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【情報】第六新職業 (新加Night Walker电影 )
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发表于 12-11-2008 10:17 PM
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发表于 12-11-2008 08:15 PM
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到底是什么东西来的?什么 第6JOB?
现在MAPLESEA才有4TH JOB而已
KOREA现在有5TH JOB 了?
现在要推出 6TH JOB了?
吓。。。。。。 |
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发表于 12-11-2008 11:56 PM
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我去了MAPLEWIKI看了
比较容易明白  |
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发表于 13-11-2008 03:50 AM
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楼主 |
发表于 21-11-2008 05:02 PM
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這是目前KMST正在測試的資料,
也就是未來開放的第六大新職業「The Knights of Cygnus」的相關資訊,
未來將會開放的第六大新職業,能力均有屬性加成:
劍士 → Soul Master 魂騎士【聖屬性】
法師 → Flame Wizard 炎術師【火屬性】
弓手 → Wind Breaker 風破手【風屬性】
盜賊 → Night Walker 夜 行【暗屬性】
海盜 → Striker 先 鋒【雷屬性】

◎ 新職業最高等級到120等,70等前每升1等有6點AP,70等後AP由6點便為5點。
The Knights of Cygnus須由其他30等以上的五大職業其中之一(對應請看上方表格),
找NPC Goldstein創新人物,所以必須人物欄有一空位。
(知道黑橘擺人物補充格是做啥的了吧!)
母人物與子人物間相互影響,(母人物→原生人物 子人物→後創人物)
藉由「Blessing of the Sprite」技能連結他們之間,
當一方經驗等級每上升十等,相對另一方技能等級便上升一級。
故子人物的最高技能等級為20,母人物僅為12級。
【舉例】
1)母人物→lvl 200,子人物→lvl 3
縱使母人物到lvl 200,因為子人物只有lvl 3,所以母人物的技能等級是0!
相對的,即使子人物只有lvl 3,但因母人物有lvl 200,那他的技能等即便是20!
2)母人物→lvl 30,子人物→lvl 120
縱使子人物到lvl 120,因為母人物只有lvl 30,所以子人物的技能等級是3!
相對的,即使母人物只有lvl 30,但因子人物有lvl 120,那他的技能等即便是12!
Blessing of the Sprite(精靈的祝福)
Level 01:物理攻擊 +01 魔法攻擊 + 02 命中 + 01 迴避 + 01
Level 02:物理攻擊 +02 魔法攻擊 + 03 命中 + 02 迴避 + 02
Level 03:物理攻擊 +03 魔法攻擊 + 05 命中 + 03 迴避 + 03
Level 04:物理攻擊 +04 魔法攻擊 + 06 命中 + 04 迴避 + 04
Level 05:物理攻擊 +05 魔法攻擊 + 08 命中 + 05 迴避 + 05
Level 06:物理攻擊 +06 魔法攻擊 + 09 命中 + 06 迴避 + 06
Level 07:物理攻擊 +07 魔法攻擊 + 11 命中 + 07 迴避 + 07
Level 08:物理攻擊 +08 魔法攻擊 + 12 命中 + 08 迴避 + 08
Level 09:物理攻擊 +09 魔法攻擊 + 14 命中 + 09 迴避 + 09
Level 10:物理攻擊 +10 魔法攻擊 + 15 命中 + 10 迴避 + 10
Level 11:物理攻擊 +11 魔法攻擊 + 17 命中 + 11 迴避 + 11
Level 12:物理攻擊 +12 魔法攻擊 + 18 命中 + 12 迴避 + 12
Level 13:物理攻擊 +13 魔法攻擊 + 20 命中 + 13 迴避 + 13
Level 14:物理攻擊 +14 魔法攻擊 + 21 命中 + 14 迴避 + 14
Level 15:物理攻擊 +15 魔法攻擊 + 23 命中 + 15 迴避 + 15
Level 16:物理攻擊 +16 魔法攻擊 + 24 命中 + 16 迴避 + 16
Level 17:物理攻擊 +17 魔法攻擊 + 26 命中 + 17 迴避 + 17
Level 18:物理攻擊 +18 魔法攻擊 + 27 命中 + 18 迴避 + 18
Level 19:物理攻擊 +19 魔法攻擊 + 29 命中 + 19 迴避 + 19
Level 20:物理攻擊 +20 魔法攻擊 + 30 命中 + 20 迴避 + 20
资料完全转发
http://forum.gamer.com.tw/C.php?bsn=07650&snA=409262&locked=F&tnum=58&subbsn=12&Bpage=1&author=joey78430&media=3
[ 本帖最后由 thanatos 于 21-11-2008 09:30 AM 编辑 ] |
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楼主 |
发表于 12-11-2008 02:18 PM
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楼主 |
发表于 12-11-2008 02:19 PM
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楼主 |
发表于 12-11-2008 02:19 PM
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楼主 |
发表于 12-11-2008 02:20 PM
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楼主 |
发表于 12-11-2008 02:21 PM
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楼主 |
发表于 12-11-2008 02:27 PM
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楼主 |
发表于 12-11-2008 02:36 PM
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When getting the 1st job advancement at level 10, you can become an Apprentice Knight.
