 public SimpleAdapter getAdapter(String[] word, int[] image) {
 ArrayList<HashMap<String, Object>> data = new ArrayList<HashMap<String, Object>>();
 for (int i = 0; i < word.length; i++) {
 HashMap<String, Object> map = new HashMap<String, Object>();
 map.put("IMAGE", image[0]);
 map.put("WORD", word);
 data.add(map);
 }
 simpleAdapter = new SimpleAdapter(this, data, R.layout.griditem_level,
 new String[] { "IMAGE", "WORD" }, new int[] { R.id.image_level,
 R.id.text_level });
 return simpleAdapter;
 }
 
 
 
 }
 
 
 
 | 
 |