At level 10, you can choose one of the following Knights.
Mihile, Warrior of Light (Soul Master)
A swordsman with the Light Sprite. Turns the power of the Sprite into a soul form,
and imbues it within the sword to use it.
Oz, Magician of Fire (Flame Wizard)
A magician with the Fire Sprite. Amplifies the power of the Sprite with magic to wield it.
Irina, Archer of Wind (Wind Breaker)
A bowman with the Wind Sprite. Loads the power of the Sprite into the bow to shoot powerful arrows.
Icarut, Thief of Darkness (Nightwalker)
A thief with the Darkness Sprite. Not only is the power of the Sprite used,
but is capable of handling powerful poison.
Hawkeye, Pirate of Lightning (Striker)
A pirate with the Lightning Sprite. Awakens the entire body with the power of the Sprite,
and uses powerful bodily skills. You can only advance to the Striker job.
When the testing for the Striker is over, the other jobs are planned to be added.
Note:
On kMST the striker advances through the npc Goldstein. The characterthat creates the noblesse (which advanced to striker) affects thecharacter through levels. every 10 levels on the original characterraises the striker’s blessing skill by 1 point. the max level of theskill is 20 (level 200 on the original character).
    
 
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Frequently Asked Question (FAQ)
Question #1
I still do not understand the concept of “The Order of Cygnus”
Answer #1 (Originally Posted by WoShiiRen)
Let me put it in a more simpler way. You have X as your job character.Using the “Order of Character”, you will be able to use other skills,which are second to the main skills you have on your X character, eg:you have Triple Throw for NL, Brandish for Hero, Hurricane forBowmaster and so on. So in addition to your main character skills, youare able to use new skills.
Answer #2 (Originally Posted by WoShiiRen)
I suppose when somebody plays a pirated server he can accept such orunderstand such concept. It takes the concept of rebirth to apply inthe concept secondary, as in sub. Etc, You are NL, your main skills isTT. With the “Order of Character”, you will be able to create asecondary or a sub-character, which means you are not only entitled toNL skills. Please do correct me if I had made any mistakes.
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New skills are added.
Techniques of Noblesse
This job is the same as the basic Beginner class. The only exception is the skill “Blessing of the Sprite”
Blessing of the Sprite
Buff up the character using the power of the sprite.Every time a connected character’s level rises 10, 1 skill point goesup. The child here can go up to level 20 because the parent can reachlevel 200. However, the parent’s skill tree looks much different. Sincethe child can only go up to level 120, the parent can only attain ashigh as level 12 in this skill. Since all other skills for the childare the same as a typical Beginner, I will not bother going over them.
.
Master Level: 20 | Type: Active
Level 01: Physical Attack +1 / Magic Attack +2 / ACC + 1 / Avoid + 1
Level 02: Physical Attack +2 / Magic Attack +3 / ACC + 2 / Avoid + 2
Level 03: Physical Attack +3 / Magic Attack +5 / ACC + 3 / Avoid + 3
Level 04: Physical Attack +4 / Magic Attack +6 / ACC + 4 / Avoid + 4
Level 05: Physical Attack +5 / Magic Attack +8 / ACC + 5 / Avoid + 5
Level 06: Physical Attack +6 / Magic Attack +9 / ACC + 6 / Avoid + 6
Level 07: Physical Attack +7 / Magic Attack +11 / ACC + 7 / Avoid + 7
Level 08: Physical Attack +8 / Magic Attack +12 / ACC + 8 / Avoid + 8
Level 09: Physical Attack +9 / Magic Attack +14 / ACC + 9 / Avoid + 9
Level 10: Physical Attack +10 / Magic Attack +15 / ACC + 10 / Avoid + 10
Level 11: Physical Attack +11 / Magic Attack +17 / ACC + 11 / Avoid + 11
Level 12: Physical Attack +12 / Magic Attack +18 / ACC + 12 / Avoid + 12
Level 13: Physical Attack +13 / Magic Attack +20 / ACC + 13 / Avoid + 13
Level 14: Physical Attack +14 / Magic Attack +21 / ACC + 14 / Avoid + 14
Level 15: Physical Attack +15 / Magic Attack +23 / ACC + 15 / Avoid + 15
Level 16: Physical Attack +16 / Magic Attack +24 / ACC + 16 / Avoid + 16
Level 17: Physical Attack +17 / Magic Attack +26 / ACC + 17 / Avoid + 17
Level 18: Physical Attack +18 / Magic Attack +27 / ACC + 18 / Avoid + 18
Level 19: Physical Attack +19 / Magic Attack +29 / ACC + 19 / Avoid + 19
Level 20: Physical Attack +20 / Magic Attack +30 / ACC + 20 / Avoid + 20 Blessing of the Sprite
Increases skill levels by the linked character’s level.
The Order character (A) and the character that created the Order character (B) are connected one on one.
If the Order character’s (A) level increases, the character thatcreated the Order character’s (B) Blessing of the Sprite skill levelincreases and the opposite, if the character that created the Ordercharacter (B) levels up, then the Order character’s (A) Blessing of theSprite skill level increases.
If the character that created the Order chracter (B) has a high level,then an Order character (A) can be raised powerfully from the beginning.
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[ 本帖最后由 thanatos 于 13-11-2008 12:21 PM 编辑 ] |
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发表于 12-11-2008 07:00 PM
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发表于 12-11-2008 10:52 PM
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他是不是在说第六个新character? |
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发表于 13-11-2008 01:40 AM
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他的意思不是job advance~~而是job class
job class的意思是,mage, warrior, bowman, thief, pirate 和这个第六个 |
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楼主 |
发表于 13-11-2008 12:03 PM
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Flame wizard’ high intelligence and the horsepower of fire among themost powerful wizard with the spirit of fire, the magic of a wizard areused. Department of a wide range of fire and fire magic, as well as tosee a monster, a monster hit of the property, they will be a biggerchange.
Flame Wizard ( 火之魔法師 )
1st Job
- Improving Max MP Increase
- Magic Guard (buffed)
- Magic Armor
- Magic Claw
- Flame (same stats as striker’s lightning, fire elemental effect)
2nd Job
- Meditation
- Slow
- Fire Arrow (weakened)
- Teleport
- Magic Booster
- MP Eater?
- Heal (fire elemental, weakened)
3rd Job
- Partial Resistance (strengthened)
- Elemental Amplification
- Seal, Meteor
- Fire Demon (weakened)
- Poison Myst
- Fire / Poison Composition
Flame Wizard ScreenShot In-Game
[ 本帖最后由 thanatos 于 13-11-2008 12:25 PM 编辑 ] |
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楼主 |
发表于 13-11-2008 12:04 PM
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Magician
Unfortunately, there are no strings available for this job, so Ihave to do a lot of guessing. Because of this some of the skills do notmake sense to me at this point. I will try to explain as much as I can.
Skill List - Improving MaxMP Increase, Magic Guard (nerfed), Magic Armor, Magic Claw, Spritesummon (same stats as striker, different effect, fire elemental)
First Job
Flame
Mastery Level: 10 | Type: Supportive
Level 1: MP - 11 / Basic attack 10/ W.DEF +10 / M.DEF +10 for 105 Seconds
Level 2: MP - 11 / Basic attack 11 / W.DEF +10 / M.DEF +10 for 110 Seconds
Level 3: MP - 12 / Basic attack 11 / W.DEF +10 / M.DEF +10 for 115 Seconds
Level 4: MP - 12 / Basic attack 12 / W.DEF +10 / M.DEF +10 for 120 Seconds
Level 5: MP - 13 / Basic attack 12 / W.DEF +10 / M.DEF +10 for 125 Seconds
Level 6: MP - 13 / Basic attack 13 / W.DEF +15 / M.DEF +15 for 130 Seconds
Level 7: MP - 14 / Basic attack 13 / W.DEF +15 / M.DEF +15 for 135 Seconds
Level 8: MP - 14 / Basic attack 14 / W.DEF +15 / M.DEF +15 for 140 Seconds
Level 9: MP - 15 / Basic attack 14 / W.DEF +15 / M.DEF +15 for 145 Seconds
Level 10: MP - 15 / Basic attack 15 / W.DEF +15 / M.DEF +15 for 150 Seconds
Level 11: MP - 16 / Basic attack 15 / W.DEF +20 / M.DEF +20 for 155 Seconds
Level 12: MP - 16 / Basic attack 16 / W.DEF +20 / M.DEF +20 for 160 Seconds
Level 13: MP - 17 / Basic attack 16 / W.DEF +20 / M.DEF +20 for 165 Seconds
Level 14: MP - 17 / Basic attack 17 / W.DEF +20 / M.DEF +20 for 170 Seconds
Level 15: MP - 18 / Basic attack 17 / W.DEF +20 / M.DEF +20 for 175 Seconds
Level 16: MP - 18 / Basic attack 18 / W.DEF +25 / M.DEF +25 for 180 Seconds
Level 17: MP - 19 / Basic attack 18 / W.DEF +25 / M.DEF +25 for 185 Seconds
Level 18: MP - 19 / Basic attack 19 / W.DEF +25 / M.DEF +25 for 190 Seconds
Level 19: MP - 20 / Basic attack 19 / W.DEF +25 / M.DEF +25 for 195 Seconds
Level 20: MP - 20 / Basic attack 20 / W.DEF +25 / M.DEF +25 for 200 Seconds
Magic Guard (buffed)
Mastery Level: 10 | Type: Supportive
Level 1: MP -6; Replace 8% of HP damage as MP for 150 seconds.
Level 2: MP -6; Replace 16% of HP damage as MP for 200 seconds.
Level 3: MP -8; Replace 24% of HP damage as MP for 250 seconds.
Level 4: MP -8; Replace 32% of HP damage as MP for 300 seconds.
Level 5: MP -10; Replace 40% of HP damage as MP for 350 seconds.
Level 6: MP -10; Replace 48% of HP damage as MP for 400 seconds.
Level 7: MP -12; Replace 56% of HP damage as MP for 450 seconds.
Level 8: MP -12; Replace 64% of HP damage as MP for 500 seconds.
Level 9: MP -14; Replace 72% of HP damage as MP for 550 seconds.
Level 10: MP -14; Replace 80% of HP damage as MP for 600 seconds.
Improving Max MP Increase
Mastery Level: 10 | Type: Passive
Level 1: If Level UP, +2 more; if AP applied, +1 more on top on MaxMP
Level 2: If Level UP, +4 more; if AP applied, +2 more on top on MaxMP
Level 3: If Level UP, +6 more; if AP applied, +3 more on top on MaxMP
Level 4: If Level UP, +8 more; if AP applied, +4 more on top on MaxMP
Level 5: If Level UP, +10 more; if AP applied, +5 more on top on MaxMP
Level 6: If Level UP, +12 more; if AP applied, +6 more on top on MaxMP
Level 7: If Level UP, +14 more; if AP applied, +7 more on top on MaxMP
Level 8: If Level UP, +16 more; if AP applied, +8 more on top on MaxMP
Level 9: If Level UP, +18 more; if AP applied, +9 more on top on MaxMP
Level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP
Magic Claw
Mastery Level: 20 | Type: Active
Level 1: MP -10 / Basic attack 11 x 2 Hit / Mastery 15%
Level 2: MP -10 / Basic attack 12 x 2 Hit / Mastery 15%
Level 3: MP -10 / Basic attack 13 x 2 Hit / Mastery 20%
Level 4: MP -10 / Basic attack 14 x 2 Hit / Mastery 20%
Level 5: MP -11 / Basic attack 16 x 2 Hit / Mastery 25%
Level 6: MP -11 / Basic attack 17 x 2 Hit / Mastery 25%
Level 7: MP -11 / Basic attack 18 x 2 Hit / Mastery 30%
Level 8: MP -12 / Basic attack 20 x 2 Hit / Mastery 30%
Level 9: MP -12 / Basic attack 21 x 2 Hit / Mastery 35%
Level 10: MP -13 / Basic attack 23 x 2 Hit / Mastery 35%
Level 11: MP -13 / Basic attack 24 x 2 Hit / Mastery 40%
Level 12: MP -14 / Basic attack 26 x 2 Hit / Mastery 40%
Level 13: MP -14 / Basic attack 27 x 2 Hit / Mastery 45%
Level 14: MP -15 / Basic attack 29 x 2 Hit / Mastery 45%
Level 15: MP -15 / Basic attack 30 x 2 Hit / Mastery 50%
Level 16: MP -16 / Basic attack 32 x 2 Hit / Mastery 50%
Level 17: MP -17 / Basic attack 34 x 2 Hit / Mastery 55%
Level 18: MP -18 / Basic attack 36 x 2 Hit / Mastery 55%
Level 19: MP -19 / Basic attack 38 x 2 Hit / Mastery 60%
Level 20: MP -20 / Basic attack 40 x 2 Hit / Mastery 60%
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[ 本帖最后由 thanatos 于 13-11-2008 01:20 PM 编辑 ] |
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楼主 |
发表于 13-11-2008 12:04 PM
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Fire Wizard
The Flame Magician’s Fire Arrow is the same as the F/P’s Fire Arrow except the FM’s is limited to 20 levels.
Skill List - Meditation, Slow, Fire Arrow (weakened), Teleport, Magic Booster, MP Eater?, Heal (fire elemental, weakened)
Second Job
Flame Heal / Fire Pillar / Fire Heal
Mastery Level: 20 | Type: Active | Elemental Attribute: Fire
Level 1: MP - 10 / Basic attack +22 / 6 Enemies / Recovery rate 15%
Level 2: MP - 10 / Basic attack +24 / 6 Enemies / Recovery rate 15%
Level 3: MP - 10 / Basic attack +26 / 6 Enemies / Recovery rate 20%
Level 4: MP - 10 / Basic attack +28 / 6 Enemies / Recovery rate 20%
Level 5: MP - 10 / Basic attack +30 / 6 Enemies / Recovery rate 25%
Level 6: MP - 20 / Basic attack +32 / 6 Enemies / Recovery rate 25%
Level 7: MP - 20 / Basic attack +34 / 6 Enemies / Recovery rate 30%
Level 8: MP - 20 / Basic attack +36 / 6 Enemies / Recovery rate 30%
Level 9: MP - 20 / Basic attack +38 / 6 Enemies / Recovery rate 35%
Level 10: MP - 20 / Basic attack +40 / 6 Enemies / Recovery rate 35%
Level 11: MP - 30 / Basic attack +42 / 6 Enemies / Recovery rate 40%
Level 12: MP - 30 / Basic attack +44 / 6 Enemies / Recovery rate 40%
Level 13: MP - 30 / Basic attack +46 / 6 Enemies / Recovery rate 45%
Level 14: MP - 30 / Basic attack +48 / 6 Enemies / Recovery rate 45%
Level 15: MP - 30 / Basic attack +50 / 6 Enemies / Recovery rate 50%
Level 16: MP - 40 / Basic attack +52 / 6 Enemies / Recovery rate 50%
Level 17: MP - 40 / Basic attack +54 / 6 Enemies / Recovery rate 55%
Level 18: MP - 40 / Basic attack +56 / 6 Enemies / Recovery rate 55%
Level 19: MP - 40 / Basic attack +58 / 6 Enemies / Recovery rate 60%
Level 20: MP - 40 / Basic attack +60 / 6 Enemies / Recovery rate 60%
Effect & Hit
Fiel’s Note: Hits 6 enemies at all level, just like the regular heal (*fire element). Limited to 20 levels.
According to my friend Howie, the heal only affects party member, not including yourself.
 
MP Eater
Mastery Level: 20 | Type: Passive
MP Eater is ridiculously broken. I won’t even bother to post a skill tree.
It’s 20 levels maximum. For each level, +5% of your damage also restores your MP.
So this means at level 20, 100% of your damage is restored to MP.
There is no probability listed, so it’s an assumed 100% probability. How broken, right?
Magic Booster
Mastery Level: 20 | Type: Supportive
Level 1: HP -58 / MP -53 / Casting speed +1 / 10 Seconds
Level 2: HP -56 / MP -51 / Casting speed +1 / 20 Seconds
Level 3: HP -54 / MP -49 / Casting speed +1 / 30 Seconds
Level 4: HP -52 / MP -47 / Casting speed +1 / 40 Seconds
Level 5: HP -50 / MP -45 / Casting speed +1 / 50 Seconds
Level 6: HP -48 / MP -43 / Casting speed +1 / 60 Seconds
Level 7: HP -46 / MP -41 / Casting speed +1 / 70 Seconds
Level 8: HP -44 / MP -39 / Casting speed +1 / 80 Seconds
Level 9: HP -42 / MP -37 / Casting speed +1 / 90 Seconds
Level 10: HP -40 / MP -35 / Casting speed +1 / 100 Seconds
Level 11: HP -39 / MP -34 / Casting speed +2 / 110 Seconds
Level 12: HP -38 / MP -33 / Casting speed +2 / 120 Seconds
Level 13: HP -37 / MP -32 / Casting speed +2 / 130 Seconds
Level 14: HP -36 / MP -31 / Casting speed +2 / 140 Seconds
Level 15: HP -35 / MP -30 / Casting speed +2 / 150 Seconds
Level 16: HP -34 / MP -29 / Casting speed +2 / 160 Seconds
Level 17: HP -33 / MP -28 / Casting speed +2 / 170 Seconds
Level 18: HP -32 / MP -27 / Casting speed +2 / 180 Seconds
Level 19: HP -31 / MP -26 / Casting speed +2 / 190 Seconds
Level 20: HP -30 / MP -25 / Casting speed +2 / 200 Seconds
Teleport
Mastery Leve: 20 | Type: Supportive/Active
Level 1: MP -60 / Teleport with 130 in distance
Level 2: MP -57 / Teleport with 130 in distance
Level 3: MP -54 / Teleport with 130 in distance
Level 4: MP -51 / Teleport with 130 in distance
Level 5: MP -48 / Teleport with 130 in distance
Level 6: MP -45 / Teleport with 130 in distance
Level 7: MP -42 / Teleport with 130 in distance
Level 8: MP -39 / Teleport with 130 in distance
Level 9: MP -36 / Teleport with 130 in distance
Level 10: MP -33 / Teleport with 130 in distance
Level 11: MP -31 / Teleport with 132 in distance
Level 12: MP -29 / Teleport with 134 in distance
Level 13: MP -27 / Teleport with 136 in distance
Level 14: MP -25 / Teleport with 138 in distance
Level 15: MP -23 / Teleport with 140 in distance
Level 16: MP -21 / Teleport with 142 in distance
Level 17: MP -19 / Teleport with 144 in distance
Level 18: MP -17 / Teleport with 146 in distance
Level 19: MP -15 / Teleport with 148 in distance
Level 20: MP -13 / Teleport with 150 in distance
Meditation
Mastery Level: 20 | Type: Supportive
Level 1: MP -10 / M.ATK +1 / 10 seconds
Level 2: MP -10 / M.ATK +2 / 20 seconds
Level 3: MP -10 / M.ATK +3 / 30 seconds
Level 4: MP -10 / M.ATK +4 / 40 seconds
Level 5: MP -10 / M.ATK +5 / 50 seconds
Level 6: MP -10 / M.ATK +6 / 60 seconds
Level 7: MP -10 / M.ATK +7 / 70 seconds
Level 8: MP -10 / M.ATK +8 / 80 seconds
Level 9: MP -10 / M.ATK +9 / 90 seconds
Level 10: MP -10 / M.ATK +10 / 100 seconds
Level 11: MP -20 / M.ATK +11 / 110 seconds
Level 12: MP -20 / M.ATK +12 / 120 seconds
Level 13: MP -20 / M.ATK +13 / 130 seconds
Level 14: MP -20 / M.ATK +14 / 140 seconds
Level 15: MP -20 / M.ATK +15 / 150 seconds
Level 16: MP -20 / M.ATK +16 / 160 seconds
Level 17: MP -20 / M.ATK +17 / 170 seconds
Level 18: MP -20 / M.ATK +18 / 180 seconds
Level 19: MP -20 / M.ATK +19 / 190 seconds
Level 20: MP -20 / M.ATK +20 / 200 seconds
Slow
Mastery Level: 20 | Type: Supportive/Active
Level 1: MP -8 / Speed -2 / 2 Seconds
Level 2: MP -8 / Speed -4 / 4 Seconds
Level 3: MP -8 / Speed -6 / 6 Seconds
Level 4: MP -8 / Speed -8 / 8 Seconds
Level 5: MP -8 / Speed -10 / 10 Seconds
Level 6: MP -8 / Speed -12 / 12 Seconds
Level 7: MP -8 / Speed -14 / 14 Seconds
Level 8: MP -8 / Speed -16 / 16 Seconds
Level 9: MP -8 / Speed -18 / 18 Seconds
Level 10: MP -8 / Speed -20 / 20 Seconds
Level 11: MP -16 / Speed -22 / 22 Seconds
Level 12: MP -16 / Speed -24 / 24 Seconds
Level 13: MP -16 / Speed -26 / 26 Seconds
Level 14: MP -16 / Speed -28 / 28 Seconds
Level 15: MP -16 / Speed -30 / 30 Seconds
Level 16: MP -16 / Speed -32 / 32 Seconds
Level 17: MP -16 / Speed -34 / 34 Seconds
Level 18: MP -16 / Speed -36 / 36 Seconds
Level 19: MP -16 / Speed -38 / 38 Seconds
Level 20: MP -16 / Speed -40 / 40 Seconds
Fire Arrow
Mastery Level: 20 | Type: Active
Level 1: MP -14 / Basic attack 34 / Mastery 15%
Level 2: MP -14 / Basic attack 38 / Mastery 15%
Level 3: MP -14 / Basic attack 42 / Mastery 20%
Level 4: MP -14 / Basic attack 46 / Mastery 20%
Level 5: MP -14 / Basic attack 50 / Mastery 25%
Level 6: MP -14 / Basic attack 54 / Mastery 25%
Level 7: MP -14 / Basic attack 58 / Mastery 30%
Level 8: MP -14 / Basic attack 62 / Mastery 30%
Level 9: MP -14 / Basic attack 66 / Mastery 35%
Level 10: MP -14 / Basic attack 70 / Mastery 35%
Level 11: MP -28 / Basic attack 74 / Mastery 40%
Level 12: MP -28 / Basic attack 78 / Mastery 40%
Level 13: MP -28 / Basic attack 82 / Mastery 45%
Level 14: MP -28 / Basic attack 86 / Mastery 45%
Level 15: MP -28 / Basic attack 90 / Mastery 50%
Level 16: MP -28 / Basic attack 94 / Mastery 50%
Level 17: MP -28 / Basic attack 98 / Mastery 55%
Level 18: MP -28 / Basic attack 102 / Mastery 55%
Level 19: MP -28 / Basic attack 106 / Mastery 60%
Level 20: MP -28 / Basic attack 110 / Mastery 60%
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楼主 |
发表于 13-11-2008 12:07 PM
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显示全部楼层
Fire Archmage
Flame Magician’s Fire Demon is the same as the fourth job Fire Demon except it is limited to 20 levels.
Skill List - partial resistance (strengthened), Elemental Amplification, Seal, Meteor, Fire Demon (weakened), Poison Myst, F/P Compo
Third Job
Partial Resistance
Mastery Level: 20 | Type: Passive
Fiel’s Note: It’s unclear what elements this skill works for. Is it just Fire or is it Fire and Poison?
Level 01: Resistance 23%
Level 02: Resistance 26%
Level 03: Resistance 29%
Level 04: Resistance 32%
Level 05: Resistance 35%
Level 06: Resistance 38%
Level 07: Resistance 41%
Level 08: Resistance 44%
Level 09: Resistance 47%
Level 10: Resistance 50%
Level 11: Resistance 52%
Level 12: Resistance 54%
Level 13: Resistance 56%
Level 14: Resistance 58%
Level 15: Resistance 60%
Level 16: Resistance 62%
Level 17: Resistance 64%
Level 18: Resistance 66%
Level 19: Resistance 68%
Level 20: Resistance 70%
Element Amplification
Mastery Level: 20 | Type: Supportive
Level 1: MP -105% / M.ATK +102%
Level 2: MP -110% / M.ATK +104%
Level 3: MP -115% / M.ATK +106%
Level 4: MP -120% / M.ATK +108%
Level 5: MP -125% / M.ATK +110%
Level 6: MP -130% / M.ATK +111%
Level 7: MP -135% / M.ATK +112%
Level 8: MP -140% / M.ATK +113%
Level 9: MP -145% / M.ATK +114%
Level 10: MP -150% / M.ATK +115%
Level 11: MP -155% / M.ATK +116%
Level 12: MP -160% / M.ATK +117%
Level 13: MP -165% / M.ATK +118%
Level 14: MP -170% / M.ATK +119%
Level 15: MP -175% / M.ATK +120%
Level 16: MP -180% / M.ATK +121%
Level 17: MP -185% / M.ATK +122%
Level 18: MP -190% / M.ATK +123%
Level 19: MP -195% / M.ATK +124%
Level 20: MP -200% / M.ATK +125%
Seal
Mastery Level: 20 | Type: Supportive
Level 1: MP -12 / 38% Success rate / 10 Seconds
Level 2: MP -12 / 41% Success rate / 11 Seconds
Level 3: MP -12 / 44% Success rate / 11 Seconds
Level 4: MP -12 / 47% Success rate / 12 Seconds
Level 5: MP -12 / 50% Success rate / 12 Seconds
Level 6: MP -18 / 53% Success rate / 13 Seconds
Level 7: MP -18 / 56% Success rate / 13 Seconds
Level 8: MP -18 / 59% Success rate / 14 Seconds
Level 9: MP -18 / 62% Success rate / 14 Seconds
Level 10: MP -18 / 65% Success rate / 15 Seconds
Level 11: MP -24 / 68% Success rate / 15 Seconds
Level 12: MP -24 / 71% Success rate / 16 Seconds
Level 13: MP -24 / 74% Success rate / 16 Seconds
Level 14: MP -24 / 77% Success rate / 17 Seconds
Level 15: MP -24 / 80% Success rate / 17 Seconds
Level 16: MP -30 / 83% Success rate / 18 Seconds
Level 17: MP -30 / 86% Success rate / 18 Seconds
Level 18: MP -30 / 89% Success rate / 19 Seconds
Level 19: MP -30 / 92% Success rate / 19 Seconds
Level 20: MP -30 / 95% Success rate / 20 Seconds
Meteor
Mastery Level: 20 | Type: Active | Elemental Attribute: Fire
Level 1: MP -2100 / Basic attack 310 / 15 Enemies
Level 2: MP -2200 / Basic attack 320 / 15 Enemies
Level 3: MP -2300 / Basic attack 330 / 15 Enemies
Level 4: MP -2400 / Basic attack 340 / 15 Enemies
Level 5: MP -2500 / Basic attack 350 / 15 Enemies
Level 6: MP -2600 / Basic attack 360 / 15 Enemies
Level 7: MP -2700 / Basic attack 370 / 15 Enemies
Level 8: MP -2800 / Basic attack 380 / 15 Enemies
Level 9: MP -2900 / Basic attack 390 / 15 Enemies
Level 10: MP -3000 / Basic attack 400 / 15 Enemies
Level 11: MP -3100 / Basic attack 410 / 15 Enemies
Level 12: MP -3200 / Basic attack 420 / 15 Enemies
Level 13: MP -3300 / Basic attack 430 / 15 Enemies
Level 14: MP -3400 / Basic attack 440 / 15 Enemies
Level 15: MP -3500 / Basic attack 450 / 15 Enemies
Level 16: MP -3600 / Basic attack 460 / 15 Enemies
Level 17: MP -3700 / Basic attack 470 / 15 Enemies
Level 18: MP -3800 / Basic attack 480 / 15 Enemies
Level 19: MP -3900 / Basic attack 490 / 15 Enemies
Level 20: MP -4000 / Basic attack 500 / 15 Enemies
Ifrit
Mastery Level: 20 | Type: Supportive | Elemental Attribute: Fire
Level 1: MP -13 / Basic attack 183 / 25 Seconds
Level 2: MP -16 / Basic attack 186 / 30 Seconds
Level 3: MP -19 / Basic attack 189 / 35 Seconds
Level 4: MP -22 / Basic attack 192 / 40 Seconds
Level 5: MP -25 / Basic attack 195 / 45 Seconds
Level 6: MP -28 / Basic attack 198 / 50 Seconds
Level 7: MP -31 / Basic attack 201 / 55 Seconds
Level 8: MP -34 / Basic attack 204 / 60 Seconds
Level 9: MP -37 / Basic attack 207 / 65 Seconds
Level 10: MP -40 / Basic attack 210 / 70 Seconds
Level 11: MP -43 / Basic attack 214 / 75 Seconds
Level 12: MP -46 / Basic attack 218 / 80 Seconds
Level 13: MP -49 / Basic attack 222 / 85 Seconds
Level 14: MP -52 / Basic attack 226 / 90 Seconds
Level 15: MP -55 / Basic attack 230 / 95 Seconds
Level 16: MP -58 / Basic attack 234 / 100 Seconds
Level 17: MP -61 / Basic attack 238 / 105 Seconds
Level 18: MP -64 / Basic attack 242 / 110 Seconds
Level 19: MP -67 / Basic attack 246 / 115 Seconds
Level 20: MP -70 / Basic attack 250 / 120 Seconds
Fire Curtain
Mastery Level: 30 | Type: Supporitve/Active | Elemental Attribute: Fire
Level 1: MP -21 / Basic attack 22 / 51% Probability / 4 Seconds
Level 2: MP -22 / Basic attack 24 / 52% Probability / 4 Seconds
Level 3: MP -23 / Basic attack 26 / 53% Probability / 4 Seconds
Level 4: MP -24 / Basic attack 28 / 54% Probability / 8 Seconds
Level 5: MP -25 / Basic attack 30 / 55% Probability / 8 Seconds
Level 6: MP -26 / Basic attack 32 / 56% Probability / 8 Seconds
Level 7: MP -27 / Basic attack 34 / 57% Probability / 12 Seconds
Level 8: MP -28 / Basic attack 36 / 58% Probability / 12 Seconds
Level 9: MP -29 / Basic attack 38 / 59% Probability / 12 Seconds
Level 10: MP -30 / Basic attack 40 / 60% Probability / 16 Seconds
Level 11: MP -31 / Basic attack 42 / 61% Probability / 16 Seconds
Level 12: MP -32 / Basic attack 44 / 62% Probability / 16 Seconds
Level 13: MP -33 / Basic attack 46 / 63% Probability / 20 Seconds
Level 14: MP -34 / Basic attack 48 / 64% Probability / 20 Seconds
Level 15: MP -35 / Basic attack 50 / 65% Probability / 20 Seconds
Level 16: MP -36 / Basic attack 52 / 66% Probability / 24 Seconds
Level 17: MP -37 / Basic attack 54 / 67% Probability / 24 Seconds
Level 18: MP -38 / Basic attack 56 / 68% Probability / 24 Seconds
Level 19: MP -39 / Basic attack 58 / 69% Probability / 28 Seconds
Level 20: MP -40 / Basic attack 60 / 70% Probability / 28 Seconds
Level 21: MP -41 / Basic attack 62 / 71% Probability / 28 Seconds
Level 22: MP -42 / Basic attack 64 / 72% Probability / 32 Seconds
Level 23: MP -43 / Basic attack 66 / 73% Probability / 32 Seconds
Level 24: MP -44 / Basic attack 68 / 74% Probability / 32 Seconds
Level 25: MP -45 / Basic attack 70 / 75% Probability / 36 Seconds
Level 26: MP -46 / Basic attack 72 / 76% Probability / 36 Seconds
Level 27: MP -47 / Basic attack 74 / 77% Probability / 36 Seconds
Level 28: MP -48 / Basic attack 76 / 78% Probability / 40 Seconds
Level 29: MP -49 / Basic attack 78 / 79% Probability / 40 Seconds
Level 30: MP -50 / Basic attack 80 / 80% Probability / 40 Seconds
Fire Strike
Mastery Level: 30 | Type: Active | Elemental Attribute: Fire
Level 1: MP -14 / Basic attack 82 / Mastery 15%
Level 2: MP -14 / Basic attack 84 / Mastery 15%
Level 3: MP -14 / Basic attack 86 / Mastery 15%
Level 4: MP -14 / Basic attack 88 / Mastery 20%
Level 5: MP -14 / Basic attack 90 / Mastery 20%
Level 6: MP -14 / Basic attack 92 / Mastery 20%
Level 7: MP -14 / Basic attack 94 / Mastery 25%
Level 8: MP -14 / Basic attack 96 / Mastery 25%
Level 9: MP -14 / Basic attack 98 / Mastery 25%
Level 10: MP -20 / Basic attack 100 / Mastery 30%
Level 11: MP -20 / Basic attack 102 / Mastery 30%
Level 12: MP -20 / Basic attack 104 / Mastery 30%
Level 13: MP -20 / Basic attack 106 / Mastery 35%
Level 14: MP -20 / Basic attack 108 / Mastery 35%
Level 15: MP -20 / Basic attack 110 / Mastery 35%
Level 16: MP -20 / Basic attack 112 / Mastery 40%
Level 17: MP -20 / Basic attack 114 / Mastery 40%
Level 18: MP -20 / Basic attack 116 / Mastery 40%
Level 19: MP -20 / Basic attack 118 / Mastery 45%
Level 20: MP -20 / Basic attack 120 / Mastery 45%
Level 21: MP -26 / Basic attack 121 / Mastery 45%
Level 22: MP -26 / Basic attack 122 / Mastery 50%
Level 23: MP -26 / Basic attack 123 / Mastery 50%
Level 24: MP -26 / Basic attack 124 / Mastery 50%
Level 25: MP -26 / Basic attack 125 / Mastery 55%
Level 26: MP -26 / Basic attack 126 / Mastery 55%
Level 27: MP -26 / Basic attack 127 / Mastery 55%
Level 28: MP -26 / Basic attack 128 / Mastery 60%
Level 29: MP -26 / Basic attack 129 / Mastery 60%
Level 30: MP -26 / Basic attack 130 / Mastery 60%
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